PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"

Anything to do with games at all.

Favourite PlayStation classic game/series

Metal Gear Solid
13
21%
Resident Evil
8
13%
Final Fantasy
10
16%
Tomb Raider
5
8%
Gran Turismo
5
8%
Tekken
1
2%
Crash Bandicoot
2
3%
WipEout
1
2%
Ridge Racer
4
7%
Parappa the Rapper
1
2%
Castlevania: Symphony of the Night
5
8%
Other
6
10%
 
Total votes: 61
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Seven Posers Posing
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Seven Posers Posing » Tue Dec 04, 2018 10:34 am

Mafro wrote:
Bill Clay wrote:Would changing the "frame skip" fix the juddering?

Apparently you can enable 60fps.


Sony :fp:

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KK
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by KK » Tue Dec 04, 2018 12:40 pm

Unless it causes technical issues (which we'll no doubt find out about if it does) why oh why would you not make many of these options and features accessible to all in the Settings menu?

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Preezy
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Preezy » Tue Dec 04, 2018 1:03 pm

FOR THE HACKERS

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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by KK » Tue Dec 04, 2018 1:16 pm

chanticleer wrote:Turns out that you can change a lot of the settings by plugging in a USB keyboard and pressing escape.


Word of warning to anyone watching this, in rather typical American fashion the guy speaking gets a bit over-excited at nothing in particular and will destroy your speakers with a "BOOM!" at 1:50.

I now need a cup of tea to nullify the trauma.

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Eat it Harvey
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Eat it Harvey » Tue Dec 04, 2018 1:25 pm

Turning on NTSC for the PAL games though could lead to issues with the games themselves. They might not have been optimised for the 50hz refresh rate, but there will have been other modifications. Audio for example might be strawberry floated. Best bet is to replace the PAL ISOs with NTSC equivalents, then change the in-system region for them.

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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Jazzem » Tue Dec 04, 2018 1:41 pm



This thread translates to the following (nicked from ResetEra)

- The system is running on Android using YOCTO
- The emulator is indeed PCSX-reArmed slightly modified but on a very old base, very badly optimized and badly implemented likely due to a lack of time
- Debug mode wasn't removed meaning that you can access it with K75 type Corsair keyboards or different types of Logitech keyboards
- The "60Hz" mode of the debug settings are just interpolating 50hz into 60hz by duplicating frames. aka it's still trash and isn't close to the original experience
- It seems easy to connect the console to a PC and load PC HUBs in it but as of now not to change the games themselves
- Hacking potential seems limited and overall pointless


Bugger :(

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Sleighamorph
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Sleighamorph » Wed Dec 05, 2018 12:38 pm

Someone opened up one of the controllers,

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Yes, it's connected with a plugged in micro-USB, so might be easy to swap for a longer cable.

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Advent7
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Advent7 » Wed Dec 05, 2018 12:47 pm

You could definitely make a wireless version if that's the case

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Sleighamorph
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Sleighamorph » Wed Dec 05, 2018 2:19 pm

Advent7 wrote:You could definitely make a wireless version if that's the case

I'd guess drivers for the wireless receiver might be the problem there.

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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Sleighamorph » Thu Dec 06, 2018 4:07 pm



"I had a go at making and loading an image file.
You can't see it in this video, but I'm loading it off of USB memory.
It's completely manual right now, but obviously that can be changed.

Playstation classic hack done.
Enough fooling around.
Time to get back to work that pays."

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Turboman wrote:Lagomorph..... Is ..... Right
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Yulehide » Thu Dec 06, 2018 9:53 pm

Sleighamorph wrote:Someone opened up one of the controllers,

Image

Yes, it's connected with a plugged in micro-USB, so might be easy to swap for a longer cable.


Typical Sony quality right there.

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Sleighamorph
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Sleighamorph » Thu Dec 06, 2018 10:07 pm

Yulehide wrote:
Sleighamorph wrote:Someone opened up one of the controllers,

Image

Yes, it's connected with a plugged in micro-USB, so might be easy to swap for a longer cable.


Typical Sony quality right there.

I wouldn't say it's a bad thing at all though. It makes the cables easy to replace in order to extend them or if they get damaged.
It looks so 'empty' because there's no rumble for the weights.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Yulehide » Fri Dec 07, 2018 3:10 pm

I realise it's good for people wanting to modify the controllers but for an officially licensed product it just seems so shoddily made, almost comically so.

