Prey

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Tafdolphin
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PostRe: Prey - out now!
by Tafdolphin » Sat Aug 19, 2017 9:00 am

jamcc wrote:
Tafdolphin wrote:No. As previously stated I pretty much hated it, mainly due to the awful combat and confusing mix of systems.


I'm not a regular anymore but haven't you historically had some controversial opinions on games?! ;-)

But yeah, thanks for the feedback. Definitely going to pick this up at some point. Do have reservations about the AI and potentially repetitive enemies but I'm sure I'll enjoy it.


I don't know! Really I don't. Would be interesting if I had that reputation though.

With this one though, I deffo recognise that I'm against the grain somewhat. I wish I could articulate what it was that put me on edge about the whole thing. I tried to write a bit for the GRcade front-page on it, but I couldn't get a handle on what exactly it was that made it so frustrating a game for me. Nothing seemed to click; not the layout, not the story, not the design, not the characters. Everything was ever so slightly off. Pair that with some of the worst combat I've experienced in a AAA game in ages, and I found nothing to enjoy.

Which I hate. I love arkane's output, I loved the Shock games, I love Deus Ex. But this, this was a huge dud for me.

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PostRe: Prey - out now!
by smurphy » Sat Aug 19, 2017 2:39 pm

I'm not sure where you're coming from. So far it's been great. The combat isn't the best but it's not terrible. I just wish you didn't have to fight so many of those annoying flying robots. And no human enemies (so far at least) is a little disappointing.

The opening of the game was incredible, such good vibes uncovering that first level. I just got into a horrible lull in what I thought was the finale, but it seems there's more and it's picked up a lot. I think the biggest problem I have with these recent immersive sim games is how 'flat' they are, in that once you understand the systems there's rarely anything left to surprise you. It's kind of in their nature, I suppose, and there are exceptions, but I wish the gameplay evolved more as the game progressed.

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Lagamorph
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PostRe: Prey - out now!
by Lagamorph » Fri Mar 02, 2018 11:38 pm


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PostRe: Prey - out now!
by Jenuall » Fri Mar 02, 2018 11:43 pm

strawberry float yeah, if they are finally doing DLC for this I will be all over it! Was worried it had been abandoned after the seemingly disappointing sales of the game last year.

In a year that had Zelda and Mario this was still probably my GOTY for 2017.

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Squinty
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PostRe: Prey - out now!
by Squinty » Sat Mar 03, 2018 7:47 am

Beat this last week and I loved it. In fact, I'm heavily contemplating replaying it again, now that I have a better handle on the systems in it. I'd like to try the Typhoon abilities. Such a good game, I was a bit disappointed in it at the beginning because I'm a huge Dishonored fan, but the more you play it, the more you realise just how wonderfully designed it is.

More DLC is awesome. I hope it is like Death of the Outsider in that there is a disc version.

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PostRe: Prey - out now!
by Rapidly-Greying » Sat Mar 03, 2018 8:23 am

I picked this up for 12 quid as I quite liked the demo. I'll probably start it soon as the game I'm currently playing is whipping my butt.

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Hime
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PostRe: Prey - out now!
by Hime » Sat Mar 03, 2018 9:14 am

Squinty wrote:Beat this last week and I loved it. In fact, I'm heavily contemplating replaying it again, now that I have a better handle on the systems in it. I'd like to try the Typhoon abilities. Such a good game, I was a bit disappointed in it at the beginning because I'm a huge Dishonored fan, but the more you play it, the more you realise just how wonderfully designed it is.

More DLC is awesome. I hope it is like Death of the Outsider in that there is a disc version.

I dont know how this game fell off my radar so quickly. Although I have only just gotten round to playing Dishonoured 2, Arkane are a studio that I would normally keep an eye on.

A quick look through this thread and it seems like Taf in particular had problems with the combat which is easily the worst part of the Dishonoured games. As long as it has the excellent world building and Arkane's 'chunky' style in a space station, I will love it.

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PostRe: Prey - out now!
by Tafdolphin » Sat Mar 03, 2018 9:29 am

You have no idea how much I want to go on a rant every time someone says they enjoyed this.

But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.

It's real bad.

EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.

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PostRe: Prey - out now!
by Rapidly-Greying » Sat Mar 03, 2018 9:38 am

Tafdolphin wrote:You have no idea how much I want to go on a rant every time someone says they enjoyed this.

But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.

It's real bad.

EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.


Maybe you were in a bad mood due to not having had your normal fill of strange men's genitalia? It always gets me down ;)

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PostRe: Prey - out now!
by Tafdolphin » Sat Mar 03, 2018 9:39 am

Rapidly-Greying wrote:
Tafdolphin wrote:You have no idea how much I want to go on a rant every time someone says they enjoyed this.

