Pixel Nation Issue 1

Anything to do with games at all.
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Christopher
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PostPixel Nation Issue 1
by Christopher » Fri Mar 30, 2012 10:51 am

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http://pixel-nation.co.uk/

We are launching with a regular quarterly book with Issue 1 consisting of 100 full colour printed glossy pages, packed with articles/exclusive interviews, in handy A5 book size. Perfect for train journeys! We also have a PDF version as well for all those who prefer to read it on tablets, PC's etc. It's packed full of content, including the following:

Can video games be considered art? - We talk to Jose Emroca Flores (responsible for our cover), Dutch artist Metin Sevin from Seventh Heaven as we attempt to answer the question “Can video games truly be considered as art?“
2D Platform Revival - An in-depth look at the classic 2D Platform genre, how it faded away, and its current resurgence on modern platforms.
Design Classic: NiGHTS into Dreams - Huge feature on the beautiful Sega title Nights into Dreams. This is a “Design Classic” concept, where we outline in detail a particular game, and what makes it a design classic as well as its history.
Retro Icon: Outrun - Yes, we obviously love Sega, but really, all the cool kids do! A huge in-depth feature, and our regular “Retro Icon“ concept, going into mega detail about the original Outrun Coin-Op and what makes it unquestionably a Retro Icon.
Bob Wakelin Interview - We interview super influential 80’s British video game artist Bob Wakelin, and take a look at some of his favourite pieces of game art.
Retro Collect guide to Floppy Discs, the Gaming Black Market and the Far East - Yeah, we’re going there! The awesome and very knowledgeable Adam of RetroCollect joins the Pixel Nation, and gives you a wonderfully entertaining look at the various copying devices and black market shadiness from the world of retro games.
Confessions of a Girl Gamer - But I thought this was a geeky boys club? No! Geeky girls play too! An excellent and thought provoking look at some of video games most iconic female characters, as written from the perspective of an actual real life girl gamer!
Zelda Cartoon Feature - “Well, excuse me Princess!” We interview the two voice actors from the 1980’s Zelda cartoon, to get an insiders perspective on the show.
Spotlight: Koji Kando - A look at some of the awesome output from the Japanese video game music composer who has composed some of the most iconic game music of all time.
Amiga 1200 Look Back - Who doesn’t go weak at the knee’s for Commodores super beast of an Amiga? This is a richly detailed look at the history behind the system and how it came to be.
Shadow of the Beast Interview - Another exclusive interview, as we talk to the man behind the Amiga classic Shadow of the Beast, Martin Edmondson, in the first of a two part special speaking to the people behind the games.

Also:
· Tomb Raider 2 – A Saturn vs. PlayStation Story
· The Rise & Fall of Arcades
· The Year in Games - 1985

And more!

We basically went all out to get some great stuff and I'm very proud of the Legend of Zelda cartoon interview! The printed version includes the PDF for those who simply can't wait for it to arrive! There's a few pics towards the end of the post so let me know what you think!


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Excellent read this :wub:

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Venom
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PostRe: Pixel Nation Issue 1
by Venom » Fri Mar 30, 2012 12:23 pm

Looks really interesting. But £8.99 seems expensive for a magazine.

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jiggles
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PostRe: Pixel Nation Issue 1
by jiggles » Fri Mar 30, 2012 12:31 pm

What the strawberry float are those fonts.

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Lotus
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PostRe: Pixel Nation Issue 1
by Lotus » Fri Mar 30, 2012 12:58 pm

jiggles wrote:What the strawberry float are those fonts.

I wonder if the writers were having a competition among themselves to see who could use the most fonts on each page. :lol:

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Dual
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PostRe: Pixel Nation Issue 1
by Dual » Fri Mar 30, 2012 1:26 pm

Venom wrote:Looks really interesting. But £8.99 seems expensive for a magazine.


It's not a magazine.

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Mafro
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PostRe: Pixel Nation Issue 1
by Mafro » Fri Mar 30, 2012 1:31 pm

"Are games art?"

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Dig Dug
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PostRe: Pixel Nation Issue 1
by Dig Dug » Fri Mar 30, 2012 1:53 pm

The guy in charage of that runs several magazines, he is on retro gamer a lot.

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Venom
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PostRe: Pixel Nation Issue 1
by Venom » Fri Mar 30, 2012 2:00 pm

Too many magazines (those that are still left) just have reviews and news. This looks like it might be a good read, many different articles so I might bite the pdf version for reading on my iPad. If the writing is good I might try again.

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Dangerblade
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PostRe: Pixel Nation Issue 1
by Dangerblade » Sat Mar 31, 2012 5:11 pm

Will probably get this, but I'm more looking forwards to that Mega Drive series of books they mention...

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Madness
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PostRe: Pixel Nation Issue 1
by Madness » Sat Mar 31, 2012 5:51 pm

That layout/page design is seriously bad. Looks a bit like a student mag.

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Pedz
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PostRe: Pixel Nation Issue 1
by Pedz » Sat Mar 31, 2012 7:01 pm

Cool Spot was awesome.

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Yoshimi
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PostRe: Pixel Nation Issue 1
by Yoshimi » Sat Mar 31, 2012 9:39 pm

Yeah, the design is really off-putting. Reminds me of some old copies of Mega Machines I found in my attic recently!

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Dig Dug
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PostRe: Pixel Nation Issue 1
by Dig Dug » Sat Mar 31, 2012 10:12 pm

Also hope they credited/paid the guy who did the mario art work.

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Dalagonash
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PostRe: Pixel Nation Issue 1
by Dalagonash » Sat Mar 31, 2012 10:58 pm

Dig Dug wrote:Also hope they credited/paid the guy who did the mario art work.


He's part of a feature. They interview him. It's in the description.

So yes.

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Liquid Lunch
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PostRe: Pixel Nation Issue 1
by Liquid Lunch » Mon Apr 02, 2012 1:19 pm

Could be an interesting read but is it supposed to look so old-fashioned? The Outrun page looks like an old advert from Zzap! or Crash! and the Sonic feature looks like an old Mean Machines scan. Something perversely pleasing about that, though.

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qupe
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PostRe: Pixel Nation Issue 1
by qupe » Mon Apr 02, 2012 1:41 pm

It is their first issue so the mag will, hopefully, improve in style as Retro Gamer has done.

I am still awaiting my copy.


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