Ray Tracing.

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Peter Crisp
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PostRay Tracing.
by Peter Crisp » Mon Sep 10, 2018 12:54 pm

With this being in the news quite a bit recently I wondered if you guys think you'll actually be using the feature any time soon?

If as seems the case the minimum requirement to run the feature is a new 2080 graphics card I think it's safe to say that it's going to be pretty niche on PC and as much as I'd like it to be on next gen I just don't think they'll have the grunt whereby it's not a feature that will pretty much cripple them. Maybe the Next gen refreshes but even then will they really want such a split between machines?

Yes, it's a great feature and super fancy but I just can't see games being built with it as a main feature when so few people will be able to take advantage of it but am I seriously underestimating how many high end graphics cards gamer's buy these days?

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HSH28
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PostRe: Ray Tracing.
by HSH28 » Mon Sep 10, 2018 1:04 pm

The 2070 will also support it.

Pricing seems high currently, it'll really depend on the next generation of Nvidia cards and if AMD have anything of their own to support it. At the moment it seems like it requires dedicated processing to be feasible, that being the case it'll only be mainstream when the dedicated hardware is available in most graphics solutions.

Looks like Nvidia have the backing of a fair number of developers and it seems like it doesn't take too much dev time to implement if the game uses modern techniques in the first place, so I can see it being a feature that's added to a number of games over the next few years.

Personally I'm about ready to do a full upgrade of my PC, but even the 2070 seems a little on the pricey side.

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Tafdolphin
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PostRe: Ray Tracing.
by Tafdolphin » Mon Sep 10, 2018 1:10 pm

Meh. Much like 4K it's something that's not really going to come into prominence for the next few years even after the 20 series release. I expect a few big name releases will support it, but I don't think it'll be a common feature for another 2 or 3 years, definitelyy not until we know if the next gen consoles will support it.

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Peter Crisp
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PostRe: Ray Tracing.
by Peter Crisp » Mon Sep 10, 2018 1:18 pm

Tafdolphin wrote:Meh. Much like 4K it's something that's not really going to come into prominence for the next few years even after the 20 series release. I expect a few big name releases will support it, but I don't think it'll be a common feature for another 2 or 3 years, definitelyy not until we know if the next gen consoles will support it.


My main concern here is the the PC's they used in the showcase would (I've not been a pc gamer for a decade so I could be completely wrong here) have been absolute monsters with the best of the best components that could easily be a load better then the next gen hardware already.
I can't see the next gen matching a PC built now with top of the range I9 cpu and 24gb of ultra fast ram.

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PostRe: Ray Tracing.
by jawafour » Mon Sep 10, 2018 1:34 pm

Peter Crisp wrote:...with top of the range I9 cpu and 24gb of ultra fast ram.

The PlayStation was delivering this technology in '97.
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Peter Crisp
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PostRe: Ray Tracing.
by Peter Crisp » Mon Sep 10, 2018 1:40 pm

jawafour wrote:
Peter Crisp wrote:...with top of the range I9 cpu and 24gb of ultra fast ram.

The PlayStation was delivering this technology in '97.
Image


I remember the scare of being told PS3's were being turned into super computers by I think it was Iraq?
Yeah, they were outgunned and the people they had deserted en masse but they had the awesome power of Playstation behind them.

Vermilion wrote:I'd rather live in Luton.
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Sandy
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PostRe: Ray Tracing.
by Sandy » Mon Sep 10, 2018 2:07 pm

I guess it's another step towards true photo realism but I'm not willing to spend £1000 on it. I bought a 1080ti which I already thought was stupid amounts of money to spend on a GPU.

Looking at the leaked benchmarks it looks like they've at least done enough to hit 4k 60fps on Ultra settings across most games but presuming this is sans ray tracing.