But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.

It's real bad.

EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.


Maybe you were in a bad mood due to not having had your normal fill of strange men's genitalia? It always gets me down ;)


lol gay people are funny

For the record, I disliked the combat (genuinely terrible) the station (waaaay too open with little to no guidance and a terrible map) and the feeling of being constantly overwhelmed by information (the side stories were interesting but they were presented so haphazardly and involved so many different, faceless characters that they all melded together to form a huge unknowable pile of sludge).

I'm genuinely interested to see if I still have these opinions after another go (also, how far in I get before giving up).

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Hime
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PostRe: Prey - out now!
by Hime » Sat Mar 03, 2018 9:59 am

Tafdolphin wrote:
Rapidly-Greying wrote:
Tafdolphin wrote:You have no idea how much I want to go on a rant every time someone says they enjoyed this.

But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.

It's real bad.

EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.


Maybe you were in a bad mood due to not having had your normal fill of strange men's genitalia? It always gets me down ;)


lol gay people are funny

For the record, I disliked the combat (genuinely terrible) the station (waaaay too open with little to no guidance and a terrible map) and the feeling of being constantly overwhelmed by information (the side stories were interesting but they were presented so haphazardly and involved so many different, faceless characters that they all melded together to form a huge unknowable pile of sludge).

I'm genuinely interested to see if I still have these opinions after another go (also, how far in I get before giving up).

Did you not find this with Dishonoured? There is so much to read in D2 that it find overwhelming but it's normally interesting at least.

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PostRe: Prey - out now!
by Jenuall » Sat Mar 03, 2018 10:11 am

Tafdolphin wrote:
Rapidly-Greying wrote:
Tafdolphin wrote:You have no idea how much I want to go on a rant every time someone says they enjoyed this.

But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.

It's real bad.

EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.


Maybe you were in a bad mood due to not having had your normal fill of strange men's genitalia? It always gets me down ;)


lol gay people are funny

For the record, I disliked the combat (genuinely terrible) the station (waaaay too open with little to no guidance and a terrible map) and the feeling of being constantly overwhelmed by information (the side stories were interesting but they were presented so haphazardly and involved so many different, faceless characters that they all melded together to form a huge unknowable pile of sludge).

I'm genuinely interested to see if I still have these opinions after another go (also, how far in I get before giving up).


The combat is not the strongest point but it is ridiculous to describe it as "genuinely terrible", and suggesting the station as a negative point in Prey? :lol:

The design of the station in this is simply stunning - in terms of the physical layout, the visual design, the enabling of multiple approaches, the environmental story telling and world building, the freedom it allows you to explore and find your own ways to progress (and not necessarily in the sequence the designers/plot intended). I cannot think of many better designed play spaces in anything from the last 5+ years.

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PostRe: Prey - out now!
by Lagamorph » Sat Mar 03, 2018 10:50 am

I always found the station quite easy to navigate around really, I can't think of a single time I ever got lost or couldn't find where I wanted to go.

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Buffalo
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PostRe: Prey - out now!
by Buffalo » Sat Mar 03, 2018 10:56 am

I’m with Taf all the way. I tried my very best to love this as it’s right up my alley but I always felt like I was just...wrestling with it, in some perpetual constant struggle. The open-ended nature is to its detriment, and there’s never a point (in my experience) where you have any feeling of empowerment. The level ups are a touch too few, the weapons are awful, the combat is.

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PostRe: Prey
by Lagamorph » Sat Mar 03, 2018 11:00 am

What might have helped me is that I played this shortly after finishing Alien Isolation, so I was still kind of in that mindset of being underpowered and vulnerable when playing a game and where stealth was the best approach, so never really being a super badass didn't bother me too much.

I'll admit that unlike Dishonoured though I think you're a little more limited in ways you can approach situations in Prey. There was definitely a far greater bias towards stealth rather than combat in Prey, whereas Dishonoured gave you a bit more freedom to choose between them. I'd probably say Prey is closer to Thief than Dishonoured in some ways.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
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PostRe: Prey - out now!
by Tafdolphin » Sat Mar 03, 2018 11:16 am

Jenuall wrote:
Tafdolphin wrote:
Rapidly-Greying wrote:
Tafdolphin wrote:You have no idea how much I want to go on a rant every time someone says they enjoyed this.

But no. That would be pointless, and I grudgingly realise that other opinions than my own are available.

It's real bad.

EDIT: strawberry float it, I'm reinstalling this. See if I was right or just angry.


