Rockstar developers "working 100 hour weeks"

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Cuttooth
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PostRe: Rockstar developers "working 100 hour weeks"
by Cuttooth » Wed Oct 17, 2018 12:05 pm

Albear wrote:I dated someone who worked at Rockstar and it was not a pleasant experience for them. (The work, not the dating)

Crap wage, unpaid overtime, expectations to work beyond normal hours etc. You could bring your dog into work though.

This was a few years back so things may have changed.


The dog gets put to work too now.

Mafro wrote:
NickSCFC wrote:Discuss here and here only

:lol:

I find this funny too. "I want to discuss the game but definitely not the conditions and circumstances in which this game was created!"

NickSCFC

PostRe: Rockstar developers "working 100 hour weeks"
by NickSCFC » Wed Oct 17, 2018 12:09 pm

You guys :lol:

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Knoyleo
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PostRe: Rockstar developers "working 100 hour weeks"
by Knoyleo » Wed Oct 17, 2018 12:21 pm

Albear wrote:I dated someone who worked at Rockstar and it was not a pleasant experience for them. (The work, not the dating)

Crap wage, unpaid overtime, expectations to work beyond normal hours etc. You could bring your dog into work though.

This was a few years back so things may have changed.

Presumably that would be the black dog.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Parksey
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PostRe: Rockstar developers "working 100 hour weeks"
by Parksey » Wed Oct 17, 2018 12:31 pm

The amount of manhours the game was taking to make got me really hyped up for it, but now it's all detached from everything I must admit my interest has gone completely down the pan.

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Tomous
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PostRe: Rockstar developers "working 100 hour weeks"
by Tomous » Wed Oct 17, 2018 12:43 pm

Albear wrote:I dated someone who worked at Rockstar and it was not a pleasant experience for them. (The work, not the dating)

Crap wage, unpaid overtime, expectations to work beyond normal hours etc. You could bring your dog into work though.

This was a few years back so things may have changed.


Well, presumably this is to avoid pets dying while you spend every minute of your life at work

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Gemini73

PostRe: Rockstar developers "working 100 hour weeks"
by Gemini73 » Wed Oct 17, 2018 12:48 pm

Question people should be asking is "Do I want to support this culture through buying this game?"

For all the hot air over this I strongly suspect few will change their decision to buy RDR 2, and Houser and Co know this. Once its out, scored 9s & 10s across the board and hit the top of the charts all this will be forgotten.

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OrangeRKN
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PostRe: Rockstar developers "working 100 hour weeks"
by OrangeRKN » Wed Oct 17, 2018 12:52 pm

Any boycott is never going to make a significant impact to the game's performance anyway

It shouldn't be for the market to decide working conditions

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Tomous
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PostRe: Rockstar developers "working 100 hour weeks"
by Tomous » Wed Oct 17, 2018 12:52 pm

Gemini73 wrote:Question people should be asking is "Do I want to support this culture through buying this game?"

For all the hot air over this I strongly suspect few will change their decision to buy RDR 2, and Houser and Co know this. Once its out, scored 9s & 10s across the board and hit the top of the charts all this will be forgotten.


Buy it second hand then they don't get your cash.

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Manwell Pablo
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PostRe: Rockstar developers "working 100 hour weeks"
by Manwell Pablo » Wed Oct 17, 2018 12:59 pm

Gemini73 wrote:Question people should be asking is "Do I want to support this culture through buying this game?"

For all the hot air over this I strongly suspect few will change their decision to buy RDR 2, and Houser and Co know this. Once its out, scored 9s & 10s across the board and hit the top of the charts all this will be forgotten.



But isn't it common knowledge most companies work their staff into the ground leading up to a big release in this industry?

Rockstar are getting a bit of form though, I can remember some of the stories that came out of Team Bondi when liquidated about intolerable working conditions/hours due to Rockstar implemented deadlines.

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Moggy
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PostRe: Rockstar developers "working 100 hour weeks"
by Moggy » Wed Oct 17, 2018 1:00 pm

OrangeRKN wrote:Any boycott is never going to make a significant impact to the game's performance anyway

It shouldn't be for the market to decide working conditions


Any boycott is not going to impact the games performance? Really? If 20 million people boycotted, you don’t think that would impact sales? Note – I am not saying 20 million will boycott.

If you meant that any boycott is going to fail because most people will buy the game anyway then fair enough, you are probably right that most boycotters will crack and end up buying the game.

Your second paragraph is bizarre though. The market shouldn’t decide working conditions? You don’t think that consumers have the right to demand improvements in working conditions for the workers that make the products? Would you be happy to buy blood diamonds? Do you think consumers should always buy at Primark to keep Asian kids in jobs? Would you have bought cotton shirts from the American South in the mid 1800s?

