Yooka Laylee | Playtonic | Gone Gold! April Release

Anything to do with games at all.
User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Super Dragon 64 » Fri Apr 10, 2015 4:07 pm

gamerforever wrote:
NickSCFC wrote:Cool, hopefully Mario Maker 2 will be 3D with styles based on 64, Sunshine, Galaxy and 3D World.


Might be the only way we get a proper 3D mario again! Its been so long since sunshine! The galaxy games are great, but not a patch on sm 64. The latest 3d games are great for a handheld machine, but its almost as if nintendo is morphing the 3d and traditional games together, which is a shame!

I do hope project ukelele shows nintendo the way, but i highly doubt we will be playing a real aaa title.

Are you saying that Sunshine is better than Galaxy 1 and 2?

Image
User avatar
gamerforever
Member
Joined in 2010

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by gamerforever » Fri Apr 10, 2015 6:07 pm

Dark Dragon 64 wrote:
gamerforever wrote:
NickSCFC wrote:Cool, hopefully Mario Maker 2 will be 3D with styles based on 64, Sunshine, Galaxy and 3D World.


Might be the only way we get a proper 3D mario again! Its been so long since sunshine! The galaxy games are great, but not a patch on sm 64. The latest 3d games are great for a handheld machine, but its almost as if nintendo is morphing the 3d and traditional games together, which is a shame!

I do hope project ukelele shows nintendo the way, but i highly doubt we will be playing a real aaa title.

Are you saying that Sunshine is better than Galaxy 1 and 2?


Its what 3d marios should be in my view. Galaxy was the beginning of nintendo stripping the game down to its 2d routes, which is plain wrong.

I completed mario sunshine 100% - i have not done this with any of the following 3d mario games. Says it all really...

User avatar
SEP
Member ♥
Joined in 2008
AKA: Moggy

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by SEP » Fri Apr 10, 2015 6:19 pm

gamerforever wrote:Its what 3d marios should be in my view.


Thank strawberry float you don't work for Nintendo.

Image
User avatar
Squinty
Member
Joined in 2009
Location: Norn Oirland

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Squinty » Fri Apr 10, 2015 8:22 pm

Sunshine, better than Galaxy 1, 2 and 3D World? Nope. Nope. Nope. Hell, I think those games are even better than SM64.

Anyway, I hope this is more along the lines of Banjo Kazooie than Tooie. Tooie felt like overkill. It was simply too big.

User avatar
Zerudaaaaa!
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Zerudaaaaa! » Sun Apr 12, 2015 9:30 pm

Mario Galaxy >>> all other Mario games

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Super Dragon 64 » Sun Apr 12, 2015 10:07 pm

I really enjoyed playing Mario 64 on Project 64 earlier this year and on the Wii U when it came out again recently. I'd say that it's my favourite of all the 3D Marios but I feel that I should replay Galaxy to make a fair assessment. I can comfortable say that Sunshine is the worst of the five.

Image
User avatar
gamerforever
Member
Joined in 2010

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by gamerforever » Sun Apr 12, 2015 10:30 pm

Have any of you guys actually played and completed sunshine? It just seems a trend to hate on sunshine, when it is a decent sequel to mario 64. The only mistake nintendo made was adding in those fluddless stages - every 3d mario since has basically been a bunch of these mini hopping levels. They are decent on a handheld, with a time limit, but for home consoles we should be having proper levels.

If nintendo don't do it, i hope someone else gives us a proper 3d platformer/ adventure game.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Super Dragon 64 » Sun Apr 12, 2015 10:41 pm

The levels without FLUDD were the highlights of the game :lol:

Image
User avatar
gamerforever
Member
Joined in 2010

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by gamerforever » Sun Apr 12, 2015 10:49 pm

Dark Dragon 64 wrote:The levels without FLUDD were the highlights of the game :lol:


:fp: i loved the main game due to its holiday theme and the fact it felt like a proper adventure game with a well thought out hub world.

The 'hub' in 3d world is an embarassment.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Super Dragon 64 » Sun Apr 12, 2015 10:56 pm

Oh, my mistake. I thought that a platforming game was supposed to have well designed levels that require careful thought and dexterity when jumping between platforms and avoiding hazards. I had no idea that platforming was really just about creating an interesting hub with a few choice gameplay elements and a welcoming theme.

Image
User avatar
SEP
Member ♥
Joined in 2008
AKA: Moggy

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by SEP » Sun Apr 12, 2015 11:10 pm

gamerforever wrote:
Dark Dragon 64 wrote:The levels without FLUDD were the highlights of the game :lol:


:fp: i loved the main game due to its holiday theme and the fact it felt like a proper adventure game with a well thought out hub world.

The 'hub' in 3d world is an embarassment.


But the strawberry floating blue coins.

