Rumour: Microsoft buying Playground Games & others?
Posted: Tue Jun 05, 2018 7:50 am
https://beta.companieshouse.gov.uk/comp ... ng-history
Keith Ranger Dolliver was appointed to the board of directors for Playground Games on 29th May. He is the VP & Deputy General Counsel of Business and Corporate Development at Microsoft. He is appointed as director during a merger and acquisition time. He was appointed to Lionhead, Rare, and LinkedIn previously.
They opended up a 2nd studio last year - https://www.eurogamer.net/articles/2017 ... cing-title
Rumoured that the 2nd studio is making the Fable Reboot.
Has hired -
Sean Eyestone, production director, previously senior producer at Battlefront II developer EA DICE and spent ten years working at Kojima Productions on various Metal Gear Solid games, including open-world entries Metal Gear Solid V: The Phantom Pain and Ground Zeroes.
Will Kennedy, chief designer, spent eight years at Rockstar North, working as level and game designer then senior online mission and flow designer on Grand Theft Auto V.
Juan Fernandez di Simon, principal combat designer, previously senior designer on Ninja Theory's Hellblade, and spent three years at Rime developer Tequila Works.
MS could be part, majority or full owner of PG.
Keith Ranger Dolliver was appointed to the board of directors for Playground Games on 29th May. He is the VP & Deputy General Counsel of Business and Corporate Development at Microsoft. He is appointed as director during a merger and acquisition time. He was appointed to Lionhead, Rare, and LinkedIn previously.
They opended up a 2nd studio last year - https://www.eurogamer.net/articles/2017 ... cing-title
Rumoured that the 2nd studio is making the Fable Reboot.
Has hired -
Sean Eyestone, production director, previously senior producer at Battlefront II developer EA DICE and spent ten years working at Kojima Productions on various Metal Gear Solid games, including open-world entries Metal Gear Solid V: The Phantom Pain and Ground Zeroes.
Will Kennedy, chief designer, spent eight years at Rockstar North, working as level and game designer then senior online mission and flow designer on Grand Theft Auto V.
Juan Fernandez di Simon, principal combat designer, previously senior designer on Ninja Theory's Hellblade, and spent three years at Rime developer Tequila Works.
MS could be part, majority or full owner of PG.