RAGE

Anything to do with games at all.
User avatar
tomvek
Member ♥
Joined in 2008
Location: N.Ireland
Contact:

PostRAGE
by tomvek » Sat Jul 18, 2009 12:46 am

From the latest Game Informer:
- Open World FPS using Id's new Tech 5 engine.

-Takes place 80 years after a devastating asteroid collides with earth and kills most of civilization.

-The player controls a character that was part of Project Eden, a program that buried hundreds of pods or "arks" containing 12 people in cryosleep that would aid in rebuilding society once they emerge from cryosleep. The players ark opens sooner than it was supposed to due to an earthquake.

-The asteroid caused mutations to some people so there will be mutants and stuff.

-You get a vehicle that you get to keep throughout the whole game (it appears that way anyways), that you can upgrade and personalize. "Unlike in other games where vehicles are disposable, in Rage, we want your vehicle to be an extension of you first-person avatar".

-The hero will be a nameless silent protagonist.

-There appears to be quest like structure to the game, you get quests from people and complete them.

-No good/evil mechanic in the game.

-You can build stuff like weapons and sentry bots with an engineering mechanic, or you can purchase them.

-Regeneration health system so no med packs.

-There are races that you can compete in to get certificates used to purchase exclusive upgrades and parts. There will also be race leaderboards. You can do vehicle combat during the races as well and get bonuses for destroying opponents.

-There will be the ability to play stealthy if that's what you prefer over guns blazing. The article describes a mission that involves guiding a remote control car with a bomb on it to infiltrate an enemy hideout.

-There is a show called Mutant Bash TV that you can participate in, it's like a battle arena that is televised.


Image

Last edited by Garth on Fri Aug 13, 2010 10:02 pm, edited 4 times in total.
Image
User avatar
Cuttooth
Emeritus
Joined in 2008

PostRe: RAGE info
by Cuttooth » Sat Jul 18, 2009 12:49 am

Pretty much just sounds like Fallout then? Interesting nonetheless though.

User avatar
KK
Moderator
Joined in 2008
Location: Botswana
Contact:

PostRe: RAGE info
by KK » Sat Jul 18, 2009 12:52 am

Where in the UK is GameInformer sold? It used to be in WHSmiths but it hasn't been stocked in years.

On the subject of RAGE, this really could be a fantastic FPS - as long as it doesn't fall down at the most important hurdle, that of course being "THERE'S NOTHING TO BLOODY DO!" & 'miles' of aimless wandering about.

Image
bear
Member
Member
Joined in 2008

PostRe: RAGE info
by bear » Sat Jul 18, 2009 1:19 am

Well thats next months Edge cover story ruined.

User avatar
Jingle Ord The Way
Member
Joined in 2008
Location: Edinburgh
Contact:

PostRe: RAGE info
by Jingle Ord The Way » Sat Jul 18, 2009 1:31 am

:fp:
Is that the player character on the cover? He's identical to Sev from Killzone 2.
Uninspired character design FTMFW!
RAGE
Image
Killzone 2
ImageImage

ID's Brave new world indeed.

ImageImage
User avatar
Knoyleo
Member
Joined in 2008

PostRe: RAGE info
by Knoyleo » Sat Jul 18, 2009 10:28 am

That was the first thing I thought when I saw it too. :fp:

I like the name, but if it doesn't let you deal out huge amounts of damage in exchange for being pissed off at something, then I'll have to write it off as grossly misleading.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
HSH28
Member
Joined in 2008

PostRe: RAGE info
by HSH28 » Sat Jul 18, 2009 10:34 am

bear wrote:Well thats next months Edge cover story ruined.


Not sure how knowing what it is, ruins it...

User avatar
Raide
Member
Joined in 2008

PostRe: RAGE info
by Raide » Sat Jul 18, 2009 10:50 am

I saw the first line and thought it said RTS. :fp:

The rest sounds pretty good but the gameplay will be the real test.

User avatar
Cal
Member
Member
Joined in 2008

PostRe: RAGE info
by Cal » Sat Jul 18, 2009 10:44 pm

ImageImage

id in 'first openly GAY male lead videogame character' shocker? :shifty:

User avatar
Mr Thropwimp
Member
Joined in 2008
AKA: Phantom
Location: Orb of Dreamers
Contact:

PostRe: RAGE info
by Mr Thropwimp » Sat Jul 18, 2009 11:57 pm

Post-apocalyptic scenarios are almost as boring as bald space marines.

And yeah, Cuttooth. It seems hugely derivative of Fallout. In fact, the only difference is that civilisation was destroyed by a radioactive asteroid in this and not a barrage of nu- oh..wait. Yeah, no difference then.

But you have a car and it's customisable!

Oh, and a silent, nameless character. So we can project our own flawed personalities onto him! Sadly he isn't bald enough to project our own strawberry floating hair styles either.

YAWN.

$ilva $hadow wrote:charles lafonda click click boom
User avatar
Cuttooth
Emeritus
Joined in 2008

PostRe: RAGE info
by Cuttooth » Sun Jul 19, 2009 12:46 am

Fallout meets Half Life 2 with lacklustre design. It's going to have to play exceptionally well.

User avatar
Jax
Member
Joined in 2008

PostRe: RAGE info
by Jax » Sun Jul 19, 2009 2:07 am

I don't know, sounds alright to me, a good bit of fun. Sure it sounds a lot like Fallout, but there are a lot of good games that are very similar to ones from before.

