Still no word on the European release, but some new previews and trailers ahead of the US release two weeks from today:
http://uk.wii.ign.com/articles/106/1060381p1.htmlFirst off, the overworld map has seen a complete overhaul. Both Suda and Ubisoft have alluded to free-roaming areas in the game (much like the original No More Heroes), but for the core experience it's all about navigating the map in a simple menu-based system. Once Travis leaves the No More Heroes hotel (something that took me 54 minutes exactly to do; but more on that later) the screen instantly zooms up into a bird's eye view of the entire area, throwing a grey filter over all the buildings and assigning a color code to all missions, revenge quests, and jobs. A quick tap of any specific choice on the left side of the screen zooms you back in, does a quick seamless load, and then you're right into the action.
No clunky bike driving (though spinning 360's was fun), no long treks back and forth to restart missions… no fat whatsoever.
Remember your trusty dusty TV? This time around it comes fully equipped with a free arcade game, titled BJ5. As you'd expect, the BJ5 are five cute girls that don't mind flashing the occasional panty shot and strip nude when transforming into a quintet of superhero maidens. Well, they've got their own arcade game, and it's surprisingly deep, allowing you to select any of the five girls, each with their own power and speed stats. The arcade game itself even has its own mini-boss and boss levels, and a local leaderboard to save your high scores. Once you complete it, taking the top spot on the leaderboard, you unlock a video for the BJ5, and it alone is nearly worth the price of admission into Desperate Struggle.