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Lex-Man
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PostRe: Ray Tracing.
by Lex-Man » Mon Sep 10, 2018 4:00 pm

I think the idea is to only use ray tracing in small areas. Just to give extra details to signs and stuff. It'll probably get to the point where it's being used all over the place but not for a while.

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Ironhide
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PostRe: Ray Tracing.
by Ironhide » Mon Sep 10, 2018 5:42 pm

I can't see this being used much for several years as the memory requirements for real-time ray tracing must be far beyond the average PC gamers hardware.

Having dabbled in Ray tracing static images (3D Lego models) which took around an hour each -during which time my PC ran like it was 15 years old, I can't see it being practical on anything other than a bleeding edge Uber PC.

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Sandy
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PostRe: Ray Tracing.
by Sandy » Mon Sep 10, 2018 11:22 pm

Ironhide wrote:I can't see this being used much for several years as the memory requirements for real-time ray tracing must be far beyond the average PC gamers hardware.

Having dabbled in Ray tracing static images (3D Lego models) which took around an hour each -during which time my PC ran like it was 15 years old, I can't see it being practical on anything other than a bleeding edge Uber PC.


For the RTX cards they're including dedicated ray tracing cores, so any new Nvidia cards going forward should be able to do some degree of ray tracing. Even the entry level cards.

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PostRe: Ray Tracing.
by HSH28 » Tue Sep 11, 2018 2:41 am

Sandy wrote:
Ironhide wrote:I can't see this being used much for several years as the memory requirements for real-time ray tracing must be far beyond the average PC gamers hardware.

Having dabbled in Ray tracing static images (3D Lego models) which took around an hour each -during which time my PC ran like it was 15 years old, I can't see it being practical on anything other than a bleeding edge Uber PC.


For the RTX cards they're including dedicated ray tracing cores, so any new Nvidia cards going forward should be able to do some degree of ray tracing. Even the entry level cards.


Those cores are only coming in the 2070, 2080 and 2080 Ti. All of which are expensive, at least that's what has been announced.

The lower end cards aren't going to have those cores in this generation (they are keeping the RTX name for this). I guess it's possible they'll eventually launch an RTX 2060, but I wouldn't hold my breath about it happening any time soon.

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Moggy
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PostRe: Ray Tracing.
by Moggy » Wed Sep 12, 2018 7:45 am

Ray Tracing sounds like an 80s TV private detective.

Ray doesn't always follow the rules, but by god he always gets results. "My name is Ray Tracing, tracing is what I do and no client is ever left.........untraced"

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Sandy
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PostRe: Ray Tracing.
by Sandy » Wed Sep 12, 2018 2:03 pm

Moggy wrote:Ray Tracing sounds like an 80s TV private detective.

Ray doesn't always follow the rules, but by god he always gets results. "My name is Ray Tracing, tracing is what I do and no client is ever left.........untraced"


I'd watch it

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Jenuall
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PostRe: Ray Tracing.
by Jenuall » Wed Sep 12, 2018 2:08 pm

Alternate pitch:

Ray Winstone decides he has had enough of all this hard-man lark and settles down for a quiet life in the countryside where he spends his time creating works of art by tracing around objects he finds around his country estate.

On topic:

I think ray tracing will be another great stride in graphics, but like many other things it needs time before we will really see much use from it and if it is going to be another NVIDIA proprietary thing then that will just stunt its adoption further.

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Moggy
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PostRe: Ray Tracing.
by Moggy » Wed Sep 12, 2018 3:13 pm

Coming Fall 2020:

Ray: Tracing


Jamie Foxx stars in the sequel to the biopic Ray. Ray Charles died in 2004 but his legacy lives on in potentially thousands of people who could be the result of his many love affairs. Join us as Jamie Foxx reprises his Oscar winning role to trace the descendants of the legendary R&B performer.

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OrangeRKN
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PostRe: Ray Tracing.
by OrangeRKN » Wed Sep 12, 2018 3:21 pm

Not to be confused with Tray Racing, a film about skeleton bobsleigh

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