Prey

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Tafdolphin
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PostRe: Prey demo out now
by Tafdolphin » Sun Apr 30, 2017 10:33 pm

smurphy wrote:
Tafdolphin wrote:ii) It is, so far, Bioshock in space. I mean, the gameplay beats are almost identical.


Are there a lot of systems present?


Lol etc but no. I mean it's very tonally and systematically (ha) similar to Bioshock. Even artistically, in some places.

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KjGarly
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PostRe: Prey demo out now
by KjGarly » Mon May 01, 2017 1:18 pm

Code has came through from CDkeys for the Steam version along with a code for some DLC whatever that is. Now just the wait till the end of the week to play it which just happens to fall on my birthday.

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PostRe: Prey demo out now
by Floex » Mon May 01, 2017 1:39 pm

Well, this is just bad on PS4. Not exactly a looker, controls are just bad for the sake of being different (I hear there's a patch coming), the overbearing music when enemies appear, 30fps experience when the art style is hardly rocking the boat, it was a tepid experience quite frankly.

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PostRe: Prey demo out now
by jawafour » Mon May 01, 2017 1:48 pm

Floex wrote:Well, this is just bad on PS4. Not exactly a looker, controls are just bad for the sake of being different (I hear there's a patch coming)...

Yeah, Eurogamer has reported that there are a few issues with the controls on the PS4 version but also that they are to be adjusted prior to release. Apparently the XBO version is not suffering with the problem.

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Tafdolphin
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PostRe: Prey demo out now
by Tafdolphin » Mon May 01, 2017 2:35 pm

Floex wrote:Well, this is just bad on PS4. Not exactly a looker, controls are just bad for the sake of being different (I hear there's a patch coming), the overbearing music when enemies appear, 30fps experience when the art style is hardly rocking the boat, it was a tepid experience quite frankly.


Only bit I'd out and out disagree with, I think the art style is fantastic. You're bang on the money re: the rest, even if I obviously liked it more than you did.

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Hexx
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PostRe: Prey demo out now
by Hexx » Tue May 02, 2017 9:50 am

Enjoyed the demo - but not enough I think for a full price purchase (and having to go through the same hour again :P)

Keep an eye out for price drops though

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PostRe: Prey demo out now
by Preezy » Tue May 02, 2017 9:54 am

I only managed to play the opening credits bit of the demo (toddlers require more attention, sadly) but from what I saw I thought it had a very Deus Ex/Bioshock vibe, which is both good and bad. Good because I like those games, bad because it will never measure up to either.

Opening credit music was good though, liked that.

edit: turns out Mick Gordon (of the DOOM soundtrack fame :datass: ) did the music in this.

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PostRe: Prey demo out now
by rinks » Thu May 04, 2017 6:37 pm

Hexx wrote:Enjoyed the demo - but not enough I think for a full price purchase (and having to go through the same hour again :P)

Keep an eye out for price drops though


Same. I liked it enough to buy it when it goes cheap. And I'm not exactly at a loss for things to play right now.

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Jingle Ord The Way
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PostRe: Prey demo out now
by Jingle Ord The Way » Thu May 04, 2017 7:14 pm

Started playing this (through VPN) and can confirm that it performs great on the PC. Controls (KB+M) are fab but the F.O.V. needs sorting out. The graphics aren't exactly mind blowing (I'm playing at max settings, 3440x1440 @ a constant 60fps) but are entirety passable.
This game has some lovely Looking Glass, System Shock, Bioshock references throughout so far, so if you are a fan of those games then keep an eye out on this. Of course wait for reviews. F.O.V issues aside I'm really liking what I've played so far!

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PostRe: Prey demo out now
by Hulohot » Thu May 04, 2017 8:11 pm

Deleted this after the awful wrench combat. Got the glue gun but that wasn't too hot either.

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KjGarly
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PostRe: Prey demo out now
by KjGarly » Thu May 04, 2017 8:37 pm

Ord wrote:Started playing this (through VPN) and can confirm that it performs great on the PC. Controls (KB+M) are fab but the F.O.V. needs sorting out. The graphics aren't exactly mind blowing (I'm playing at max settings, 3440x1440 @ a constant 60fps) but are entirety passable.
This game has some lovely Looking Glass, System Shock, Bioshock references throughout so far, so if you are a fan of those games then keep an eye out on this. Of course wait for reviews. F.O.V issues aside I'm really liking what I've played so far!


