Generally speaking, he's being super frustrating this morning A good few sections of the game where's he's gotten into the correct position to execute a command I'd like him to perform, but then just stood there doing nothing. I swear it's as though he's mad at me because we didn't play together for the last two days.
He's just being a git about following commands all of a sudden. The section before, with the catapult action, and then a little later where he has to make a jump? He took ages to follow my commands. Before this morning it'd had been smooth going. Not perfect, but that's cool because it'd be gooseberry fool if he was robot-like in following commands, but he did things in a timely fashion. Then this morning he just gawped at the cart for a good few minutes, no matter where I positioned it under the grill. And the jump... bloody hell! He got in the perfect position, wings started to beat and... nothing. Even the section directly after that, where he leaps into the entrance to the pool, even that took him ages to do. I'm just putting it down to, I dunno, the game having a brain fart, or something.
Finished it this morning in under 15 hours. It was incredible. Missed a few barrels early in due to finding out things later in the game, so I'll be replaying again very soon. Every time I heard Trico yelp from a spear wound I wanted to rage kill the strawberry floater that threw it. What an attachment you build with that feathery fella. It's astonishing what this game achieves.
So, about 3 hours into this. Hmm. Three things so far :
- the frame rate is the worst I've seen in a AAA game for a long, long time, probably since the 360 days. Some of the outside sections are dire and must be in the 10-15 range. It's incredibly distracting when I'm trying to get Trico to do something and the whole game is spluttering like a dying engine.
- the camera is worse than the frame rate. I'm constantly battling the thing just to get The Boy in shot most of the time. It's always clipping through Trico, ruining any of the emotional impact the fantastic animation has created, and makes even the simplest of tasks infuriatingly difficult.
- the controls are pure 90s platformer, aka shite.
Needless to say, it's not clicking with me. For 3 hours I've been doing the same "get Trico into this room" task with almost no variation in scenery or setup. The world looks amazing, and the sense of scale is unmatched, but this is ruined by the truly terrible FPS.
Taf, I don't entirely disagree with your thoughts about frame-rate, controls and stuff... but, for me, the sense of scale, the atmosphere and, well, just the "feeling" of the relationship with Trico completely over-rides such concerns.
My two favourite games of this year have been NMS and The Last Guardian. They share a common link in that it's incredible how games can sometimes invoke such wide differences of opinion amongst folk!
I'm actually quite surprised how little the frame rate is distracting me. I was expecting crawls but they're more like splutters.
As for Trico, man, I feel sorry if you feel that way Taf, for the most it genuinely feels like it's its own being. It feels exactly like a pet, reacts most of the time, a little stubborn at others. This is the most relaxing game I've played in ages, just going with the flow, taking it slow and soaking in the atmosphere. Also loving that nothing is signposted, I'm looking at you Uncharted.
Framerate has been fine for me but then I'm on a Pro playing at 1080p. The controls have been the only gripe I've had so far but after playing Conkers Bad Fur day on Rare Replay I really can't complain about gooseberry fool controls
I'm just after where you met another Trico with the suit and he/she knocked Trico down to the building. There was some surreal moments and I had my heart in my mouth when Trico dropped the boy from his mouth then saved again by his tail.
I'm noticing the framerate as my usually gaming preference is my PC, which runs pretty much everything at 60 fps. To try and play something sub 30 is incredibly jarring.
About the last thing I'd call this game is relaxing. I spent 15 minutes trying to get Trico to lean on a wall which, combined with the camera and framerate left me despondent. Haven't shouted at a game so much since Alpha-whatsherface in Dead or Alive.
Yeah, when he doesn't respond as you want and takes an age to do so, it can be very annoying indeed. Thankfully for me, that only happened the once. If what I experienced a couple of days ago was a regular occurrence, then I have no idea if I'd be able to stick with it for as long as I have. (I'm playing it in short bursts early in the morning.) As it stands though, I bloody love it. I said a few days ago or so, that I was enjoying it for the same reason I enjoyed Uncharted 4 so much; the sheer spectacle of the thing. And this morning's session was yet more legit heart-in-mouth moments making me want to scream the place down in joy, but being unable to because everyone else is still asleep How the gooseberry fool is this thing also not a film?!
I really, really hope I can get over my hangups and enjoy it that much! I'm not very far in and I'm just hoping it's the strong learning curve that's stopped me enjoying it. Here's hoping.
Rudolphin wrote: I spent 15 minutes trying to get Trico to lean on a wall
What were you trying to do?
I don't think you need to use the face buttons at all. I gave up on them. Just get whatever you want him to do in the centre of the camera view, hold R1 and point (left stick), then let go.
And give him some time to do it. If you keep giving orders he just gets confused.
And if he still won't do what you want, you might have to rethink things.