Battlefield V - Battlefield 6 rumours.

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Photek
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Photek » Tue Oct 16, 2018 3:17 pm

Peter Crisp wrote:Erm, the single player in Battlefield 1 was great.
The first mission where you were thrust into combat and the words "You are not expected to survive!" gave a horrific glimpse at just how bloody WW1 was with the player being unceremoniously thrust into a new character when the character they were using died.
It was brutal and set the scene perfectly.

I wish they struck that tone with this game...that trailer kinda does...hmmm

If they fix the mp from the awful beta back towards B1 I'll have to buy it... :fp:

If only because out of all the online mp from PUBG to CoD....I'm genuinely descent at B1.

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PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Monkey Man » Thu Oct 18, 2018 5:09 pm


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PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Monkey Man » Wed Oct 24, 2018 2:49 pm

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As the Tides of War journey kicks off, each of its chapters will evolve and expand the battlefield. What will this mean to you as a player? Starting off in broad terms, below is what you can look forward to post-launch.

Evolving Gameplay: Thrilling ways of experiencing Battlefield V will be added through fresh Fortifications, and Reinforcements. Iconic WW2 hardware like vehicles, weapons, and gadgets will also be added.

New Experiences: Play through a new single-player War Story dubbed The Last Tiger, co-op with a friend in Combined Arms, do battle royale the Battlefield™ way in Firestorm, experience new game modes and Grand Operations, and hone your skills in the upcoming Practice Range.

An Expanding World: You’ll get to deploy on fresh maps as chapters bring new battlefields. Shortly after launch, this starts with Belgium and the Panzerstorm map with tank-focused gameplay, expanding to the battlefields of Greece – and the journey will continue.

Game Improvements: Quality of life updates will regularly improve Battlefield V, fix bugs, and balance the game.

CHAPTER 1: OVERTURE (EARLY DECEMBER – JANUARY)

Roughly two weeks after Battlefield V’s release, we kick off Tides of War and its first chapter.

Chapter 1: Overture brings the Panzerstorm map, where the German mechanized war machine plunges into Belgium, smashing into Allied defensive forces. On this tank-focused arena, you’ll roll across ridges, ditches, and elevated roads with a massive force of armor, carving a path of destruction through the countryside.

The first chapter also lets you take on an addition to our single-player War Stories: The Last Tiger. In it, a lone Tiger Tank crew begins to question the ideology that got them to this point.

During this period, we’ll add the initial iteration of Practice Range to Battlefield V. A seat of learning or just messing around, this area will contain trials to work on your shooting, driving, and flying. Based on the Hamada map, this is an environment that can’t kill you – until someone finds the Friendly Fire button, that is.

You'll get to explore Vehicle Customization when Chapter 1 starts, too. Stand out on the battlefield with stunning tank skins and make your mark on the skies with plane skins and nose art decals.

The Overture brings weekly events and rewards that will keep highlighting the finer details of Battlefield V gameplay. Each event brings a series of challenges that lets you earn new Tides of War rewards. Also, look forward to the rewards for each time you level up your chapter rank.

CHAPTER 2: LIGHTNING STRIKES (JANUARY – MARCH)

With Lightning Strikes arriving early next year, the Tides of War continue – this time with a focus on vehicle warfare and rapid infantry movement. The chapter brings to life the fear created by the Axis war machine through original content and challenges built around vehicle play.

Combined Arms: Join forces with up to three friends and take on the co-op experience of Combined Arms. In a series of Combat Strike missions across several maps, you and your squad will fight against AI components in various challenges.

During the chapter, two game modes will be added to Battlefield V. A revamped Rush is one of them. Say goodbye to MCOM stations and hello to bombs as you take on this classic, only available during Lightning Strikes.

Speaking of classic modes, in Squad Conquest, you’ll take on the most iconic way to play Battlefield – but in a more intense way. Only 16 players – two squads per team – will fight for map domination.

Like Chapter 1, Lightning Strikes also brings weekly events and rewards, along with chapter rank-up goodies.

CHAPTER 3: TRIAL BY FIRE (STARTING IN MARCH)

Battle Royale comes to Battlefield with Firestorm and the war reaches Greece as the third Tides of War chapter is unleashed in the Spring.

Firestorm: During spring, DICE and Criterion start the fire with Battlefield V’s battle royale experience. Firestorm elevates the mode by bringing in the best of what Battlefield is known for. Mix a shrinking playing field with trademark Battlefield elements such as team play, powerful vehicles, and destruction, and you get many unique Battlefield moments coming your way.

Greece map: Join a massive aerial invasion along the Cretan coast. The Allied side is desperate to cling to the island under attack by the Axis, attempting to break through the British defenses air superiority and paratroops. This map brings all-out war defined by a power struggle between tank control versus air superiority.

