Rime - NS, PC, PS4, XB1 - Out now - EDGE 9 / 10

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Saint of Killers
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PostRime - NS, PC, PS4, XB1 - Out now - EDGE 9 / 10
by Saint of Killers » Tue Aug 20, 2013 9:11 pm

Developer: Tequila Works Publisher: SCE Platform: NS, PC, PS4, XB1 Release date: May 2017





http://blog.eu.playstation.com/2014/08/12/stunning-new-rime-trailer-debuts-gamescom-2014/ wrote:For those who are new to the game, Rime is set in a unique ancient world of mystery, intrigue and adventure. Set on a beautiful island, a boy wakes on the shore to find he’s lost, with the only the island and the animals to accompany him.

You guide the boy through the island helping him unlock the puzzles, in the trailer you can see that there are puzzles all around and finding them is just a matter of perspective, (Did you see the fox? Watch the trailer again!)

As well as following the story of the boy, the island is also an integral character in the game, and it will not give up its hidden secrets easily. Who is the boy? Why is the boy here? Why is he alone? Ultimately the game is to find the answers to all of these important questions.

In a beautifully crafted world, you will see stunning vistas as you play through the game and delve deep into the islands true meaning. We know that you will love this highly emotional experience and we are looking forward to bringing this to you exclusively on the PS4 and sharing more with you over the coming months.


Gamescom 2014 screens:
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Début screens/art:
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Last edited by Saint of Killers on Thu Jun 01, 2017 9:31 am, edited 19 times in total.
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Adam Ash
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PostRe: Rime - If Wind Waker had it off with Ico
by Adam Ash » Tue Aug 20, 2013 9:39 pm

Looks bloody lovely.

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Suffocate Peon
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PostRe: Rime - If Wind Waker had it off with Ico
by Suffocate Peon » Tue Aug 20, 2013 9:58 pm

Starts off being lovely and nice but i can probably miss out to being mysterious and alluring and maybe I must play this. If someone is going to buy a console to play a few games, there's got to be more of the 'what is this'.

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PostRe: Rime - If Wind Waker had it off with Ico
by KK » Tue Aug 20, 2013 9:59 pm

Looks excellent. Will probably end up being better than the proper Ico 3 too.

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Victor Mildew
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PostRe: Rime - If Wind Waker had it off with Ico
by Victor Mildew » Tue Aug 20, 2013 10:05 pm

That frame rate :dread:

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Venom
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PostRe: Rime - If Wind Waker had it off with Ico
by Venom » Tue Aug 20, 2013 10:10 pm

It looks lovely, but too early to tell if it is a big well designed game with solid gameplay.

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PostRe: Rime - If Wind Waker had it off with Ico
by Lagamorph » Wed Aug 21, 2013 6:42 am

Rime - If Wind Waker had it off with Ico

Two wrongs don't make a right.

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PostRe: Rime - If Wind Waker had it off with Ico
by Tragic Magic » Wed Aug 21, 2013 7:30 am

Deadlight was abysmal so I have no hope for this.

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PostRe: Rime - If Wind Waker had it off with Ico
by Drunken_Master » Wed Aug 21, 2013 9:40 am

I really liked Deadlight. Great atmosphere and it didn't overstay its welcome. This looks good too, however, there's nothing there that doesn't look like it couldn't be done on current gen.

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PostRe: Rime - If Wind Waker had it off with Ico
by Floex » Wed Aug 21, 2013 11:01 am

Images

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Those feels.

Last edited by Floex on Wed Aug 21, 2013 3:46 pm, edited 1 time in total.
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PostRe: Rime - If Wind Waker had it off with Ico
by Starquake » Wed Aug 21, 2013 11:16 am

Have to say, still not 100% on this. Can't totally put my finger on it - the character looks a bit pixelated/blocky in motion. Again, in motion, the art style of the backgrounds is kind of nice, but somehow the character model doesn't seem right.

Framerate is awful as mentioned above, but I imagine that will be sorted with some time and polish.

Also, it does seem like anything that couldn't already be done on PS3?

@four5sixpixel making games...

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PostRe: Rime - If Wind Waker had it off with Ico
by Floex » Wed Aug 21, 2013 11:18 am

Starquake wrote:Have to say, still not 100% on this. Can't totally put my finger on it - the character looks a bit pixelated/blocky in motion. Again, in motion, the art style of the backgrounds is kind of nice, but somehow the character model doesn't seem right.

Framerate is awful as mentioned above, but I imagine that will be sorted with some time and polish.

Also, it does seem like anything that couldn't already be done on PS3?


As a Nintendo fan I thought you would be used to it.

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PostRe: Rime - If Wind Waker had it off with Ico
by Starquake » Wed Aug 21, 2013 11:20 am

Floex wrote:
Starquake wrote:Have to say, still not 100% on this. Can't totally put my finger on it - the character looks a bit pixelated/blocky in motion. Again, in motion, the art style of the backgrounds is kind of nice, but somehow the character model doesn't seem right.

Framerate is awful as mentioned above, but I imagine that will be sorted with some time and polish.

Also, it does seem like anything that couldn't already be done on PS3?


As a Nintendo fan I thought you would be used to it.


To which part of what I wrote are you referring, dear sir?

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Floex
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PostRe: Rime - If Wind Waker had it off with Ico
by Floex » Wed Aug 21, 2013 11:27 am

The last part.

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PostRe: Rime - If Wind Waker had it off with Ico
by Rubix » Wed Aug 21, 2013 11:32 am

Lagamorph wrote:
Rime - If Wind Waker had it off with Ico

Two wrongs don't make a right.


:|

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PostRe: Rime - If Wind Waker had it off with Ico
by Starquake » Wed Aug 21, 2013 11:34 am

Floex wrote:The last part.


Okay, so what relevance does that have? I'm commenting on a new PS4 game and mentioning that as it stands it looks like it could have been done on PS3.

Back to what I was saying about art style, It seems that shadowing is missing. Maybe that's an art decision, but everything looks a little flat to me.

@four5sixpixel making games...

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PostRe: Rime - If Wind Waker had it off with Ico
by Saint of Killers » Wed Aug 21, 2013 3:16 pm

Floex, could you stick those images in a condense box, please?

Is it a bad thing that it could have been done on the PS3/Vita/old gen?

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PostRe: Rime- New interview, OST by Akira Yamaoka (Silent Hill)
by Saint of Killers » Thu Aug 29, 2013 12:40 pm


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PostRe: Rime- New interview, OST by Akira Yamaoka (Silent Hill)
by Buffalo » Thu Aug 29, 2013 4:23 pm

Yamaoka on board, exciting news. This game looking - and sounding - the biz.

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PostRe: Rime- New interview, OST by Akira Yamaoka (Silent Hill)
by DaveDS » Tue Sep 03, 2013 5:52 pm

Some direct feed footage.



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