RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Saint of Killers » Tue Jan 05, 2016 11:34 am

RaXmas wrote:Oh, the historical figure, strawberry float the Animus.


.

They need to find a way to take the series back Ezio + Black Flag-esque ship gameplay and I'll play every one of those games on release. I may even buy the odd one or two when they hit end of year sales.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Mafro » Tue Jan 05, 2016 11:49 am

They can strawberry float off the ship gameplay to the separate pirate game they were so desperate to make.

I really think the modern-day stuff was one of the worst things to happen to the series. I actually thought it was pretty cool in the first game, but it completely disappeared up its arse after that in the subsequent games and reached its peak shitness in ACIII with all that nonsense with Desmond, the gods and the solar flare. At least they toned it back a fair bit since then, I've only encountered it in the intro for Syndicate so far. Also, they really need to kill off Danny Wallace's character.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Alvin Flummux » Tue Jan 05, 2016 11:50 am

Retcon the Animus, Minerva and the first civ, all that gooseberry fool.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Mafro » Tue Jan 05, 2016 11:56 am

Alvin Flummux wrote:Retcon the Animus, Minerva and the first civ, all that gooseberry fool.

I was fine with the Assassins v Templars throughout the ages, but all that other nonsense :fp: Still don't know what it was all about because I completely lost interest.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Saint of Killers » Tue Jan 05, 2016 11:58 am

Mafro wrote:They can strawberry float off the ship gameplay to the separate pirate game they were so desperate to make.

I really think the modern-day stuff was one of the worst things to happen to the series. I actually thought it was pretty cool in the first game, but it completely disappeared up its arse after that in the subsequent games and reached its peak shitness in ACIII with all that nonsense with Desmond, the gods and the solar flare. At least they toned it back a fair bit since then, I've only encountered it in the intro for Syndicate so far. Also, they really need to kill off Danny Wallace's character.


Is that the recurring British character? He doesn't deserve the dignity of a death scene. Just whitewash the strawberry floater.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Alvin Flummux » Tue Jan 05, 2016 12:00 pm

Mafro wrote:
Alvin Flummux wrote:Retcon the Animus, Minerva and the first civ, all that gooseberry fool.

I was fine with the Assassins v Templars throughout the ages, but all that other nonsense :fp: Still don't know what it was all about because I completely lost interest.


It was bad sci-fi, so you don't need to know what's going on.

Series needs a reboot and a rethink so bad. I know it'd get rid of Ezio and the Kenways from the ongoing story, but it'll be worth it if we get a good game series out of it.

I'll still buy the new games eventually, even if there's no reboot, as I love me some old world romps.

Last edited by Alvin Flummux on Tue Jan 05, 2016 12:05 pm, edited 1 time in total.
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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Memento Mori » Tue Jan 05, 2016 6:43 pm

Fa-la-la-la-la-la-sleighamorph wrote:Was Rogue a main-series game? Or a spin-off?

It's a spin-off but it's better than Unity.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Saint of Killers » Tue Jan 05, 2016 6:54 pm

I really hope it gets a current gen release.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Trelliz » Tue Jan 05, 2016 7:13 pm

I think you're all wrong - the overarching metaplot is a great USP that makes the series stand out from what would otherwise be fairly basic historical action games. It lets them do clever things with the story and plays with all the things you get in games; level barriers, stuff that glows, the UI etc. I'm only 2 games behind Syndicate, but so far everything has made sense, even the apparently "bad" games like 3 or the ones that had quite a paired-back story like Black Flag; all of them feed into a threading story that ties them all together. Sure it's no Gibson or Asimov, but I find it more enjoyable than all the nonsense that goes on in MGS, for example.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Floex » Tue Jan 05, 2016 7:24 pm

What exactly is enjoyable about it? It's so poorly executed with some of the dullest protagonists that only Ubi can muster up. MGS story for the most part is nonsense but to say it's not enjoyable compared to Ass Creed, I mean, what even do you say to that?

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Trelliz » Wed Jan 06, 2016 9:02 am

DoTheyKnowIt'sFloex-MasTimeAtAll? wrote:What exactly is enjoyable about it? It's so poorly executed with some of the dullest protagonists that only Ubi can muster up. MGS story for the most part is nonsense but to say it's not enjoyable compared to Ass Creed, I mean, what even do you say to that?


I think this is going to come down to a difference in subjective opinions and therefore never be resolved, but I enjoy the way the series uses history and historical events to weave stories that are based on adding slight twists and angles on events, places and people throughout the last 1000 years to cover the war between the Assassins and Templars. Not only that but it manages to make the personal interactions throughout this conflict interesting and in some cases quite poignant. Ezio's arc is fantastic; going from young hotshot noble kid to wise old veteran was very well handled and also managed to go beyond itself with his hunting down of Altair's actions in his later life. The end of 2 where the First Civilisation answering machine message is for Desmond who is viewing Ezio's memories 500 years later is a fantastic example of the kinds of things that the series can do, breaking the internal fourth wall that makes such a memorable moment more than simply "the protagonist finds the thing, roll credits".