Again, just like the other chapters, Trial by Fire will let you tackle weekly events to earn rewards, and as you progress through the chapter, further unlocks await.

WAYS TO PLAY BEYOND CHAPTER 3

Beyond the first chapters, even more experiences will come your way as the battlefields keep evolving. Stay tuned for info on new locations, new weapons, new vehicles, and more. Until then, we hope you look forward to the first exciting months of Battlefield V and its expanding worlds.

https://www.ea.com/games/battlefield/ne ... -beginning

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Photek
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Road Map revealed, Battle Royale in March (p12)
by Photek » Wed Oct 24, 2018 3:26 pm

My Wallet breathes a sigh of releif.

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PostRe: Battlefield V - Out 9th/15th/20th Nov. Road Map revealed, Battle Royale in March (p12)
by Floex » Wed Oct 24, 2018 5:18 pm

See you next year then Battlefield.

So deflated with this release. Hurry up and go back to the modern era.

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PostRe: Battlefield V - Out 9th/15th/20th Nov. Road Map revealed, Battle Royale in March (p12)
by Trelliz » Tue Oct 30, 2018 6:38 am

EA promises no 'pay to win' Battlefield 5 progression systems

This reads and looks like a bitcoin ICO presentation:

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Despite the presence of premium currency, it emphasized that the game is intended to reward how often and how well you play, promising that players will never be able to purchase anything that gives them an "unfair gameplay advantage."

"As you play and progress through Battlefield 5, you will earn Company Coin. Company Coin gives you the ability to choose items outside the base progression paths to further expand and customize your Company," EA explained. "You can use Company Coin to unlock choices within weapon and vehicle Specializations. You can also use Company Coin to get cosmetic items, such as jackets, face paint, and weapon skins. At launch, cosmetic items will be available for soldiers and weapons. Vehicle cosmetics will be available in the first chapter of Tides of War."

"Battlefield 5 will also have an optional currency known as Battlefield Currency, which is purchased with real-world money. Battlefield Currency can be used to acquire specific cosmetic items for your Company."


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jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Road Map revealed, Battle Royale in March (p12)
by Gemini73 » Tue Oct 30, 2018 7:10 am

Love that gif. :lol:

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Monkey Man
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Road Map revealed, Battle Royale in March (p12)
by Monkey Man » Wed Oct 31, 2018 9:25 am

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How Currency Works

As you play and progress through Battlefield V, you will earn Company Coin. Company Coin gives you the ability to choose items outside the base progression paths to further expand and customize your Company.

You can use Company Coin to unlock choices within weapon and vehicle Specializations. You can also use Company Coin to get cosmetic items, such as jackets, face paint, and weapon skins. At launch, cosmetic items will be available for soldiers and weapons. Vehicle cosmetics will be available in the first chapter of Tides of War.

You earn Company Coin from Career progression, Daily Missions, and some Special Assignments.

Battlefield V will also have an optional currency known as Battlefield Currency, which is purchased with real-world money. Battlefield Currency can be used to acquire specific cosmetic items for your Company.

Battlefield Currency will not be available at launch. We want players to get hands-on experience with their Company, the progression system, and earning Company Coin before introducing premium currency.

Balanced rock-paper-scissors gameplay has always been the foundation of the Battlefield series, and our belief is that real-world money should not enable pay-to-win or pay-for-power.

Details on the Progression System at the link - https://www.ea.com/en-gb/games/battlefi ... 0829424807

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Gemini73

PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Gemini73 » Wed Oct 31, 2018 9:46 am

NickSCFC wrote:
No one cares about the single player campaign in these games, they're always gooseberry fool anyway.


Not true. I like them. Like the CoD campaigns, good, mindless fun. :datass:

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Monkey Man
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by Monkey Man » Thu Nov 01, 2018 6:03 pm


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jezhumphrey75
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by jezhumphrey75 » Fri Nov 02, 2018 12:34 pm

Looks fantastic.

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Monkey Man
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by Monkey Man » Sat Nov 03, 2018 1:51 pm

EA Access details, the usual -

When you can play: Members get a 10-hour trial starting November 9.

What content is available: Every multiplayer map and mode available at launch will be included, and you’ve got 10 hours to explore them all. Single-player fans will get a chance to play through the Under No Flag War Story and Prologue.

https://news.xbox.com/en-us/2018/10/29/ ... lrn_11.2.8

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darksideby182
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by darksideby182 » Sat Nov 03, 2018 3:51 pm

Monkey Man wrote:EA Access details, the usual -

When you can play: Members get a 10-hour trial starting November 9.

