The Last Guardian (PS4) - Team Ico

Anything to do with games at all.

Favourite Fumito Ueda game?

Ico (PS2) - 2001
19
51%
Shadow of the Colossus (PS2) - 2005
18
49%
 
Total votes: 37
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Saint of Killers
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PostRe: The Last Guardian (PS4) - Team Ico
by Saint of Killers » Thu May 31, 2018 7:20 am

I had issues with controls now and again, but Trico quickly won me over. Ditto the stained glass!

I was playing on a launch PS4 and had no issue with the framerate.

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Tafdolphin
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PostRe: The Last Guardian (PS4) - Team Ico
by Tafdolphin » Thu May 31, 2018 7:55 am

I swear there were parts where it dipped into single figures. Never had a problem with any other games on my PS4.

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PostRe: The Last Guardian (PS4) - Team Ico
by Saint of Killers » Thu May 31, 2018 2:38 pm

Tafdolphin wrote:I swear there were parts where it dipped into single figures. Never had a problem with any other games on my PS4.


I'm sure it had slow down, I don't recall it being as bad as that but it also wouldn't be a deal breaker for me, not unless it caused me annoying deaths/happened super frequently.

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JNR
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PostRe: The Last Guardian (PS4) - Team Ico
by JNR » Sun Jun 03, 2018 10:01 pm

sawyerpip wrote:
JNR wrote:I didn’t bond with the beast, it was just a poorly implemented piece of programming


You heartless monster.


You’ve got me, fair play. I did bond with the beast, I wanted to help it, protect it, control it, but it was a troublesome relationship, from start to finish. And when I was struggling with controls and cameras and silly drops in frame rate (PS4) it reduced my experience.

I finished the game on a Pro. Far, far better experience. But still with absolutely appalling controls and camera. Simplistic level structure (that I might not have noticed without the other drawbacks, might have even enjoyed). Repetitive puzzle solving. The all too frequent jumping puzzles that caused my character to continually *just reach* a ledge and pull himself back on. Over and over again.

LET ME PLAY THE GAME!? Not watch my character pull himself up onto ledges.

The feeling of hopelessness when lost in the game design, when you just don’t know what to do next, when the actual way forward is to throw yourself off.

Such a beautiful thing, but so flawed. Like the girlfriends I didn’t marry.

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Saint of Killers
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PostRe: The Last Guardian (PS4) - Team Ico
by Saint of Killers » Wed Sep 12, 2018 8:22 am

twitter.com/gematsucom/status/1039747969204060161


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The next project from Ico, Shadow of the Colossus, and The Last Guardian creator Fumito Ueda and his genDesign studio is currently underway and will rival the scale of his previous works, the latest issue of Weekly Famitsu reveals.

Here are the tidbits from Weekly Famitsu’s interview with Ueda:

“We’re in a stage of various trials. This stage we’re in, where we’re actually making our ideas to test if they’re interesting or not, is being supported by Kowloon Nights (a game fund), so we’re proceeding with prototyping.”
“We’re working out the core parts first, and from there we’ll make it into a stable product. That’ss our challenge this time.”
“What we’re making now doesn’t feel like an indie game. We’re ultimately aiming for something on the scale of Ico, Shadow of the Colossus, and The Last Guardian.”
“If larger-scale development becomes of interest to us, then I think we will significantly expand our development system and take it to a large-scale development team to make it a big game.”
“This will be a completely new title, not a sequel.”

(Editor’s Note: The image above was posted on the genDesign website on January 2 underneath the company’s New Year 2018 message.

Thanks, Ryokutya2089.

Read more at https://gematsu.com/2018/09/fumito-ueda ... oK7roPi.99

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PostRe: The Last Guardian (PS4) - Team Ico
by jawafour » Wed Sep 12, 2018 8:26 am

Saint of Killers wrote:
...We’re ultimately aiming for something on the scale of Ico, Shadow of the Colossus, and The Last Guardian...

I'm looking forward to playing this new game on PS6 :toot: .

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Saint of Killers
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PostRe: The Last Guardian (PS4) - Team Ico
by Saint of Killers » Wed Sep 12, 2018 8:26 am

jawafour wrote:
Saint of Killers wrote:
...We’re ultimately aiming for something on the scale of Ico, Shadow of the Colossus, and The Last Guardian...

I'm looking forward to playing this new game on PS6 :toot: .


Let the 10 year wait begin anew :toot:

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Seven
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PostRe: The Last Guardian (PS4) - Team Ico
by Seven » Wed Sep 12, 2018 8:43 am

Ha I thought same, still looking forward to it though.

Also I really loved The Last Guardian, esp my big puppy ♥️ it's flawed but so adorable

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Saint of Killers
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PostRe: The Last Guardian (PS4) - Team Ico
by Saint of Killers » Sun Nov 08, 2020 6:52 pm

If played using unpatched disc version, this runs at 60 fps on PS5.