User avatar
psimonius
Member
Joined in 2008

PostRe: RAGE info
by psimonius » Sun Jul 19, 2009 11:07 am

Cuttooth wrote:Fallout meets Half Life 2 with lacklustre design. It's going to have to play exceptionally well.


This. With a little Burnout: Paradise thrown in for good measure.

User avatar
Cal
Member
Member
Joined in 2008

PostRe: RAGE info
by Cal » Sun Jul 19, 2009 11:20 am

What do we know? As this is id we're talking about - not very much. id are past-masters at completely failing to engage their potential audience. They just don't 'get' the whole fan-expectation thing.

So, what else do we know? We know that id have a p*sspoor record of console ports of their titles. id's history is littered with half-arsed, gimped third-party console ports, the last of which was the frankly inexplicable ET:QW on PS3 and 360.

We also know that id don't support their console titles AT ALL once they're released. Don't expect any DLC, no expansions, no serious MP support. You'll get f*ckall. That's how id do things on consoles. They don't give a flying f*ck and they don't mind you knowing it.

As for RAGE's story and characterization..? Who cares? That's not what you go to one of id's partys looking for.

id 'do' visuals - it's their 'fing, innit? Carmack has long been in search of his own personal Holy Grail - the truly 'cinematic' game-engine. He thought he had it with idTech4 (turns out, no), so idTech5 is his great new hope - emboldened by the advances he made with his 'megatexture' technology, his eventual engine is bound to look a stunna - that is, it'll look a stunna on a top-of-the-line gaming rig. Not so much on 360 and PS3. After all, let's not get too excited; we've been here before too many times.

User avatar
Lex-Man
Member
Joined in 2008
Contact:

PostRe: RAGE info
by Lex-Man » Sun Jul 19, 2009 1:17 pm

Cal wrote:What do we know? As this is id we're talking about - not very much. id are past-masters at completely failing to engage their potential audience. They just don't 'get' the whole fan-expectation thing.

So, what else do we know? We know that id have a p*sspoor record of console ports of their titles. id's history is littered with half-arsed, gimped third-party console ports, the last of which was the frankly inexplicable ET:QW on PS3 and 360.

We also know that id don't support their console titles AT ALL once they're released. Don't expect any DLC, no expansions, no serious MP support. You'll get f*ckall. That's how id do things on consoles. They don't give a flying f*ck and they don't mind you knowing it.

As for RAGE's story and characterization..? Who cares? That's not what you go to one of id's partys looking for.

id 'do' visuals - it's their 'fing, innit? Carmack has long been in search of his own personal Holy Grail - the truly 'cinematic' game-engine. He thought he had it with idTech4 (turns out, no), so idTech5 is his great new hope - emboldened by the advances he made with his 'megatexture' technology, his eventual engine is bound to look a stunna - that is, it'll look a stunna on a top-of-the-line gaming rig. Not so much on 360 and PS3. After all, let's not get too excited; we've been here before too many times.


QW:ET was ported to X-box 360 and PS3 by third party developers also the WHOLE fing game was made by a third party developer Splash Damage, ID had some input on the game but not that much and made the engine. It's like saying Epic are a rubbish developer because they made Too Human which only used the Unreal 3.0 engine was not directly made my Epic.

The last ID game was Doom 3 which had an excellent x box port (also a third party port). Also ID tech 6 allows cross compiling to PC, Mac, PS3 and 360 so everything should be done by ID, although I'm guessing that Splash Damage might work on the MP aspect. Id have been working on rage for a long time it was announced in 2007 and Id have also stated a number of times that they are shifting there main focus towards the consoles because this is where most of the gaming market is. Saying that ID history is littered with bad ports is a joke, your basing this on two games Quake IV and ET:QW, both of which weren't made by ID in the first place, before this ID's console ports were really good. Also Quake IV was rushed to get it ready for the 360's launch which is the main reason it's buggy.

On the to point about downloadable content, on the consoles DLC has only really become important in the last couple of years really after ET:QW came out. In the past there has been loads of good add ons for the ID games. Look at Ground Zero and Reckoning for Q2 for example and what about team arena for Q3.

I agree with the genericness of the settings that was never really Id's strong suit, I still think it will be a fairly decent game though.

Amusement under late capitalism is the prolongation of work.
User avatar
tomvek
Member ♥
Joined in 2008
Location: N.Ireland
Contact:

PostRe: RAGE info
by tomvek » Sun Jul 19, 2009 3:16 pm

HQ Scans

Image Image Image Image

Image Image Image Image

Image Image

Image
HSH28
Member
Joined in 2008

PostRe: RAGE info
by HSH28 » Sun Jul 19, 2009 3:21 pm

Looks pretty good...also nothing like the art everyone was complaining about.

User avatar
Raide
Member
Joined in 2008

PostRe: RAGE info
by Raide » Sun Jul 19, 2009 3:22 pm

Some of those scans are utterly stunning. High end PC rig no doubt. Need to upgrade my graphics card then. :fp:

User avatar
SEP
Member ♥
Joined in 2008
AKA: Moggy

PostRe: RAGE info
by SEP » Sun Jul 19, 2009 3:40 pm

Looks perfectly generic to me.

Image
User avatar
tomvek
Member ♥
Joined in 2008
Location: N.Ireland
Contact:

PostRe: RAGE info
by tomvek » Fri Jul 24, 2009 2:18 am

Teaser Trailer


Image

Return to “Games”

Who is online

Users browsing this forum: finish.last, Lagamorph, Ste and 331 guests