So far so good, nothing that wanted to make me not play in VR. Sessions are going to have to be shorter though. Plan to play some more today and tomorrow.
So far so good, nothing that wanted to make me not play in VR. Sessions are going to have to be shorter though. Plan to play some more today and tomorrow.
I'm not sure I could handle it in VR, even the vanilla experience looks a little much for me
Going through it one more time on normal just to get the other ending...then I'm going onto madhouse difficulty. 2nd time through you get some extra goodies. Madhouse completion you get infinite ammo i believe.
Brerlappin wrote:This strawberry floating boss fight with the chainsaw is one of the worst things ive ever played. Absolute strawberry floating garbage
First time i struggled. Second run through did it on my first attempt.
Brerlappin wrote:This strawberry floating boss fight with the chainsaw is one of the worst things ive ever played. Absolute strawberry floating garbage
First time i struggled. Second run through did it on my first attempt.
Aye, I just backtracked and found more ammo, herbs and got the shotgun which helped
Yep, using the corpse bags helped. Didn't really use any ammo tbh, plenty of health, and just hack him to death with the chainsaw, you're right it was poor, the second major boss fight is okay though.
Thanks for that - it was a good read indeed, and links to a couple of other resi articles too! I honestly never thought about the real-world implications before...
And done - 10hours 12 minutes. Missed 2 files and 1 Antique Coin. Loved it - but the last ~2 hours are notably worse. I can see why some people will hate them, for me they were just disappointing after the brilliant game so far.
Once you go through the 2 card gate door - it's effectively one long corridor (although you can go back, there's some points of no return).
Very happy with purchase and very happy with game - There's Free Content coming that...sounds very interesting.
Spoilers up to end!
Story was downhill from going through the keycard door. The faux-Saw stuff wasn't great, and the ship/mines complete changed the tone of the gameplay. Was best during the house/grounds
Did I miss something or were the fate of Isacc/Zoe not explained? For the matter how does the ship section happen if you chose to save Zoe...
The choice was pretty bobbins - I didn't know enough about either to feel a connection or interest in either. Choose Mia because "she's the wife" whereas Zoe, while helping me, was more on an unknown.
The realisation of who Eveline was - and where she's been the whole time - when it took you back to the photo you'd seen at the start (although you could have walked past it ) was well done.
Chris is working for Blue Umbrella? And they seemed to have been the ones to free Zoe...but then didn't do much else while she "cleaned up"...that seems odd.