PS Vita Chat II: The Ultimate Indie Machine, No?

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Christopher
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Christopher » Sat Jan 30, 2016 11:53 am

Rex Kramer wrote:I picked up Tales of Hearts off the PS store this morning for a tenner. I've always liked Tales games but haven't played this one, is it any good?


It's good, not amazing. But for a portable Tales of game it does the job. It's better than Xillia on PS3.

I forgot I had pre-ordered Trails of Cold Steel. Can't really afford it but enjoying the game so far.

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Fuzzy Dunlop
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Fuzzy Dunlop » Tue Feb 02, 2016 2:05 pm

PS Vita New Releases February 2016 In North America & Europe

Crypt of the NecroDancer

North America: February 2, 2016 (PSN), Europe: February 2, 2016 (PSN)

Crypt of the NecroDancer is a 2D dungeon crawler with randomly generated levels featuring rhythm based movement and combat. You take control of Cadence to explore each of the four available zones, picking up gear and defeating musically motivated monsters.




Digimon Story: Cyber Sleuth

North America: February 2, 2016 (PSN), Europe: February 5, 2016 (PSN)

Digimon Story: Cyber Sleuth is set in the near future where the line between the real and digital worlds is blurred. Logging into cyberspace is part of everyday life. A harmless on-line chat spawns a chance encounter with a mysterious hacker for one teenager. In Digimon Story: Cyber Sleuth you scan, raise, and train your faithful Digimon companions to battle by your side against a group of hacker criminals.




Letter Quest: Grimm’s Journey Remastered

North America: February 2, 2016 (PSN)

The grim reapers Grimm and Rose need your help to defeat a legion of monsters, ghosts, and evil bunnies using the power of words. Letter Quest: Grimm’s Journey Remastered is the remake of the Bacon Bandits’ first game including an endless mode, new soundtrack, and fully animated monsters.




Royal Defense

North America: February 2, 2016 (PSN)

The castle needs a hero as hordes of trolls are surrounding it! Build towers, save money, learn spells, and keep the enemy away! Follow the exciting story of the dwarven kingdom’s eternal struggle against the troll hordes, who want only to crush the dwarves and claim their territory.




Dreii

North America: Februrary 9, 2016, Europe: February 9, 2016 (PSN)

Dreii is a puzzle game about skill, logic and friendship, that subtly connects players in real­time across the world, to​ help one another in a battle​ against gravity. With cross­-platform play between PS Vita and PS4,​ Dreii allows players to seamlessly connect with friends across the platforms, in real time and across the globe.




Siralim

North America: February 9, 2016 (PSN)

Siralim is a turn-based role-playing game with light roguelike elements that allows you to summon and customize hundreds of creatures to fight in strategic battle. Fight your way through randomly generated dungeons and complete randomized quests. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.




We Are Doomed

North America: February 9, 2016 (PSN), Europe: February 9, 2016 (PSN)

We Are Doomed is a twin-stick shooter where you zap polygon baddies with an absurdly overpowered laserbeam. Dive head-first into the action with reckless ambition, charge the SUPERBEAM, and zap everything out of existence in an instant.




Earth Defense Force 2: Invaders From Planet Space

Europe: February 12, 2016 (Retail, PSN)

In Earth Defense Force 2: Invaders From Planet Space players take on the role of a “Ranger” military soldier armed with conventional weaponry, a “Pale Wing” special ops soldier equipped with a jetpack and armed with energy weapons, or new to this version, an “Air Raider,” who fights indirectly through the strategic placement and dispatch of trip mines, sentry guns, air strikes and more.




Super Blast Deluxe

North America: February 16, 2016 (PSN), Europe: February TBA (PSN)

Super Blast Deluxe is an action puzzle platformer and features over 60 challenging levels, over 10 unlockable characters, trophy support, a fancy hub world to explore, redesigned controle scheme for the PS Vita and all new graphics, character animations and dazzling effects.




Attractio

North America: Februrary 2016 TBA (PSN), Europe: February 2016 TBA (PSN)

Attractio’s puzzles will change the way you think of physics and gravity. In Attractio each object has its own gravity direction that can be changed by you. The interaction between objects with different gravity direction opens a wide range of routes that you can to solve the puzzles.




CubiKolor

North America: Februrary 2016 TBA (PSN), Europe: February 2016 TBA (PSN)

CubiKolor is a puzzle game where you control a colorful cube that corresponds with the colors on the ground. Evolve your cube by matching the colors on the floor in order to reach the end of each level. CubiKolor will feature 150 levels, several special cubes, and 2 game modes (classic, hardcore).




Ninja Senki DX

North America: Februrary 2016 TBA (PSN), Europe: February 2016 TBA (PSN)

Ninja Senki DX is an enhanced version of the 2015 released action platformer and features 16 deadly scenes to fight through, multiple endings, a brand-new challenge mode, a remixed soundtrack by Patrice Bourgeault, 2 secret modes and Cross-Buy on PS Vita and PS4.



