Official game website
Joe Danger developer Hello Games has revealed its upcoming first-person sci-fi action adventure No Man's Sky.
Based on the trailer revealed at VGX, you switch between walking on land, swimming, and most excitingly, flying - both in the planet's atmosphere and in outer space via various types of ships. You can even blow holes in asteroids then zoom through them, like a boss. And don't forget the giant sandworms, because they're there too.
Made by only four people, No Man's Sky looks insanely ambitious. The planets will have their own ecology and ecosystem, according to Hello Games' Sean Murray, who noted "We're all playing in the same universe." So the stars you see in the sky are actually other planets that other players are playing on. Madness!
Check out the mammoth undertaking in No Man's Sky début trailer below. (scroll further down for debut trailer)
SM talking tech.
Video Game Awards 'Portal' trailer.
Galactic map video.
GameSpot's Next Big Game NMS video feature
E3 2014 videos and previews
Same as above but with conference talk by Sean Murray https://www.youtube.com/watch?v=j9Y5qkNDcK8&feature=youtu.be&t=52m54s
Mogster » Sat Jun 14, 2014 1:27 am wrote:There's a preview up on PC Gamer that sheds a bit more light on gameplay:Described by Hello's managing director, Sean Murray, as a "Han Solo simulator," it'll start you out on a little planet around the edge of its procedurally generated galaxy. Things on the galactic edge are easier, but maybe less interesting and/or lucrative. You can stick around and explore, scanning for useful materials and mining them for cash, or you can jump into your "life pod," a small starter spacecraft that can't venture beyond your current solar system, and start visiting other planets.
If you want to be a soldier, says Murray, you can take your life pod to a spaceport, buy a sturdier weaponized spaceship, and start hunting for enemies or protecting friendly ships, all with the goal of eventually becoming an unstoppable interstellar warrior. If you want to make money more quickly, you can start mining materials and selling them, eventually buying your own freighter to truck them across the cosmos. Or you can spend your time exploring and cataloging new species. The plan is to make it as free-form as possible, with no narrative but the one in your head; imagine Skyrim with spaceships, no quests, and the make-your-own-fun ethos of Minecraft's survival mode, and you'll have an idea of the vision here.
It sounds like a lighter take on Elite, with a bit of Minecraft and a big focus on exploration. It sounds wonderful basically.
VGX Interview with Sean Murray of Hello Games.
YouTube upload of interview
Official 1080p trailer
Music used in trailer