Banjo wrote:I really don't know why people are getting so excited, Scott's body of work (pun intended) has been decidedly lacking recently. In about twenty years he's made three good films and apart from American Gangster they weren't that special. Yeah that's right, Gladiator is not that good. Hopefully he can bring back the form he once had but I'm not going to get excited by this news. Robin Hood doesn't look that goood either.
I agree with you about
Gladiator - it's a good film and all, but nothing about it strikes me as truly outstanding. Not in the same way
Alien absolutely blew me away - visually and dramatically. What people forget - most often when hyping up Cameron's
Aliens - is that Scott (himself a graphic designer, from a background in advertising) created an entire visual language for cinematic science fiction with
Alien. From the very first establishing shots of the movie, in which the slow-moving camera seems to revel in the glorious set design, we understand that cinematic science fiction is never going to look or feel the same again: gone are the dreadful shiny worlds of 70's SF (partially demolished by Lucas with his first
Star Wars movie) - Scott's is a new vision; a lived-in, worn, scuffed, beat-up industrial environment of 'plausible fantasy', where everything looks like it might actually have a real-world purpose - not least Rob Cobb's simply astounding designs for the medical bay aboard the
Nostromo - imo, one the of the most impressive set designs ever seen in SF cinema. This is a future where it 'rains' indoors, where the space jocks are average Joes looking for a fat pay check and an easy ride home.
Scott's cinematic vision for SF in both
Alien and
Blade Runner has been vast: his influence immeasurable, across films and videogames. Cameron merely picked up the visual cues from his predecessor while making
Aliens (a film that somehow still lacks the essential atmosphere of Scott's film) and reimagined them in a ballsy action flick - nice, if you like that kind of thing. The two later movies both employed directors known for their heavy visual stylings - personally, I think Jean-Pierre Jeunet's
Alien: Resurrection sports some truly outstanding set design/lighting work which is easily the best - and truest to the franchise - since Scott's original.
So maybe Scott hasn't really produced the goods since those early films of his career. But he's back on a franchise he started, working in a genre he largely defined. I trust him implicitly to deliver. If he can't, nobody can - an entire generation of SF movie makers and videogame designers owe much of their success to his originality and vision.