Polybius (PS4, PSVR) - new launch date 10 May

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jawafour
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PostPolybius (PS4, PSVR) - new launch date 10 May
by jawafour » Sat Mar 25, 2017 7:32 pm

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Title Polybius
Developer Llamasoft
Format PS4, PSVR
Launch 10 May 2017 TBC


Background

Llamasoft are back! After the adventures of iOS games and TxK (Metacritic 84 / Edge [9]) for the Vita in 2014, they've been tucked away in deepest Wales preparing for their triumphant return. The end result is Polybius, an all-out sensory frenzy for the PS4 and PSVR! Made from a mixture of classic Llamasoft shooter style, the power of PS4 and one or two thousand curries, the game is a rush of power, movement and explosions. Play the game at up to 4K resolution on your TV or don PSVR and be the force. Load up, jack in and press X for enlightenment.

Oh, and the Polybius title? Well, it comes from an urban legend...

As older gamers may know, Llamasoft having been making videogames since the early 1980s - often off-beat and unusual, always enticing. The team consists of just two guys; Jeff "Yak" Minter and Ivan "Giles" Zorzin. Their titles have included Metagalactic Llamas Battle at the Edge of Time (Vic-20), Attack of the Mutant Camels (C64), Tempest 2000 (Jaguar), Space Giraffe (Xbox 360), Gridrunner++ (PC) and, of course, TxK (Vita).

Polybius will be a digital release in the PlayStation Store. PS Plus subscribers can pre-order at a 20% discount, bringing the price down to £11.19.


Screens

Image


Video

> Action!




> Title!




Links

> PlayStation Blog preview (October 2016) - Click
> Eurogamer preview (October 2016) - Click
> Llamasoft - Click
> Llamasoft "YakYak" Forum - Click

[END]
Last edited by jawafour on Sat Apr 22, 2017 11:30 am, edited 3 times in total.
HSH28
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by HSH28 » Sat Mar 25, 2017 9:08 pm

Been looking forward to this for a while, got a feeling its going to be awesome in VR.
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Ironhide
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by Ironhide » Sat Mar 25, 2017 9:26 pm

My eyes started hurting after 10 seconds of that gameplay footage so the VR version must be horrific on the eyes.

I remember buying Space Giraffe and being unable to play it for more than a few minutes at a time for the same reason.
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Starquake
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by Starquake » Sat Mar 25, 2017 9:33 pm

I played this a while back at an event. It's good fun in an almost laid back kind of way. But VR didn't seem quite right as the camera seemed to move when your head didn't tilt, and resulted in me feeling quite nausious for a few hours afterwards. I played it on a PSVR unit, and my lad had a go on an oculus

But it was just an alpha build, so hopefully it's been smoothed out.

Definitely lots of polygons in it :)
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by jawafour » Mon Mar 27, 2017 10:18 am

Ironhide wrote:...
Starquake wrote:...


Hi, chaps. I linked to this thread over on the Llamasoft forums and one of the game's coders, Ivan "Giles" Zorzin, has read your comments and posted an update. Click here to take a look.

It's nice of the guy to take time out and respond to feedback. I'm hopeful that I will move into the mentioned sense of "zone" when I play the game; I am keen to give it a go :toot: .
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by Starquake » Mon Mar 27, 2017 11:00 pm

Cool Jawa,

When I first got a 3DS it would make me feel very tired after a short play, but after a week or so it was all fine. It might just be the same for VR, I don't know, although I have to say I didn't get any motion sickness from the Vive.
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lex-man
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by lex-man » Tue Mar 28, 2017 7:39 am

Polybius is that game the US government made that killed people right!
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jawafour
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by jawafour » Tue Mar 28, 2017 8:13 am

lex-man wrote:Polybius is that game the US government made that killed people right!

*Kind of*, lex. Click here to explore the history.

I think this game is building on the sensory rush experience rather than killing off players. I hope :lol: .
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lex-man
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PostRe: Polybius (PS4, PSVR) - launches 28 April
by lex-man » Tue Mar 28, 2017 10:00 am

jawafour wrote:
lex-man wrote:Polybius is that game the US government made that killed people right!

*Kind of*, lex. Click here to explore the history.

I think this game is building on the sensory rush experience rather than killing off players. I hope :lol: .


I kind of want this game. Night terrors seem interesting,although that might be because I never dream.
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PostRe: Polybius (PS4, PSVR) - launch delayed to end May
by jawafour » Fri Apr 21, 2017 12:00 am

The Llamasoft guys have hinted that the release date could be delayed by around four weeks, taking it to late May. A wee bit frustrating but only because I'm so keen to try it out! Ah well, a few extra weeks of polish :-).
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PostRe: Polybius (PS4, PSVR) - launch delayed to end May
by HSH28 » Sat Apr 22, 2017 11:19 am

Not sure if it is a final date, but the game now has a release date of 10th of May on the PSN store. Maybe not quite as big a delay as it could have been.
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jawafour
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PostRe: Polybius (PS4, PSVR) - new launch date 10 May
by jawafour » Sat Apr 22, 2017 11:27 am

HSH28 wrote:Not sure if it is a final date, but the game now has a release date of 10th of May on the PSN store. Maybe not quite as big a delay as it could have been.

Good spot, dude - I just checked the Llamasoft forum and there is no update there. Hopefully that 10 May date will stick!

I'm pretty excited about being able to play a new Llamasoft title... albeit I'll be sticking with the TV version rather than PSVR.

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