Prey

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Squinty
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PostRe: Prey
by Squinty » Wed Apr 11, 2018 7:28 am

I can understand the issue with the loading times on console. I played on the XB1, and it was kind of obnoxious how long it was taking to load. I've had similar experiences with other games on this console. Not sure whether it's software not being optimised well or if it's an issue with the hardware, or a bit of both.

I liked the combat. It's certainly not the most interesting thing about the game though.

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Hexx
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PostRe: Prey
by Hexx » Mon Jun 11, 2018 10:32 am

New Game+ Could be interesting - but since I'd only replay for trophies of certain types of mods seems odd.

Mooncrash seems odd. I don't want a rogue like (combat etc was my least favourite part). I want story etc...so that looks like it isn't for me

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Tafdolphin
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PostRe: Prey
by Tafdolphin » Mon Jun 11, 2018 10:36 am

Urgh, Prey.

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Jenuall
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PostRe: Prey
by Jenuall » Mon Jun 11, 2018 1:34 pm

More Prey is a very good thing in my book, though as Hexx points out it would be odd if they have shifted focus from the story which was one of the strongest elements...

That said I think the combat was far better on higher difficulties as that resulted in a need for more improvisation from the player as well as increasing the chances of seeing interesting interplay of roles and behaviour between the different enemies. If they've found a way to promote more of that then I'd be up for a spin! :toot:

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Squinty
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PostRe: Prey
by Squinty » Mon Jun 11, 2018 3:06 pm

Tafdolphin wrote:Urgh, Prey.


That's our Taf :lol: :wub:

New game plus sounds good.

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smurphy
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PostRe: Prey
by smurphy » Sat Jun 16, 2018 11:26 pm

The DLC is rather good. I was a bit miffed it wasn't a proper 'story' DLC, but it works a lot better than that would have. And it actually does tie into the story pretty nicely.

My biggest problem with immersive sims (of my own creating) is save scumming, and this being roguelike and having no manual saving completely fixes that. The other biggest problem with immersive sims is the compulsion to meticulously check every drawer and filing cabinet which kind of ruins the roleplaying aspect of it, and is boring to boot. The hard time limit forces you to press on just scouring for essentials to stay alive, and you don't want to loot the place clean so there'll still be stuff left for your next run. There's a little too much respawning for my liking, though. Fair enough when you leave the area and come back, but new monsters seem to just appear out of thin air when the threat level increases.

It's just awesome having more space station to explore. :wub: I hope Arkane just keep making games like this forever.

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Brerlappin
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PostRe: Prey
by Brerlappin » Sat Jul 28, 2018 2:21 pm

For every one thing this game does right, it does about 5 other things that are roughly as well designed as a sandpaper dildo. I think there's about 50% of a great game in here, and a 50% of awful shite like something an amateur developer might crap out and not a legit as strawberry float team like Arkane.

My experience so far:

Opening hours: Great intro. Loved the Talos reveal. The actual gameplay at this point is garbage because youre so underpowered.

6-7 hours in: Gameplay is better cause youve got some good powers, youre exploring, sneaking, hacking, and doing all the cool stuff youd imagine in a top tier immersive sim. Talos 1 is a great location, and the freedom of how to play and where to go is excellent. Still a lot of niggles tho like why are there so many objective markers that are completely useless at indicating where gooseberry fool is?

7-10 hours in: The nightmare arrives and completely ruins a good chunk of time trying to figure out how to get away from it. Another massive gooseberry fool stain on the game.


10-20 hours in: This is getting good as strawberry float now. Powered up, sneaking, shooting, hacking, i can dismiss the nightmare with a radio frequency so its not a big issue anymore, this is awesome. Doing some side missions and getting new powers, exploring all over the place like a god damn spaceman.


20+ hours: The military operators arrived AND gooseberry fool ALL OVER EVERYTHING. The hacking mini game now becomes the main game, and all the other actualy fun gooseberry fool becomes a mini game you get to enjoy in between rounds of hacking an infinitely spawning stream of military operators.


This game sorely needed someone to tell Arkane "you might want to consider shitcanning a whole bunch of this game". It sucks because theres a great game here buried under a veneer of vomit

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Jenuall
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PostRe: Prey
by Jenuall » Sat Jul 28, 2018 3:42 pm

Just block the aperture on the operator dispenser, no more military operators.

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Brerlappin
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PostRe: Prey
by Brerlappin » Sat Jul 28, 2018 4:18 pm

Jenuall wrote:Just block the aperture on the operator dispenser, no more military operators.


Tried that and the gloo just gets blasted off it by the operators. And running around looking for junk to stuff in front of it while getting shot by 5 of the banana splits is a pain in the hole

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Brerlappin
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PostRe: Prey
by Brerlappin » Sat Jul 28, 2018 4:39 pm

Jesus CHRIST these strawberry floating military operators. That's it, im strawberry floating done with this pile of gooseberry fool. Uninstalled.

5/10. Would not play again.

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Jenuall
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PostRe: Prey
by Jenuall » Sat Jul 28, 2018 5:02 pm

I'm not going to argue that it's the best bit of the game but like anything in Prey there are many ways to deal with the military operators.

Use stealth or powers to avoid them, block the dispensers, disable them with the disruptor, mind jack them to turn them into allies, blast them with conventional weapons until they're all gone (there is a limit to how many will spawn, or as before block the dispensers and no more will spawn anyway) etc.

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Brerlappin
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PostRe: Prey
by Brerlappin » Sat Jul 28, 2018 5:15 pm

Blocking the dispensers doesn't work.

Blasting them with the stun gun is fine up until you kill your 50th one in the space of 2 minutes and run out of ammo

I don't have mindjack and can only get it by scanning technopaths and corrupted operators.

