Final Fantasy VII Remake (PS4 timed exclusive)

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IAmTheSaladMan
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by IAmTheSaladMan » Sun Dec 13, 2015 12:42 pm

Rubix wrote:Finished FFVII Plat!

And no I didn't use that strawberry floating R3 cheat. If they wanted to add that in they should have taken the trophy away for using it especially the Weapon Fights. Now means anyone can beat Ruby and Emerald


Anybody can beat Ruby and Emerald. With enough patience there is a borderline fool proof strategy for killing them. They're arguably the easiest of the FF super bosses.

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Rubix
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Rubix » Sun Dec 13, 2015 1:26 pm

But still the hardest in FFVII

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Met
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Met » Sun Dec 13, 2015 4:31 pm

You're not doing Emerald right if it's not a one hit kill with Vincent or Barret, anyway.

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T9Flake
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by T9Flake » Sun Dec 13, 2015 5:39 pm

IAmTheSaladMan wrote:
Rubix wrote:Finished FFVII Plat!

And no I didn't use that strawberry floating R3 cheat. If they wanted to add that in they should have taken the trophy away for using it especially the Weapon Fights. Now means anyone can beat Ruby and Emerald


Anybody can beat Ruby and Emerald. With enough patience there is a borderline fool proof strategy for killing them. They're arguably the easiest of the FF super bosses.


Indeed the foolproof method I found out was:

Counter(Mastered)+W-Summon, Knights of the Round+HP Absorb, Mime


Deals with them without any real trouble

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IAmTheSaladMan
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by IAmTheSaladMan » Sun Dec 13, 2015 5:46 pm

For Emerald I always went with giving the party leader mastered Final Attack linked to mastered Phoenix and a mastered Knights of the Round. The other two members had a Mime each and the rest of everybody's slots were mostly HP and MP pluses. For Ruby you need to change things a little but it's much the same.

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Dangerblade
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Dangerblade » Sun Dec 13, 2015 8:04 pm

Met wrote:You're not doing Emerald right if it's not a one hit kill with Vincent or Barret, anyway.

Don't remember this strategy at all. What was it? Something to do with the Death Penalty for Vincent?

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T9Flake
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by T9Flake » Sun Dec 13, 2015 8:14 pm

Krampus wrote:
Met wrote:You're not doing Emerald right if it's not a one hit kill with Vincent or Barret, anyway.

Don't remember this strategy at all. What was it? Something to do with the Death Penalty for Vincent?


Death Penalty becomes stronger with every kill Vincent makes with it so kill 65535 enemies with it and the damage overflow glitch kicks in causing it to one shot practically anything

Missing Score becomes stronger the more mastered materia is in it so fill it with maxed Knights of the Round inflict beserk on Barret in battle and use some hero drinks on him and he'll one shot anything

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Rubix
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Rubix » Mon Dec 14, 2015 10:05 pm

I did not know this!

Playing: PS4: GT Sport, Bioshock 2 Switch Xenoblade Chronicles 2
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Buffalo
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Buffalo » Mon Dec 14, 2015 11:36 pm

Learning new things about the game after all this time :wub:

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CuriousOyster
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by CuriousOyster » Tue Dec 15, 2015 12:00 pm

I remember hearing about these techniques but never actually done them, awesome.

The HD up res looks great in places (battles), control with the analog stick instead of d-pad is joyous. Plus having trophies are pretty cool.

The speed up 'cheat' is pretty handy, I love turn based but can drag sometimes. Put some proper hours in over crimbo I think!

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IAmTheSaladMan
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by IAmTheSaladMan » Tue Dec 15, 2015 12:11 pm

Not sure I'd heard about those methods of dispatching them.

Sounds similar to how you guarantee Freya doing max damage with Dragon's Crest (the number of dragons you have killed squared) or Quina doing likewise with Frog Drop (Quina's level multiplied by the number of frogs you've caught).

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CuriousOyster
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by CuriousOyster » Tue Dec 15, 2015 1:39 pm

IAmTheSaladMan wrote:Not sure I'd heard about those methods of dispatching them.

Sounds similar to how you guarantee Freya doing max damage with Dragon's Crest (the number of dragons you have killed squared) or Quina doing likewise with Frog Drop (Quina's level multiplied by the number of frogs you've caught).


:lol: Forgot about these, loved doing Quinas Frog Drop. Spamming catching frogs 8-) .

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Met
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Met » Tue Dec 15, 2015 1:59 pm

According to places like Famitsu and Gematsu part 1 is complete, so that's a thing.

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CuriousOyster
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by CuriousOyster » Tue Dec 15, 2015 2:20 pm

Met wrote:According to places like Famitsu and Gematsu part 1 is complete, so that's a thing.


http://gematsu.com/2015/12/final-fantas ... o-complete

Unfortunately it just says the 'scenario' is complete. Isn't that basically just what will happen in it has been scripted out?

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NickSCFC
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by NickSCFC » Sat Feb 18, 2017 1:24 pm

New screens

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Met
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PostRe: Final Fantasy VII Remake (PS4 timed exclusive)
by Met » Sat Feb 18, 2017 1:56 pm

But do we still have to attack when the tail is up?


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