Project Spark

Anything to do with games at all.
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Saint of Killers
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PostRe: Project Spark - new vid p2, motion capture + sound recor
by Saint of Killers » Tue Sep 03, 2013 5:35 pm


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Monkey Man
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PostRe: Project Spark - new vid p2, motion capture + sound recor
by Monkey Man » Wed Sep 11, 2013 11:00 am

A 72 min vid:-


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Tom1882
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PostRe: Project Spark (free for 360, X1 + W8)
by Tom1882 » Wed Sep 11, 2013 12:01 pm

Dark Dragon 64 wrote:I'm sceptical that this is being offered for free. I hope that a lot of content isn't hidden behind a paywall. If it is, I'd rather they just sell the game at retail/online.


There's bound to be a catch somewhere whether it be DLC or a fee to continue playing after X amount of months, however, I doubt it'll end up being more than a standard RRP.

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Monkey Man
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PostRe: Project Spark - new vid p2, motion capture + sound recor
by Monkey Man » Fri Oct 11, 2013 11:04 am

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Sounds like Multiplayer may still need Gold but the rest of the game will be free.


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Garth
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PostRe: Project Spark - new vid p2, motion capture + sound recor
by Garth » Tue Oct 15, 2013 8:08 pm

Gold subscription not required, so you can genuinely get this for free:
http://www.polygon.com/2013/10/15/48400 ... bscription

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PostRe: Project Spark
by NickSCFC » Wed Dec 04, 2013 3:19 pm


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Ironhide
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PostRe: Project Spark
by Ironhide » Wed Dec 04, 2013 4:43 pm

No Windows 7 version :x

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PostRe: Project Spark
by NickSCFC » Wed Dec 04, 2013 4:58 pm

Ironhide wrote:No Windows 7 version :x


May as well upgrade to 8.1 then :)

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Monkey Man
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PostRe: Project Spark
by Monkey Man » Thu Jan 30, 2014 2:08 pm

The opening quest in Fable recreated in Project Spark:-


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Meep
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PostRe: Project Spark
by Meep » Thu Jan 30, 2014 6:08 pm

This is a cool idea and probably does not require as much work as you might think, although it is still very ambitious. Developers have been using design tools to build games for ages but now that home hardware is more powerful you can actually squeeze some of those tools into very user friendly interface and set them running on people's consoles and PCs. An awesome application of current technologies. :D

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Garth
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PostRe: Project Spark
by Garth » Thu Jan 30, 2014 7:35 pm


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Meep
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PostRe: Project Spark
by Meep » Sat Feb 01, 2014 1:03 pm

Don't get the point of recreating games that already exist. Surely that defeats the point of a tool that is supposed to be creative?

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Zellery
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PostRe: Project Spark
by Zellery » Sat Feb 01, 2014 2:58 pm

Meep wrote:Don't get the point of recreating games that already exist. Surely that defeats the point of a tool that is supposed to be creative?

They're just showing what can be done, surely?

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Venom
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PostRe: Project Spark
by Venom » Tue Mar 11, 2014 11:16 am

I like the look of a HD Minecraft.

Anyway, I've got four beta codes to giveaway for Project Spark anyone who wants them. Let me know.

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Monkey Man
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PostRe: Project Spark
by Monkey Man » Mon Jun 09, 2014 7:41 pm



Conker the squirrel is in Project Spark

Conker, the star squirrel of Nintendo 64 platformer Conker's Bad Fur Day, will be available for players to add to their games in Project Spark, Microsoft announced today during its E3 press conference.

In game maker Project Spark, players will be able to build their own games from scratch and play together. The game is slated to launch this holiday for Xbox 360, Xbox One and Windows PC.

Conker's Bad Fur Day was published in 2001. His last game, Conker: Live and Reloaded, was published for Xbox in 2005. In a trailer shown during Microsoft's press conference, Conker implored players to make their own games for him since it's been so long since he's had his own game.

http://www.polygon.com/e3-2014/2014/6/9 ... -microsoft

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Banjo
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PostRe: Project Spark
by Banjo » Tue Jun 10, 2014 4:21 pm


_wheredoigonow_
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Venom
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PostRe: Project Spark
by Venom » Tue Jun 10, 2014 4:35 pm

With Project Spark is there a way/going to be a way to output any game you make as a standalone products which you can make available for sale on Xbox and Windows?

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Monkey Man
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PostRe: Project Spark
by Monkey Man » Thu Jun 12, 2014 11:16 am

Venom » Tue Jun 10, 2014 4:35 pm wrote:With Project Spark is there a way/going to be a way to output any game you make as a standalone products which you can make available for sale on Xbox and Windows?

I doubt it very much, you can't in games like Little Big Planet. At most you might get some in-game credits like Forza paint jobs.

IGN Live demo -


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Buffalo
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PostRe: Project Spark
by Buffalo » Thu Jun 12, 2014 11:27 am

Those chairs don't look very comfortable.

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Herdanos
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PostRe: Project Spark
by Herdanos » Wed Jun 18, 2014 1:24 pm

This seems to have fallen by the wayside somewhat, in terms of people's interest.

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