Blast them with conventional weapons, see point 2.

I actually got past the section I was stuck on. A side quest to help someone called Luther Glass in the med bay. Killed like 4 operators, blocked off the dispenser, the game then tells you to "survive an operator attack" so two more of the banana splits come floating in, managed ot kill them only to find out Luther Glass is strawberry floating DEAD NO MATTER WHAT AND THERES NO REWARD FOR EVEN DOING THIS PIECE OF gooseberry fool SIDEQUEST. Then despite the dispenser blocked off, three strawberry floating more of them float in the god damn door..

strawberry float. This. Game.

Sorry jenuall all those caps aren't aimed at you im just venting about this strawberry floating game. Ive uninstalled it anyway, and was going to watch the ending on youtube but its 30 minutes long and im not wasting any more time with this piece of space trash so im just going to assume everyone on the entire planet gets turned into military operators, and Morgan was a military operator all along, and Talos 1 is actually a military operator in disguise.

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KjGarly
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PostRe: Prey
by KjGarly » Sat Jul 28, 2018 7:31 pm

Brerlappin wrote:Jesus CHRIST these strawberry floating military operators. That's it, im strawberry floating done with this pile of gooseberry fool. Uninstalled.

5/10. Would not play again.


I'll be totally honest and admit to using a trainer just to actually finish the game :shifty:

In fact I sort of use them when I just want to quickly run through a game these days as I don't have much time to game and have a gooseberry fool load of PC games I just want to fly through.

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PostRe: Prey
by jawafour » Sat Jul 28, 2018 7:39 pm

Blimey, I had heard some positive things about Prey but it seems that you're not a fan, Brer :lol: . I have the game on my "to play" list and will get to it at some point!

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Brerlappin
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PostRe: Prey
by Brerlappin » Sat Jul 28, 2018 8:16 pm

KjGarly wrote:
Brerlappin wrote:Jesus CHRIST these strawberry floating military operators. That's it, im strawberry floating done with this pile of gooseberry fool. Uninstalled.

5/10. Would not play again.


I'll be totally honest and admit to using a trainer just to actually finish the game :shifty:

In fact I sort of use them when I just want to quickly run through a game these days as I don't have much time to game and have a gooseberry fool load of PC games I just want to fly through.


I dont blame you. Stuff like the military operators should be optional cause its so bloody unenjoyable. A total waste of time

jawafour wrote:Blimey, I had heard some positive things about Prey but it seems that you're not a fan, Brer :lol: . I have the game on my "to play" list and will get to it at some point!


The sad thing is I was actually a big fan of it up til the end. The final few hours are absolutely awful, the middle of the game is great tho.

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Squinty
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PostRe: Prey
by Squinty » Sat Jul 28, 2018 10:32 pm

I hacked those things. That bit was pretty strawberry floating hard even at that.

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Brerlappin
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PostRe: Prey
by Brerlappin » Sun Aug 12, 2018 2:12 pm

Ive had yet another trademark change of heart on Prey. I just finished NG+ and it was absolutely strawberry floating brilliant start to finish. Even the shitty military operator section was a breeze when you're fully modded up.
My first time through, I mostly installed human mods, but this time I installed pretty much every mod I could, Typhon or human and it makes all the difference. It opens the game up so much that I would easily put this game in the same league as the Dishonred titles now. There's just so much room to experiment with how you want to play that its crazy. I kinda feel like NG+ was so enjoyable that Arkane really intended for this game to be played more than once. Some of the stuff you're able to do is fantastic, like I mimicked a roll of toilet paper and then rolled myself through a gap in a broken and otherwise inaccessible door :lol: Or when I installed the chipset that regenerates Psi if you're standing in Coral, then mimicked a military operator, and as long as I stayed in Coral, I was able to indefinitely roleplay as a strawberry floating operator just flying around the lobby blasting gooseberry fool with my lazer cause I never ran out of Psi! Or using Mindjack to make enemies fight each other, turning myself into a Turret, mimicking operators to fly to areas to totally sequence break missions, its crazy. Like the Deus Ex games generally give you 2 ways to approach a situation, stealth, or guns blazing, and maybe you get the choice to spare or kill someone at the end. Prey just gooseberry fools all over that notion by saying "have a fuckton of powers and do whatever you want". In terms of immersive sims, this is easily one of the best, ever. Honestly, id urge anyone (Taf), who didn't like this game to just hate strawberry float your way through NG to get to the amazingness of NG+. This game is totally misunderstood cause it saves its best stuff for a second run, and I understand why most people would chuck it after the first play, or before finishing it even (hell I uninstalled it in a rage after the military operators) but its well worth it.

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Squinty
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PostRe: Prey
by Squinty » Sun Aug 12, 2018 3:05 pm

I intended to go back and do a typhoon run with the tricks I learned from the first playthrough, but new game plus, mixing up human and typhoon abilities, sounds like a far better prospect now. Thanks for the impressions Brer!

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Monkey Man
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PostRe: Prey
by Monkey Man » Sun Aug 12, 2018 3:23 pm

Finished it yesterday, loved it, 8.5/10. Will pick up the DLC when its cheaper. I enjoyed the military operators, my own little flying army.

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Jenuall
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PostRe: Prey
by Jenuall » Mon Aug 13, 2018 9:58 am

Congrats on finding the joy in the game Brer! :toot:

I strawberry floating adore Prey. Even on the first play through it was clearly a fantastic beast, but I would agree that the more you play and experiment with it then the more you realise how well put together it is.

The DLC is well worth a shot as it is basically designed around replaying and experimenting with the different sets of abilities.

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