Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic

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Drumstick
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Drumstick » Sat Jul 22, 2023 12:45 pm

Tomous wrote:I got a poster too! :dread:

Straight in the bin of course, what am I going to do with that as a 36 year old married man :slol:

Put it in a classy frame and hang it in your game room?

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Victor Mildew
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Victor Mildew » Sat Jul 22, 2023 12:48 pm

Tomous wrote:I got a poster too! :dread:

Straight in the bin of course, what am I going to do with that as a 36 year old married man :slol:


Same as a 40 something married man does :capnscotty:

put it in the loft and never look at it again

Hexx wrote:Ad7 is older and balder than I thought.
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Tomous
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Tomous » Sat Jul 22, 2023 12:48 pm

Game room? :lol:


:(

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rinks
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by rinks » Sat Jul 22, 2023 12:54 pm

Still nothing here.

Starting to wish I’d ordered it from Amazon.

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Victor Mildew
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Victor Mildew » Sat Jul 22, 2023 1:00 pm

Tomous wrote:Game room? :lol:


:(


I've got all sorts of posters and artwork in the loft that I can't bring myself to put up (n64 posters and so on).

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Octoroc » Sat Jul 22, 2023 1:20 pm

I've been watching my son play the demo this morning, We've agreed to go halves on a physical copy, so I'll be playing this at some point in the future.

So far this year, I have eaten NO mince pies.
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Ploiper » Sat Jul 22, 2023 1:47 pm

taking a little break from it now, 100% the first two areas, making decent headway in area three.

:toot: :toot: :toot:
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Qikz » Sat Jul 22, 2023 1:53 pm

twitter.com/SuperBentendo/status/1682502171097440256


The Watching Artist wrote:I feel so inept next to Qikz...
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by shy guy 64 » Sat Jul 22, 2023 3:04 pm

Qikz wrote:

twitter.com/SuperBentendo/status/1682502171097440256



Surely it’s telling you how many want to be painted like one of your french girls?

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shy guy 64
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by shy guy 64 » Sat Jul 22, 2023 5:09 pm

Anyone else feel like they’re at Romani ranch during the night expeditions?

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Ploiper
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Ploiper » Sun Jul 23, 2023 2:04 pm

night sections do have a Romani ranch vibe to them. First three areas all 100% now, shall take a little break and continue to area four later.

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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Captain Kinopio » Sun Jul 23, 2023 2:09 pm

Disappointed they didn't make more of an effort graphically.

The tutorials at the start are excruciating.

Time for adventure
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Hexx » Sun Jul 23, 2023 2:18 pm

How many areas are there?

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Tomous
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Tomous » Sun Jul 23, 2023 2:26 pm

Hexx wrote:How many areas are there?


6.0

Last edited by Tomous on Sun Jul 23, 2023 2:51 pm, edited 1 time in total.
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by aayl1 » Sun Jul 23, 2023 2:33 pm

:x FFs tomo, spoiling that there's a single digit amount of areas

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Tomous
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Tomous » Sun Jul 23, 2023 2:51 pm

:shifty:

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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Tomous » Sun Jul 23, 2023 4:51 pm

Been playing this loads today.

After 19 Rescue Days I'm at:

100% on first 2 levels including all night levels
Platinum on all time trial and dandori battles

That's taken just under 12 hours of play. It's been difficult to put down. Really like how they've fleshed out the single player with a bit of variety.

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shy guy 64
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by shy guy 64 » Sun Jul 23, 2023 4:57 pm

Just one type of pikmin to go. Also had a prolonged pikmin 2 flashback

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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Jezo » Sun Jul 23, 2023 7:36 pm

Just started the demo. Why is the character customisation complete strawberry floating gooseberry fool garbage?

Also it opens like it's re-telling the story of Pikmin 1 and then Olimar's like "and then I met a strawberry floating dog" like wow, what a gooseberry fool way to retcon the entire series. The way it's worded, you could maybe say that, okay, it's just happened again, and the way he introduces pikmin, he's just saying that he discovered them and named them pikmin, that the story he's currently telling is not his first time discovering and naming them, but like, strawberry float.

Also there's nothing I hate more than a cutscene ending, giving me control back, pressing forward for a nanosecond to take one step and then another cutscene happens. Just make it one long cutscene.

The lock-on feature from 3 is in full force too, snapping onto things from 10 trillion miles away obnoxiously.

This is just the first 10 minutes of the game. Am I just that miserable of a human being to find this many negatives so quickly?

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Tomous
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PostRe: Pikmin 4 | NSW | 21st July 2023 | Reviews out now, currently 88 on Metacritic
by Tomous » Sun Jul 23, 2023 8:16 pm

Jezo wrote:Just started the demo. Why is the character customisation complete strawberry floating gooseberry fool garbage?

Also it opens like it's re-telling the story of Pikmin 1 and then Olimar's like "and then I met a strawberry floating dog" like wow, what a gooseberry fool way to retcon the entire series. The way it's worded, you could maybe say that, okay, it's just happened again, and the way he introduces pikmin, he's just saying that he discovered them and named them pikmin, that the story he's currently telling is not his first time discovering and naming them, but like, strawberry float.

Also there's nothing I hate more than a cutscene ending, giving me control back, pressing forward for a nanosecond to take one step and then another cutscene happens. Just make it one long cutscene.

The lock-on feature from 3 is in full force too, snapping onto things from 10 trillion miles away obnoxiously.

This is just the first 10 minutes of the game. Am I just that miserable of a human being to find this many negatives so quickly?



The pacing of the opening hour is terrible but once you get away from the tutorial part it hits its strides so keep at it.

I didn't like the retcon either, it's basically a reboot. I don't really see why they had to go down that route as it would have been easy to avoid but there we go.

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