Knoydolig Llawen wrote:Yeah, he's doing interview documentaries, not undercover investigations. There are some videos where he's talking about things well after the fact where people are clearly prepared to shed light on the negative things that happened, like the one about the collapse of Telltale, for example, but I'm not sure what else you're expecting to be in there.
If you're honestly expecting studio heads or employees to just start badmouthing their own workplace, on camera, when they've invited the film crew in, then I don't think you're really looking in the right place.
I actually quite like the way that these docs are an unashamed celebration of the people who make these games, and how they go about it. Not everything needs to be a harsh examination of shady industry practices, especially if the goal is to learn from people about their craft.
Journalism is more than 'gotcha' questions or investigative journalism. I'm saying that for something such as this, which involves taking public money, shouldn't the interviewer be asking the questions some fans want to hear, rather than asking the questions that won't get them thrown out of the building?
It's not about getting subjects to badmouth anyone, but about keeping them on their toes and taking them out of their comfort zone if needs be.
You see the same self-censorship from 'nerd' channels and creators who don't want to piss off Marvel/Disney so they can keep the press invites/goodies coming, and it gets rightfully criticised. That's without the added layer in this case of espousing that Noclip needs to be Patreon-funded so that it can remain 'free of advertisements'.
Guess what: a pre-release Fallout 76 documentary that is tweeted out by Bethesda and promises to 'explore the map of West Virginia and dive into the gameplay' IS an advertisement! People literally paid for that