Ezio was always going to be a hard act to follow, but the Americas trilogy (3, Black Flag and Rogue) manages to use a bevy of protagonists who are all very different and approach the world from very different angles. Connor's relationship with his father is paralleled through Desmond's relationship with his dad while wrapping up the 2012 apocalypse arc at the same time. As well as Connor, Edward Kenway and Shay Cormac are radically different characters that further threads of suggestion and discussion that the Assassin's aren't really the "good guys" either. Hell, even Liberation, originally a vita spinoff, manages to integrate with the main story by placing the player as someone who is playing an animus videogame made by Abstergo, and plays with that conceit in clever ways too, while at the same time having Aveline's story as a small but relevant addition to the main narrative.

The modern day stuff gets a lot of gooseberry fool that I disagree with but can see why. I get the sense that a lot of people dip in and out of the series, leaving at one game, coming back for another etc., however a lot of what happens out of the animus is built on what has happened before; the ending parts of Black Flag wouldn't make any sense who is this giant floating computer lady etc without having gone through everything that has happened since Asscreed 2.


TL;DR - I like asscreed, I'm fine with it taking a year off, it doesn't deserve the gooseberry fool it gets. However I get the sense i'm pretty much alone on this, so now I have said my piece i won't keep going on about it.

Watch_Dogs however is garbage.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Rax » Wed Jan 06, 2016 12:43 pm

I think part of the problem with that story stuff is that you can "finish" the game without doing the outside the Animus parts. People tend to view the historical story as the one to get through, not the modern day stuff which ties everything together. I know I never finished the Desmond stuff in any of the Creed games, I did bits and pieces but it was weird and totally removed from the Ezio/Altair stuff so I didnt bother with it. I dont doubt theres a bigger payoff if you do all the extra stuff but there never seemed to be any big incentive to do those things during my playthrough of each individual game.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Christopher » Wed Jan 06, 2016 1:02 pm

Can we have Prince of Persia back in the meantime?

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Cal » Wed Jan 06, 2016 2:37 pm

I always liked Edward Kenway the most, out of all AC's main protagonists. His dubious morality was appealing; definitely a bit of a rogue (actually a cold-blooded murderer) and I think they could have done far more with him. He seemed far more likeable; less bound up in all that Assassin nonsense and actually quite skeptical about much of it. He just wanted to make enough gold to settle down with his girl (at least, that's what he says at the start of the game).

Unity is still the best-looking AC game imo, and I haven't really been grabbed by Syndicate at all. Yeah, looks nice and all that, but I don't really get on with either Jacob or Evie. And the carriage driving/racing/bumper cars is an inexcusable artistic crime in an otherwise fantastic game world.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Tragic Magic » Wed Jan 06, 2016 4:40 pm

Playing Syndicate at the minute and it's garbage. Glitchy mess with nothing interesting going on. Coming into it from MGSV just makes it's open world seen even more dead and janky than ever.

Black Flag was easily the best and I actually really enjoyed it. Didn't bother at all with the story though.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Mafro » Wed Jan 06, 2016 4:43 pm

How far into Syndicate are you? :dread: It's nowhere near garbage (and neither was Watch Dogs)

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Irene Demova » Wed Jan 06, 2016 4:47 pm

Mafro wrote:How far into Syndicate are you? :dread: It's nowhere near garbage (and neither was Watch Dogs)

WD was weird, aside from the wonky physics there was nothing bad about it but I didn't enjoy it much either.

Best bits were being a stealth bastard

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Mafro » Wed Jan 06, 2016 4:56 pm

Irene Demova wrote:
Mafro wrote:How far into Syndicate are you? :dread: It's nowhere near garbage (and neither was Watch Dogs)

WD was weird, aside from the wonky physics there was nothing bad about it but I didn't enjoy it much either.

Best bits were being a stealth bastard

The the stealth and combat in particular were very good (better than GTAV, for example) and the multiplayer stuff with people invading and hacking was really cool. It suffered from having the most generic, gruff-voiced white dude main character I've ever played as. There's certainly plenty of things it could improve upon in the sequel to take it from being just a good game to a great one, just like the jump in quality from Assassin's Creed 1 to 2.

They really need to calm down with all the collectibles and gooseberry fool clogging up the maps, that seems to plague every open-world Ubisoft game. Assassin's Creed, Watch Dogs and Far Cry all do it, and it wouldn't bloody surprise me to see it in The Division and Ghost Recon too.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Squinty » Wed Jan 06, 2016 6:16 pm

The future plot stuff is usually shite in these. I remember thinking the end of Brotherhood was interesting but they didn't seem to do a lot with it.

Ezio and Edward are great characters. I thought the end of their stories were very well handled. In particular, the end of Black Flag is lovely. I think Edward Kenway is my favourite character from the series overall.

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PostRe: RUMOUR | Assassins Creed Empires - Egypt Location - Total Revamp - Missing 2016
by Bertie » Wed Jan 06, 2016 10:00 pm

Ive played about 3 sequences of syndicate, 5 of unity, just not really enjoyable at all. It's just padded with so much gooseberry fool and the mechanics are dull. Rented both, couldn't be arsed, returned.

A revamp and new engine, a step in the right direction.

Watchdogs... Meh. Modern ass creed with guns. Ubisoft need to sort their gooseberry fool out and come up with something new.


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