And done.
Very sorry the main story is over - I was remarkably attached to the characters given the limited time/back story. The story itself was by the numbers but I still enjoyed it loads because of characters. Given reception it's sad to think (DLC aside) their story is done.
It's very much a 6/7 game make no mistake, but I'm sad it's become the internets designated punching bag for a while. What is it is it does ok, not spectacular. And it's very clearly "old style" the even trying to move things forward. But because it tries, it doesn't fail. It's just solid at what it was and if you like this sort of game you'll like it.
Didn't get too many bugs. Many thing was my customisation of colours etc on clothing reset so had to reapply, but that's 2 secs of the menu. I had 2 mission restarts that froze, but mostly that was it.
There's some very odd choices e.g.
you can't flip a car back over unless I missed, so if you flip, even on a mission you're done
you can't fast travel in missions, but there's no hint where the mission starts until you're underway.
XP curve is all over the place - I'd leveled to 20 very quickly, way before perk that increases XP
Money rewards are - you're earning 500k per hour, but a 30min mission will give you 4k
I'd guessed it was pushed out the door before they deemed it ready...
Not sure how much of content I'll mop up. It's fun enough but there's A LOT of it (e.g. 14 missions to bring trucks back to base) even though I've done a fair amount inbetween missions and without the characters ongoing interaction I think it might stale fast.
Also at times it looks strawberry floating glorious
And so do I