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Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Fri Jan 27, 2017 10:01 pm
by Supachipz
Is that not right?

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Fri Jan 27, 2017 10:41 pm
by Glowy69
Supachipz wrote:Is that not right?


In being an arse mate. Ignore me.. marguerite..i think. If ive spelt it right.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Fri Jan 27, 2017 11:28 pm
by KjGarly
Glowy69 wrote:
In being an arse mate.


You don't sodding say!

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Fri Jan 27, 2017 11:32 pm
by Samuel_1
Anyone playing this on VR? :dread:

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 4:50 am
by Supachipz
Glowy69 wrote:
Supachipz wrote:Is that not right?


In being an arse mate. Ignore me.. marguerite..i think. If ive spelt it right.



Lol, no worries! I wasn't angry, just half asleep!

Anyway, my point was that that moment was my favourite of the game so far.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 9:50 am
by HSH28
Samuel_1 wrote:Anyone playing this on VR? :dread:


Only an hour in so far, but yes.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 10:11 am
by Samuel_1
And.... How did you find it?

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 10:16 am
by Glowy69
KjGarly wrote:
Glowy69 wrote:
In being an arse mate.


You don't sodding say!


Aren't you gitting gud yet?

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 10:26 am
by HSH28
Samuel_1 wrote:And.... How did you find it?


Intense.

So far so good, nothing that wanted to make me not play in VR. Sessions are going to have to be shorter though. Plan to play some more today and tomorrow.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 10:29 am
by Hexx
Glowy is past the boat house a point of no return?

I got a repair kit but forgot to get the broken weapon :(

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 10:38 am
by Samuel_1
HSH28 wrote:
Samuel_1 wrote:And.... How did you find it?


Intense.

So far so good, nothing that wanted to make me not play in VR. Sessions are going to have to be shorter though. Plan to play some more today and tomorrow.

I'm not sure I could handle it in VR, even the vanilla experience looks a little much for me :oops:

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 11:04 am
by KjGarly
Glowy69 wrote:
KjGarly wrote:
Glowy69 wrote:
In being an arse mate.


You don't sodding say!


Aren't you gitting gud yet?


Yeah damn right I am, just got the snake key :slol:

What difficulty did you play it on then G-Dawg?

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 11:09 am
by Glowy69
KjGarly wrote:
Glowy69 wrote:
KjGarly wrote:
Glowy69 wrote:
In being an arse mate.


You don't sodding say!


Aren't you gitting gud yet?


Yeah damn right I am, just got the snake key :slol:

What difficulty did you play it on then G-Dawg?


Going through it one more time on normal just to get the other ending...then I'm going onto madhouse difficulty. 2nd time through you get some extra goodies. Madhouse completion you get infinite ammo i believe.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 11:43 am
by Skippy
A freelancer for us about how Resident Evil 7 reflects the current state of the world. Brilliant read

http://www.ibtimes.co.uk/how-resident-e ... it-1603503

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 11:52 am
by Glowy69
Hexx wrote:Glowy is past the boat house a point of no return?

I got a repair kit but forgot to get the broken weapon :(


After you decided who to give the serum to..yes.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 1:21 pm
by mic
I quite liked that bit. Surely it's not as bad as the QTE fight in RE4?

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 2:41 pm
by Glowy69
Brerlappin wrote:This strawberry floating boss fight with the chainsaw is one of the worst things ive ever played. Absolute strawberry floating garbage


First time i struggled. Second run through did it on my first attempt.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 3:59 pm
by Glowy69
Brerlappin wrote:
Glowy69 wrote:
Brerlappin wrote:This strawberry floating boss fight with the chainsaw is one of the worst things ive ever played. Absolute strawberry floating garbage


First time i struggled. Second run through did it on my first attempt.


Aye, I just backtracked and found more ammo, herbs and got the shotgun which helped


Yep, using the corpse bags helped. Didn't really use any ammo tbh, plenty of health, and just hack him to death with the chainsaw, you're right it was poor, the second major boss fight is okay though.

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 5:23 pm
by mic
Skippy wrote:A freelancer for us about how Resident Evil 7 reflects the current state of the world. Brilliant read

http://www.ibtimes.co.uk/how-resident-e ... it-1603503


Thanks for that - it was a good read indeed, and links to a couple of other resi articles too! I honestly never thought about the real-world implications before...

Re: Resident Evil 7 Biohazard (PS4, PSVR, XBO, PC) - Reviews up (Metacritic 86)

Posted: Sat Jan 28, 2017 5:36 pm
by Hexx
And done - 10hours 12 minutes. Missed 2 files and 1 Antique Coin. Loved it - but the last ~2 hours are notably worse. I can see why some people will hate them, for me they were just disappointing after the brilliant game so far.

Once you go through the 2 card gate door - it's effectively one long corridor (although you can go back, there's some points of no return).

Very happy with purchase and very happy with game - There's Free Content coming that...sounds very interesting.

Spoilers up to end!

Story was downhill from going through the keycard door. The faux-Saw stuff wasn't great, and the ship/mines complete changed the tone of the gameplay. Was best during the house/grounds

Did I miss something or were the fate of Isacc/Zoe not explained? For the matter how does the ship section happen if you chose to save Zoe...

The choice was pretty bobbins - I didn't know enough about either to feel a connection or interest in either. Choose Mia because "she's the wife" whereas Zoe, while helping me, was more on an unknown.


The realisation of who Eveline was - and where she's been the whole time - when it took you back to the photo you'd seen at the start (although you could have walked past it :)) was well done.

Chris is working for Blue Umbrella? And they seemed to have been the ones to free Zoe...but then didn't do much else while she "cleaned up"...that seems odd.