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Sleighamorph
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Sleighamorph » Fri Dec 07, 2018 10:39 pm

First hack is out,

https://github.com/justMaku/gpghax

It's a bit rough and needs a lot of manual work, and only allows adding additional games at the moment rather than fixing any of the emulation. Additional games also have to be on USB storage in one if the controller ports, so single player only.

Also has a risk of bricking your console.

gpghax​
Disclaimer: this can brick your console. Don't use if you don't understand every piece of how it works.​

What if PlayStation Classic, but with a game library that's actually fun to play?​

1. Adding Custom Games:​
Open games/custom.db in an SQLite Editor of your choice. Add new entry to the GAME table as follows:​

GAME_ID = numerical identifier, has to be unique​
GAME_TITLE_STRING = Name of the game​
PUBLISHER_NAME = self explanatory​
RELEASE_YEAR = self explanatory​
PLAYERS = number of players​
RATING_IMAGE = Has to be CERO_A​
GAME_MANUAL_QR_IMAGE = Has to be QR_Code_GM​
LINK_GAME_ID = leave empty​
Then you have to add the actual disc files to the DB. Open DISC table and add new entry per each disc for the game:​

GAME_ID = GAME_ID from the GAME table​
DISC_NUMBER = disc number​
BASENAME = base name for the cue/bin file pair, i.e: SCUS-94426​
Save that file.​

Then you have to add actual game files, go to games dir and create a new folder with the GAME_ID from previous steps, i.e 21. Inside of that directory you need to put at least those files:​

BASENAME.cue (use the BASENAME value from the DISC table, i.e SCUS-94426.cue)​
BASENAME.bin (use the BASENAME value from the DISC table, i.e SCUS-94426.bin)​
BASENAME.png (use the BASENAME value from the DISC table, i.e SCUS-94426.png)​
pcsx.cfg (use the default one from the sample game with id 21)​
Running:​
Put everything onto an empty USB drive named SONY, plug the usb drive into the port 2 and reboot the system. If everything worked fine, you should see your custom game in the menu.​

NOTES:​
If you add a game, navigate to it in the menu, close the console, and then remove said game, upon next boot the console will fail to start. You need to make sure to always shutdown the system with one of the stock games selected.​

If you don't want to/don't know how to edit the database file, you can just replace the empty SCUS-94426.cue and SCUS-94426.bin files from this repo with your game (just make sure you keep the same name for the files) and it should work somewhat fine.



The Hakchi team have said they're working on tools to make things simpler.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
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Sleighamorph
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Sleighamorph » Mon Dec 10, 2018 5:31 pm

8bitdo are releasing an adapter for the PS classic to let you wirelessly use DS4 controllers,

https://www.amazon.com/Wireless-Bluetoo ... B07L334WXC

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
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KK
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by KK » Wed Dec 12, 2018 4:10 pm

PlayStation Classic special in Retro Gamer this month:

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Inside issue 188: Rediscover your love for Sony’s first console with our amazing access. PlayStation developers explain why its technology was so important in our latest issue.

Features

Inside the PlayStation
Mark Cerny, Mike Dailly, Chris Roberts and others explain how Sony’s console ushered in a new generation of gaming with its cutting-edge visuals

Ultimate Guide
Our latest features examine Tad Corporation’s slick arcade platformer, Toki and PlayStation hit, Spyro The Dragon

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Preezy
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Preezy » Wed Dec 12, 2018 5:27 pm

Will probably pick that up, thanks for sharing KK!

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kerr9000
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by kerr9000 » Thu Dec 13, 2018 6:48 am

Maybe just maybe Sony wanted it to be hackable or just didnt give a monkeys


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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by KK » Thu Dec 13, 2018 12:24 pm

From the Official PlayStation Magazine this month...

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Murray Walker isn't in the game. The commentator is an American whose audio they then partially reused for Monster Trucks.

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Venom’s Christmas Carol
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PostRe: PlayStation Classic thread - "It may look like a harmless bagel toaster, but inside is a deadly doughnut"
by Venom’s Christmas Carol » Thu Dec 13, 2018 2:44 pm

A hacked SNES Mini apparently can play some PS1 games better than the PlayStation Classic!







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