What content is available: Every multiplayer map and mode available at launch will be included, and you’ve got 10 hours to explore them all. Single-player fans will get a chance to play through the Under No Flag War Story and Prologue.

https://news.xbox.com/en-us/2018/10/29/ ... lrn_11.2.8

Presume this is the same for Origin access.

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Monkey Man
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by Monkey Man » Tue Nov 06, 2018 8:59 pm

twitter.com/tiggr_/status/1059811295405453312


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PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Luboluke » Wed Nov 07, 2018 12:21 am

Peter Crisp wrote:Erm, the single player in Battlefield 1 was great.
The first mission where you were thrust into combat and the words "You are not expected to survive!" gave a horrific glimpse at just how bloody WW1 was with the player being unceremoniously thrust into a new character when the character they were using died.
It was brutal and set the scene perfectly.


I've just played this as I got it off the store discounted. Probably the only game I've played to leave a bad taste in my mouth. Hold R2 to simulate the senseless murder of this pointless conflict. When you get in the tank and the guys like "That's it, mow then down lads! Use that machine gun! strawberry floatin' av it".

Not to mention it's dull and pointless to play. Oh and the multiplayer has taken about 3 days to install. Very close to regretting spending that 6 quid.

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Peter Crisp
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Peter Crisp » Wed Nov 07, 2018 12:34 am

Luboluke wrote:
Peter Crisp wrote:Erm, the single player in Battlefield 1 was great.
The first mission where you were thrust into combat and the words "You are not expected to survive!" gave a horrific glimpse at just how bloody WW1 was with the player being unceremoniously thrust into a new character when the character they were using died.
It was brutal and set the scene perfectly.


I've just played this as I got it off the store discounted. Probably the only game I've played to leave a bad taste in my mouth. Hold R2 to simulate the senseless murder of this pointless conflict. When you get in the tank and the guys like "That's it, mow then down lads! Use that machine gun! strawberry floatin' av it".

Not to mention it's dull and pointless to play. Oh and the multiplayer has taken about 3 days to install. Very close to regretting spending that 6 quid.


I think you may have completely misinterpreted the tone they were going after. They were not glorifying war they were showing how catastrophic it was and pointing out that people were being heroic by just being part of the conflict. It's rather harsh to say the conflict was pointless as at the time the people didn't think it was and they did their duty as best they could given an almost unimaginable situation.

How would you try and portray WW1?

Vermilion wrote:I'd rather live in Luton.
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Luboluke
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Campaign Trailer oout now
by Luboluke » Wed Nov 07, 2018 11:22 am

Peter Crisp wrote:
Luboluke wrote:
Peter Crisp wrote:Erm, the single player in Battlefield 1 was great.
The first mission where you were thrust into combat and the words "You are not expected to survive!" gave a horrific glimpse at just how bloody WW1 was with the player being unceremoniously thrust into a new character when the character they were using died.
It was brutal and set the scene perfectly.


I've just played this as I got it off the store discounted. Probably the only game I've played to leave a bad taste in my mouth. Hold R2 to simulate the senseless murder of this pointless conflict. When you get in the tank and the guys like "That's it, mow then down lads! Use that machine gun! strawberry floatin' av it".

Not to mention it's dull and pointless to play. Oh and the multiplayer has taken about 3 days to install. Very close to regretting spending that 6 quid.


I think you may have completely misinterpreted the tone they were going after. They were not glorifying war they were showing how catastrophic it was and pointing out that people were being heroic by just being part of the conflict. It's rather harsh to say the conflict was pointless as at the time the people didn't think it was and they did their duty as best they could given an almost unimaginable situation.

How would you try and portray WW1?


Honestly probably not at all on reflection, but that was just my reaction to it. I haven't played the rest of the campaign but I'm not inclined to.

Multiplayer is slightly different in that it's not a re-enactment of real conflicts although the locations are real. Anyway, apologies as I have no comment on the new game.

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PostRe: Battlefield V - Out 9th/15th/20th Nov. Road Map revealed, Battle Royale in March (p12)
by jezhumphrey75 » Wed Nov 07, 2018 12:30 pm

Floex wrote:See you next year then Battlefield.

So deflated with this release. Hurry up and go back to the modern era.

why though? Bf3 and 4 are still popular online.

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Peter Crisp
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by Peter Crisp » Wed Nov 07, 2018 1:07 pm

I'd be really excited for a next gen version of Battlefield 4.

I think the game still looks good now so a next gen update could look amazing.

Vermilion wrote:I'd rather live in Luton.
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PostRe: Battlefield V - Out 9th/15th/20th Nov. Game Economy & Progression System (p12)
by darksideby182 » Wed Nov 07, 2018 4:06 pm

A new Bad Company would be amazing.

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