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Sprouty
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PostRe: The Last Guardian (PS4) - Team Ico
by Sprouty » Wed Apr 13, 2022 11:09 am

On the third attempt, I have finally 'got into' The Last Guardian. I followed the same pattern as Ico and SoTC, whereby I dipped in, then dropped out for a while (a couple of years), before becoming utterly engrossed by it.

I am about half way through the game, having spent about ten minutes stuck in a tree last night. Not a perfect game, but certainly one that invokes emotion and a connection between the boy and Trico. I have picked up a guide on a few occasions. Mostly it's been a case of I've pointed Trico in the right direction, but been ignored and then tried everything else I could think of before finding out I was right to start with but just needed to keep trying until Trico did what I wanted. The tree is a perfect example of that. I don't like using guides for games, but on this occasion I think the game could be a little frustrating without one on standby.

The silly neighbourhood vegetable.
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PostRe: The Last Guardian (PS4) - Team Ico
by Rapidly-Greying » Wed May 11, 2022 1:29 am

I reckon it's intentionally a bit wonky to represent how a real life version would behave. Animals are difficult to train and even when trained can sometimes act up.

Rapidly-greying is Mediocre to Average at games :fp:
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andythevillan
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PostRe: The Last Guardian (PS4) - Team Ico
by andythevillan » Wed May 11, 2022 8:07 am

I recently completed this and felt it was a more than worthy follow up to Ico and SoTC. It is frustrating at times but the way you connect and interact with Trico is magical. Shame they never properly released a 60 FPS update but at least there is a workaround with the disc version

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jawa_
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PostRe: The Last Guardian (PS4) - Team Ico
by jawa_ » Wed May 11, 2022 8:19 am

This is easily one of my favourite games of last gen. It seemed impossible that the game would meet expectations after such a lengthy development but I hugely enjoyed it. I could see that it may be divisive, though; it's a fairly slow-paced game and the controls are sometimes a touch obscure - but the sense of scale and the thrill of progression are very well done.

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Yubel
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PostRe: The Last Guardian (PS4) - Team Ico
by Yubel » Wed May 11, 2022 1:25 pm

jawa_ wrote:- but the sense of scale and the thrill of progression are very well done.


On a similar note, I found the game's score complimented the scale of awe and wonder, of the precarious obstacles and dangers which lay ahead, perfectly - and in particular, how the player should feel during certain moments; whether its taking a leap of faith towards Trico or the heightened sense of danger as he desperately scrambles upon crumbling platforms with you on his back.

Maybe not one of my favourite games of that gen, but absolutely near the top of my honourable mentions.

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OrangeRKN
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PostRe: The Last Guardian (PS4) - Team Ico
by OrangeRKN » Wed May 11, 2022 2:00 pm

Now I own a dog I appreciate this game even more.

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kazanova_Frankenstein
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PostRe: The Last Guardian (PS4) - Team Ico
by kazanova_Frankenstein » Wed May 11, 2022 3:43 pm

I played this for the first time about 4 months ago (part of the ps5 collection). Thought it was excellent.

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Cuttooth
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PostRe: The Last Guardian (PS4) - Team Ico
by Cuttooth » Wed May 11, 2022 5:58 pm

OrangeRKN wrote:Now I own a dog I appreciate this game even more.

You might find this interesting.


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PostRe: The Last Guardian (PS4) - Team Ico
by jawa_ » Wed May 11, 2022 8:03 pm

Yubel wrote:...I found the game's score complimented the scale of awe and wonder, of the precarious obstacles and dangers which lay ahead, perfectly - and in particular, how the player should feel during certain moments; whether its taking a leap of faith towards Trico or the heightened sense of danger as he desperately scrambles upon crumbling platforms with you on his back...

True, Yube, the sound really was managed very well. TLG :wub: .

OrangeRKN wrote:Now I own a dog I appreciate this game even more.

Lovely, wholesome, devoted creatures that can be infuriating occasionally :wub: .

kazanova_Frankenstein wrote:I played this for the first time about 4 months ago (part of the ps5 collection). Thought it was excellent.

Great stuff, kaz! It was the first game I loaded up on my new PS4 Pro in late 2016 and it was such a good experience. I'd like to play through it again sometime!

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Sprouty
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PostRe: The Last Guardian (PS4) - Team Ico
by Sprouty » Sun Mar 05, 2023 5:25 pm

I finally completed The Last Guardian! A brilliant but flawed game. I had to resort to a guide in places, as I felt my interest lessen when I was struggling with puzzles.

Overall, I would say that I prefered Shadow of The Colossus. The relationship with Trico was beautiful.

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PostRe: The Last Guardian (PS4) - Team Ico
by jawa_ » Sun Mar 05, 2023 5:27 pm

Sprouty wrote:I finally completed The Last Guardian! A brilliant but flawed game. I had to resort to a guide in places, as I felt my interest lessen when I was struggling with puzzles.

Overall, I would say that I prefered Shadow of The Colossus. The relationship with Trico was beautiful.

It's magnificent to see this thread bumped! Well played, Sprouty, and I'm glad that you enjoyed the game. Definitely one of my personal favourites from last gen.


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