There's a new Nvidia driver out too which I'm downloading and guessing is for Prey.

What specs you got for that performance using those settings?

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PostRe: Prey demo out now
by bear » Thu May 04, 2017 8:46 pm

Brerlappin wrote:I find it odd there are BioShock references but no Prey 1 callbacks.

From what I've seen of the game I dont think doors that look like fannys and buttholes would fit the artsyle very well.

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PostRe: Prey demo out now
by Jingle Ord The Way » Thu May 04, 2017 10:03 pm

KjGarly wrote:
Ord wrote:Started playing this (through VPN) and can confirm that it performs great on the PC. Controls (KB+M) are fab but the F.O.V. needs sorting out. The graphics aren't exactly mind blowing (I'm playing at max settings, 3440x1440 @ a constant 60fps) but are entirety passable.
This game has some lovely Looking Glass, System Shock, Bioshock references throughout so far, so if you are a fan of those games then keep an eye out on this. Of course wait for reviews. F.O.V issues aside I'm really liking what I've played so far!


There's a new Nvidia driver out too which I'm downloading and guessing is for Prey.

What specs you got for that performance using those settings?

i74930k @4.00GHz
16 GB Ram
2x Nvidia 1080 Sli

But that's overkill for this game. People on Neogaf are stating that the recommended specs are absolutely fine for 1080p performance. As for the Bioshock references the one that first come to mind was The Hephaestus “Heffy” wrench. The wrench being your melee weapon in Bioshock as well as the Bioshock level Hephaestus. Perhaps reference was too strong a word. Don't want folks thinking this is an unofficial sequel/prequel to Bioshock or something! :lol:

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KjGarly
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PostRe: Prey demo out now
by KjGarly » Fri May 05, 2017 1:19 am

Just fired it up, whacked everything on max. Plays great, no drops so far. But.


But that. WTF mon.

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Victor Mildew
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PostRe: Prey demo out now
by Victor Mildew » Fri May 05, 2017 7:11 am

Are you playing a fps on a pc with a control pad? :dread:

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KjGarly
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PostRe: Prey demo out now
by KjGarly » Fri May 05, 2017 9:02 am

Ad7 wrote:Are you playing a fps on a pc with a control pad? :dread:


Why on earth would I want to use my gaming mouse in games :dread:

Quit the game, checked file integrity in Steam which found no missing files so nothing to fix but was fine when starting it up again.

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Fade
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PostRe: Prey demo out now
by Fade » Sat May 06, 2017 1:17 pm

I feelike I'm taking crazy pills when I keep hearing people say this game looks good.

I just could not stop seeing stuff that looked out of place or just plain bad in the demo.

The opening sequence with the buildings looks absolutely horrific when you compare it to Shadow fall or Mirrors Edge.

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PostRe: Prey demo out now
by KjGarly » Sat May 06, 2017 1:57 pm

Played about 3 hours worth yesterday and it's good, looks fine to me. Did struggle a bit before getting a shotgun against larger enemies.

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Yeah looks terrible.

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PostRe: Prey demo out now
by JiggerJay » Sat May 06, 2017 8:02 pm

I'm not really feeling this, I'm finding it quite tough, the horror aspect is cool, but I'm not really a horror fan and the constant jumps or environment moves really get to you after a while. The bigger enemies are right banana splits to fight and I have no idea what I am doing

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Fade
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PostRe: Prey demo out now
by Fade » Sat May 06, 2017 8:49 pm

KjGarly wrote:Played about 3 hours worth yesterday and it's good, looks fine to me. Did struggle a bit before getting a shotgun against larger enemies.

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Yeah looks terrible.

I can't tell if you're being sarcastic or not, but just in case you are, none of the lighting in that first scene is being reflected, or casting any light. There are literal shadows on the floor right in front of the light panels in the room to the left. Yeah the geometry is pretty good, but the lack of decent lighting and general art style of the world makes everything look super flat.

In the second screen shot there is light shining from off screen at the characters face, but no shadow is being cast.


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