1666 Amsterdam rights return to Patrice Desilets - Video reveals gameplay mechanics
Posted: Mon Apr 25, 2016 6:20 pm
twitter.com/PatriceDez/status/724643302734204928
Games and Stuff
https://grcade.co.uk/
twitter.com/PatriceDez/status/724643302734204928
Ubisoft wanted to block other publishers from picking up a potential Assassin's Creed competitor.
In 2016 however, Ubisoft is no longer reliant on Assassin's Creed, and it's incredibly unlikely anyone is going to spend $60+ million on 1666, so even if it comes out, it won't be a real competitor.
They basically stalled until it was a moot point.
Footage from the unreleased 1666 Amsterdam, whose rights just returned to creative director Patrice Desilets.
The game would have been for the PS3 and Xbox 360, and the footage comes from a build of that era, 2 years ago. It would have become next (now current)-gen if the studio had not closed.
The game's theme is "be worse than the devil," which is why the protagonist can control animals traditionally associated with black magic.
This footage shows a real player running through the game in-engine.