Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 3:12 pm
by VeryNiceGuy
Oh, and also....YESSSSS!
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 3:17 pm
by Mafro
Yes please. I loved Bloodborne but really missed the dark fantasy setting of the Souls games.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 3:20 pm
by VeryNiceGuy
Also having a million different weapons and bits of armour is something I missed.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 3:29 pm
by Floex
I always find weapons an issue. It doesn't really allow for experimentation, you're constantly always trying to level up the one weapon you have. By the time you find a new weapon it's severely powered and you go back to using your main.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
I'm offended he gets away with that as a 'bonkers prediction'.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 5:10 pm
by VeryNiceGuy
Also, I am that source.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 5:45 pm
by chalkitdown
How the strawberry float has Dark Souls 2 got a higher overall average than 1?
I'd prefer another Bloodborne to a Soul's game. Much prefer the Victorian/Lovecraftian setting.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Tue Jun 02, 2015 6:37 pm
by Squinty
chalkitdown wrote:How the strawberry float has Dark Souls 2 got a higher overall average than 1?
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Fri Jun 05, 2015 6:54 am
by gamerforever
This will be good although i am not sure i can go back to the much slower dark souls after bloodborne, which is a much better game imo.
It will be interesting if we finally get an awesome looking dark souls game on current gen machines.
Re: Rumour | Dark Souls 3 at E3 | Miyazaki to Helm
Posted: Fri Jun 05, 2015 11:55 pm
by Monkey Man
Rumours from the Silent Hills to Xbox people but this time they've got DS3 screens and info -
Info -
- To release on PlayStation 4, Xbox One in 2016 - PC release is "negotiable." - 1-4 players - Sacrifice ritual allows you to enter other people's games - Bosses can "heat up," changing their form - Swordfighting arts add special moves that can be equipped and changed - 10 playable classes, all available from the start - 45 new enemies, 15 new bosses - 100 new weapons, 40 new armour sets - PvP Dual arena - 200 new items - 60 mins of cut-scenes, mostly in engine - Around 12 areas in the game/spoiler]