Image
User avatar
Dig Dug
Member
Joined in 2011

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Dig Dug » Sun Apr 12, 2015 11:20 pm

You have no idea how much of a pain in the arse getting 120 shines in Sunshine was thanks to those blue coins.

User avatar
Hypes
Member
Joined in 2009
Location: Beyond the wall

Post
by Hypes » Sun Apr 12, 2015 11:35 pm

Sunshine was dump

User avatar
Tomous
Member
Joined in 2010
AKA: Vampbuster

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Tomous » Sun Apr 12, 2015 11:56 pm

Dig Dug wrote:You have no idea how much of a pain in the arse getting 120 shines in Sunshine was thanks to those blue coins.


I do. I think I have up on with 119 stars in end.


But yeah, Sunshine was a decent enough game but it's easily the weakest of the 3D Mario games. It does stick out when you have SM64, Galaxy 1 & 2 and 3D World alongside it which are some of the finest games ever made.

Image
User avatar
gamerforever
Member
Joined in 2010

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by gamerforever » Mon Apr 13, 2015 7:20 am

Blue coins? Getting all of the stupid stars, stamps and then jumping on the bloody pole at the top is extreme game recycling.

Anyway, theres no point arguing when you guys are so blinkered. Real gaming ended before the wii came along anyway...

User avatar
Tomous
Member
Joined in 2010
AKA: Vampbuster

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Tomous » Mon Apr 13, 2015 12:26 pm

gamerforever wrote:Blue coins? Getting all of the stupid stars, stamps and then jumping on the bloody pole at the top is extreme game recycling.

Anyway, theres no point arguing when you guys are so blinkered. Real gaming ended before the wii came along anyway...



You can't accuse everybody of being blinkered and then state "real gaming" ended 10 years ago :slol:

Image
User avatar
Zerudaaaaa!
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Zerudaaaaa! » Mon Apr 13, 2015 12:26 pm

I like Sunshine too, doesn't deserve the hate it's gotten IMO. The only problem was the hover nozzle being a poor man's long jump and those blue coins...

Aside from that, it's a very nice game.

User avatar
Herdanos
Go for it, Danmon!
Joined in 2008
AKA: lol don't ask
Location: Bas-Lag

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Herdanos » Mon Apr 13, 2015 1:45 pm

Sunshine is a great game; it's just in a very select group of absolutely outstanding titles, so suffers by comparison. I don't think it's been particularly hard done by, it rated very highly at the time and sold fairly well too.

Generating Real Conversations About Digital Entertainment
User avatar
Parksey
Moderator
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Parksey » Mon Apr 13, 2015 2:01 pm

gamerforever wrote:Blue coins? Getting all of the stupid stars, stamps and then jumping on the bloody pole at the top is extreme game recycling.

Anyway, theres no point arguing when you guys are so blinkered. Real gaming ended before the wii came along anyway...


The state of this opinion.

There is no such thing as "real gaming". I would imagine that anything that doesn't fit your idea of "real gaming" is simply something you dislike.

Besides, the Wii has some of the best titles of the last 10 years on it. Though the way you seem to clamour for remasters of everything all the time, maybe you haven't actually played any games in that time.

As for Sunshine, I really liked it at the time and, having revisited it about half a decade ago, it still stands up to a certain degree. It looks great and feels cohesive (it has benefits from not having generic platforming levels and feels quite "whole).

However, it possibly diluted the platforming aspects down and made it more of an adventure game. The Galaxy and 3D World games are purer 3D distillations of what 2D Mario games were like. For all its plus points, often Sunshine is not a "platformer" - you traverse a lot of dead space (see the hub for this) and the Fludd/ cleaning mechanics are sometimes more reminiscent of Zelda.

And the Blue Coins are a lazy way of increasing longevity and encouraging exploration. They are extremely difficult to get without a guide.

And the Fluddless levels are widely held to be the best part of the game by many quarters. You want a 3D platformer but seem to dislike any actual platformer parts. The games that SM64 and Sunshkne were arguably became a difficult genre - they were the first incarnations of 3D platformers but now resemble open world adventure games nowadays.

User avatar
Cheeky Devlin
Member
Joined in 2008

PostRe: Project Ukelele - New 3D platformer from ex-Rare team
by Cheeky Devlin » Mon Apr 13, 2015 5:11 pm

Dan. wrote:Sunshine is a great game; it's just in a very select group of absolutely outstanding titles, so suffers by comparison. I don't think it's been particularly hard done by, it rated very highly at the time and sold fairly well too.

This.

I find it astounding that people seem to think Sunshine is a "bad" game on any level. Are the other 3D Mario games better. Yes. No question. But is Sunshine better than 90% of all other 3D platform games out there? Yes. Is it one of the best games on the Gamecube? Yes.

Like Dan. said, it just has the misfortune to be in the same group as 64, the Galaxy games and 3D World.


Return to “Games”

Who is online

Users browsing this forum: shy guy 64, Trelliz and 612 guests