Consumers have a massive amount of power to create positive change from exploitative companies – the market absolutely should dictate working conditions, because if it doesn’t, who will?

jawafour
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PostRe: Rockstar developers "working 100 hour weeks"
by jawafour » Wed Oct 17, 2018 1:05 pm

OrangeRKN wrote:...It shouldn't be for the market to decide working conditions

I'm not sure if I'm misunderstanding or reading more into that line than was intended, Orange. It's absolutely critical that folk call out companies on bad behaviours... we shouldn't sit back and accept undesirable scenarios.

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Knoyleo
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PostRe: Rockstar developers "working 100 hour weeks"
by Knoyleo » Wed Oct 17, 2018 1:10 pm

I've read orange raccoon's post the total opposite way. A boycott isn't likely going to achieve significant numbers, so the game will still sell millions, and thus the market rewards gooseberry fool working conditions.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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rinks
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PostRe: Rockstar developers "working 100 hour weeks"
by rinks » Wed Oct 17, 2018 1:13 pm

Moggy wrote:the market absolutely should dictate working conditions, because if it doesn’t, who will?

Sounding a bit Tory there, mate.

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Dual
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PostRe: Rockstar developers "working 100 hour weeks"
by Dual » Wed Oct 17, 2018 1:17 pm

Gemini73 wrote:Question people should be asking is "Do I want to support this culture through buying this game?"



The price you pay for an excellent product

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Moggy
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PostRe: Rockstar developers "working 100 hour weeks"
by Moggy » Wed Oct 17, 2018 1:18 pm

rinks wrote:
Moggy wrote:the market absolutely should dictate working conditions, because if it doesn’t, who will?

Sounding a bit Tory there, mate.


Far from it. There should be laws in place to protect workers, but exploitative employers are always going to be there and the market (i.e. us!) should respond to that and force companies to alter their behaviour or face a slump in profit. The UK/EU governments should do far more (far far more!) but there is also a responsibility on consumers to not accept companies that work their employees into ill health.

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Moggy
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PostRe: Rockstar developers "working 100 hour weeks"
by Moggy » Wed Oct 17, 2018 1:19 pm

Knoyleo wrote:I've read orange raccoon's post the total opposite way. A boycott isn't likely going to achieve significant numbers, so the game will still sell millions, and thus the market rewards gooseberry fool working conditions.


As opposed to no boycott at all which leads to no reward from the market for gooseberry fool working conditions?

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Knoyleo
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PostRe: Rockstar developers "working 100 hour weeks"
by Knoyleo » Wed Oct 17, 2018 1:23 pm

Moggy wrote:
Knoyleo wrote:I've read orange raccoon's post the total opposite way. A boycott isn't likely going to achieve significant numbers, so the game will still sell millions, and thus the market rewards gooseberry fool working conditions.


As opposed to no boycott at all which leads to no reward from the market for gooseberry fool working conditions?

Videogame boycotts work.jpg
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pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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OrangeRKN
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PostRe: Rockstar developers "working 100 hour weeks"
by OrangeRKN » Wed Oct 17, 2018 1:24 pm

Yeah I meant that no boycott will get the support it would need to have a significant impact so would be a largely pointless exercise

What I meant by it not being for the market to decide working conditions is that relying on the market to enforce workers rights isn't enough, it requires legislation and probably unionisation. So effort put into boycotting would be better directed into those areas.

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Knoyleo
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PostRe: Rockstar developers "working 100 hour weeks"
by Knoyleo » Wed Oct 17, 2018 1:25 pm

Moggy wrote:
rinks wrote:
Moggy wrote:the market absolutely should dictate working conditions, because if it doesn’t, who will?

Sounding a bit Tory there, mate.


Far from it. There should be laws in place to protect workers, but exploitative employers are always going to be there and the market (i.e. us!) should respond to that and force companies to alter their behaviour or face a slump in profit. The UK/EU governments should do far more (far far more!) but there is also a responsibility on consumers to not accept companies that work their employees into ill health.

You're making a lot of assumptions about the market as a whole responding to things the way you think they should rather than how it actually does. People know about exploitation of foreign labour in gooseberry fool conditions, but they still buy cheap clothing and iPhones.

The market is gooseberry fool at dictating working conditions.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Moggy
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PostRe: Rockstar developers "working 100 hour weeks"
by Moggy » Wed Oct 17, 2018 1:31 pm

OrangeRKN wrote:Yeah I meant that no boycott will get the support it would need to have a significant impact so would be a largely pointless exercise

What I meant by it not being for the market to decide working conditions is that relying on the market to enforce workers rights isn't enough, it requires legislation and probably unionisation. So effort put into boycotting would be better directed into those areas.


Fair enough, your post read differently to me so apologies for getting the wrong end of the stick.


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