Maybe you were in a bad mood due to not having had your normal fill of strange men's genitalia? It always gets me down ;)


lol gay people are funny

For the record, I disliked the combat (genuinely terrible) the station (waaaay too open with little to no guidance and a terrible map) and the feeling of being constantly overwhelmed by information (the side stories were interesting but they were presented so haphazardly and involved so many different, faceless characters that they all melded together to form a huge unknowable pile of sludge).

I'm genuinely interested to see if I still have these opinions after another go (also, how far in I get before giving up).


The combat is not the strongest point but it is ridiculous to describe it as "genuinely terrible"


It's obviously ridiculous to you, but I genuinely found it intolerable. The enemies are interminably dull, the weapons ineffective and uninteresting and the less said about the forced anti-gravity combat situations the better.

Hime wrote:Did you not find this with Dishonoured? There is so much to read in D2 that it find overwhelming but it's normally interesting at least.


No, and this is the point. Dishonoured handled it's mood text and side stories incredibly well and most importantly, efficiently. The stories were affecting but brief. In Prey, each thread winds through the game entire and there are many, many threads. Every time I found a new entry I'd have to go back into the menus and dig out the last piece I got which could have been 10 hours before.

Buffalo wrote:I’m with Taf all the way. I tried my very best to love this as it’s right up my alley but I always felt like I was just...wrestling with it, in some perpetual constant struggle. The open-ended nature is to its detriment, and there’s never a point (in my experience) where you have any feeling of empowerment. The level ups are a touch too few, the weapons are awful, the combat is.


Well said, it really did feel like playing the damn thing was a struggle from beginning to end.

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Squinty
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PostRe: Prey
by Squinty » Sat Mar 03, 2018 11:24 am

The combat gets better once you start paying attention to your research. Enemy weaknesses are clear and you can always setup traps and lead them into them. I would setup turrets and lead the stronger enemies into them. Remember to use your glue gun to subdue badguys as damage is increased to them when they are glued up. It isn't the best combat I've played admittedly, but I really started to like it towards the end.

Also, tip, you always run out of minerals cause they are for ammo and a whole bunch of useful stuff. I suggest dumping metal objects (gas tanks, dead robots) into a pile and recycler charging the pile. It will break the pile down into its base components, so you should always have enough ammo if you do this.

Also, do sidequests. They usually give you good gooseberry fool, and some of them are interesting in terms of lore.

I found this to be a much better game than Bioshock.

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PostRe: Prey
by Tafdolphin » Sat Mar 03, 2018 11:27 am

Squinty wrote:The combat gets better once you start paying attention to your research. Enemy weaknesses are clear and you can always setup traps and lead them into them. I would setup turrets and lead the stronger enemies into them. Remember to use your glue gun to subdue badguys as damage is increased to them when they are glued up. It isn't the best combat I've played admittedly, but I really started to like it towards the end.

Also, tip, you always run out of minerals cause they are for ammo and a whole bunch of useful stuff. I suggest dumping metal objects (gas tanks, dead robots) into a pile and recycler charging the pile. It will break the pile down into its base components, so you should always have enough ammo if you do this.

Also, do sidequests. They usually give you good gooseberry fool, and some of them are interesting in terms of lore.

I found this to be a much better game than Bioshock.


I appreciate the advice, but this boils down to 'you didn't play it right.' Believe me, I tried. I still have my old saves and I put 20h into the game. I did the side quests. I set traps. I did the in game research. I still hated it.

Gemini73 wrote:Yes your are a sanctimonious twat

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Jenuall
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PostRe: Prey
by Jenuall » Sat Mar 03, 2018 11:44 am

Tafdolphin wrote:
Squinty wrote:The combat gets better once you start paying attention to your research. Enemy weaknesses are clear and you can always setup traps and lead them into them. I would setup turrets and lead the stronger enemies into them. Remember to use your glue gun to subdue badguys as damage is increased to them when they are glued up. It isn't the best combat I've played admittedly, but I really started to like it towards the end.

Also, tip, you always run out of minerals cause they are for ammo and a whole bunch of useful stuff. I suggest dumping metal objects (gas tanks, dead robots) into a pile and recycler charging the pile. It will break the pile down into its base components, so you should always have enough ammo if you do this.

Also, do sidequests. They usually give you good gooseberry fool, and some of them are interesting in terms of lore.

I found this to be a much better game than Bioshock.


I appreciate the advice, but this boils down to 'you didn't play it right.' Believe me, I tried. I still have my old saves and I put 20h into the game. I did the side quests. I set traps. I did the in game research. I still hated it.


Yes but there is a difference between you hating it and it being crap. You seem to be trying to suggest that the former confirms the latter, which isn't necessarily the case.

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PostRe: Prey
by Buffalo » Sat Mar 03, 2018 11:54 am

Better then BioShock?! :lol:

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