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KomandaHeck
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by KomandaHeck » Tue Feb 02, 2016 2:13 pm

How do Final Fantasy VI, VII, VIII and IX play on Vita? Are they crappy versions?

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Fuzzy Dunlop
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Fuzzy Dunlop » Tue Feb 02, 2016 2:19 pm

If you buy them off the EU store I can imagine them being 50hz compared to the US 60hz version. Despite that, they play very well.

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Saint of Killers
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Saint of Killers » Tue Feb 02, 2016 3:00 pm

Cracking post, Fuzzmiester! :P

NecroDancer screams destined for PS+, (what with the PS4+PSV cross-buy) but I may get it anyway as the twist is really cute and looks like a lot of fun to play, too.

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Christopher
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Christopher » Tue Feb 02, 2016 3:07 pm

My Vita is strawberry floated.

Can no longer connect to PSN, either the store or account settings page, my battery now lasts less than hour if the wifi is on, my PS+ renewed last night and all my games on the system have now expired (plus games), I can't use the cloud saves, which is annoying as I was playing Trails of Cold Steel across my Vita and TV using the cloud saves. PlayStation firmware updates are truly terrible.

When I called customer support about it, they claim that is it not a known issue, but judging by how many people across lots of forums are talking about it, I find it hard to believe, they also said I could send in my Vita and pay £80 for it to be fixed as it sounds like a hardware failure :slol: Bar the battery failure the PSTV is exactly the same.

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Saint of Killers
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Saint of Killers » Tue Feb 02, 2016 3:11 pm

strawberry floating hell :dread:

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Fuzzy Dunlop
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Fuzzy Dunlop » Tue Feb 02, 2016 3:41 pm

That's really gooseberry fool Suzz :(

Have you tried rebuilding the database in safe mode? I've read a lot of people are having problems with this new firmware update, it's pretty disgusting that Sony said it's a hardware issue, I'm sure they are well aware of the problems people have been having. Hope it gets fixed soon dude!

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OrangeRKN
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by OrangeRKN » Tue Feb 02, 2016 3:42 pm

I haven't turned my Vita on recently - is it worth me waiting so I don't run the risk of hitting this?

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Fuzzy Dunlop
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Fuzzy Dunlop » Tue Feb 02, 2016 3:47 pm

Possibly. I mean it hasn't effected everyone, I was dreading loading up the store and looking at my download list but it seems to be fine for me.

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Death's Head
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Death's Head » Tue Feb 02, 2016 4:57 pm

I've not used my Vita for a while either. :dread:

It will be BS if an update is connected to issues, but maybe this is how Sony can kill off the Vita?

What about the factory reset Suzz, does that make any difference?

Yes?
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Christopher
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Christopher » Wed Feb 03, 2016 6:54 am

So everything on my Vita is now working, connect to the store and account page fine, the battery is holding in sleep mode too, my plus games are now valid again. So weird as I've not done anything to fix it.

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Victor Mildew
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Victor Mildew » Wed Feb 03, 2016 7:21 am

SLOLNY. Sounds proper dodgy that, I also haven't used my visa in quite a while.

Hexx wrote:Ad7 is older and balder than I thought.
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Christopher
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Christopher » Wed Feb 03, 2016 9:00 am

Ad7 wrote:SLOLNY. Sounds proper dodgy that, I also haven't used my visa in quite a while.


If you're not using it, probably best to close it.

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Victor Mildew
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Victor Mildew » Wed Feb 03, 2016 9:49 am

:fp:

Hexx wrote:Ad7 is older and balder than I thought.
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jiggles
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by jiggles » Wed Feb 03, 2016 11:05 am

SugarDave wrote:How do Final Fantasy VI, VII, VIII and IX play on Vita? Are they crappy versions?


VI is ruined by the gooseberry fool PSOne port job, and the emulator can't quite keep up with IX.

VII and VIII run just as they always did.

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KomandaHeck
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by KomandaHeck » Wed Feb 03, 2016 11:11 am

jiggles wrote:
SugarDave wrote:How do Final Fantasy VI, VII, VIII and IX play on Vita? Are they crappy versions?


VI is ruined by the gooseberry fool PSOne port job, and the emulator can't quite keep up with IX.

VII and VIII run just as they always did.


I'll probably skip the lot of them then. Just remembered I have VII and VIII on Steam anyway. Cheers.

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jiggles
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by jiggles » Wed Feb 03, 2016 10:50 pm

And IX's out on Steam shortly too, so you're set.

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Fuzzy Dunlop
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PostRe: PS Vita Chat II: The Ultimate Indie Machine, No?
by Fuzzy Dunlop » Thu Feb 04, 2016 3:08 pm

I'd still opt for the Vita versions of FF, just down to the portability and sleep mode factors but it certainly sounds like the PC versions are the superior ports. Either way, you'll be enjoying some RPG classics :)

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PostWant to play Adventures of Mana on PS Vita? Let us know on the SE Blog!
by Saint of Killers » Fri Feb 05, 2016 5:26 pm

twitter.com/SQUARE_ENIX_EU/status/695626940640858112



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