Scalebound (Xbox One/Win10) from Platinum Games - Hideki Kamiya apologizes to MS (and players) for Scalebound problems

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Monkey Man
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PostScalebound (Xbox One/Win10) from Platinum Games - Hideki Kamiya apologizes to MS (and players) for Scalebound problems
by Monkey Man » Mon Jun 09, 2014 7:45 pm

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The next great adventure from critically-acclaimed developer PlatinumGames and renowned Game Director Hideki Kamiya, experience the journey of a young loner, Drew, who is pulled into the strange, beautiful and dangerous world of Draconis.

https://www.platinumgames.com/games/scalebound/

Developer: Platinum Games
Publisher: Microsoft Studios
Platform: Xbox One/Win 10
Genre: Action RPG
Release Date: 2017
Co-op: 1-4 players
http://www.xbox.com/en-GB/games/scalebound
https://www.facebook.com/platinumgames/
https://twitter.com/Scalebound

In Scalebound, the next great adventure from critically-acclaimed developer PlatinumGames and renowned Game Director Hideki Kamiya, you will experience the journey of a young loner, Drew, who is pulled into the strange, beautiful and dangerous world of Draconis. There Drew is bonded to a fearsome and noble dragon, Thuban, the last of his kind. These two, lone-wolf heroes thrown together by fate must learn to fight as one to defeat the powerful enemies that threaten Draconis, Earth and a vast universe of parallel worlds.

Features

Explore the beautiful and dangerous world of Draconis as you and your dragon companion work to defeat legions of enemy soldiers and epic scale beasts.
Adventure on your own or join forces with other players and their dragons to complete custom quests and battle massive creatures together... *
Master accessible but deep “stylish action” gameplay. Fluidly chain attacks with your dragon to create devastating combos to unleash upon your foes.
Choose your favorite dragon (winged serpent, four legged tank — and more) and then evolve your companion’s unique abilities and attacks as well as its appearance.

http://www.xbox.com/en-GB/games/scalebound





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4 player co-op. Out 2017.

gamescom 2015: Fight as One with Your Dragon in Scalebound

Ready for the next great adventure from critically acclaimed developer PlatinumGames (the studio behind Bayonetta and Metal Gear Rising: Revengeance) and renowned game director Hideki Kamiya? Well, you’re in luck: We’ve partnered up with them to launch an exciting new exclusive experience: Scalebound.

In Scalebound, you will experience the journey of a young loner named Drew, who is pulled into the strange, beautiful, and dangerous world of Draconis – where he is bonded to a fearsome and noble dragon, Thuban, the last of his kind. These two lone-wolf heroes, thrown together by fate, must learn to fight as one to defeat the powerful enemies that threaten Draconis, Earth, and a vast universe of parallel worlds.

You’ll explore the beautiful and dangerous world of Draconis, as you and your dragon companion work to defeat legions of enemy soldiers and epic scale beasts. Scalebound’s accessible-yet-deep (and very stylish and over-the-top!) gameplay gives you the power to fluidly chain attacks with your dragon to, creating devastating combos to unleash upon your foes.

You can even customize your winged pal: Choose your favorite dragon shape (winged serpent, four legged tank, and more), and then evolve your companion’s unique abilities and attacks, as well as its appearance.

It’s going to be one epic ride when Scalebound debuts on Xbox One in 2016!




The next great adventure from critically-acclaimed developer PlatinumGames and renowned Game Director Hideki Kamiya, Scalebound transports you to a distant, hostile world. You'll come face to face with fearsome creatures, including a formidable dragon—and the bond you forge with this awesome predator will prove crucial to the survival of both worlds.


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SCALEBOUND: EVERYTHING YOU NEED TO KNOW – IGN FIRST

Scalebound, an Xbox One exclusive from renowned action game developer Platinum Games (Metal Gear Rising: Revengeance, Vanquish, etc.), was revealed at E3 2014. Absolutely nothing has been seen or heard from it since. That all changes this month with IGN First, where we'll be covering the game in-depth throughout August. Our team went to Platinum in Japan and will be bringing you approximately a dozen exclusive features and videos over the next four weeks.

We'll be kicking things off tomorrow morning at approximately 8am PT/11am ET (4pm UK time) , or as soon as the Microsoft press briefing ends. At that point, we will post our first piece of IGN First content for Scalebound: an extended gameplay demo that's much longer than the one you'll see during the Xbox briefing. You can also expect:

In-depth looks at various Scalebound gameplay systems
Behind-the-scenes on how Kamiya-san finally got Scalebound made after years of trying
Kamiya-san himself on our IGN Live show direct from Gamescom in Germany on Thursday, August 6 at 6:30am PT/9:30am PT (also available anytime, on-demand, after that time)
And much more!

http://uk.ign.com/articles/2015/08/03/s ... -ign-first

twitter.com/PG_jp/status/476060924189478912


Last edited by Monkey Man on Fri Nov 19, 2021 5:38 pm, edited 25 times in total.
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Spindash
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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Spindash » Mon Jun 09, 2014 7:52 pm

twitter.com/PG_kamiya/status/476059941061410816


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Lagamorph
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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Lagamorph » Mon Jun 09, 2014 9:01 pm

Already guaranteed to be awesome :datass:

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Harry Bizzle » Mon Jun 09, 2014 9:26 pm

It's Platinum, so you know it'll be good, but that trailer is awful.

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Dual » Mon Jun 09, 2014 10:19 pm

Nice Beats headphones.

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Spindash » Mon Jun 09, 2014 10:25 pm

twitter.com/PG_kamiya/status/476112205520179202


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PostRe: Scalebound from Platinum Games announced (Xbox One)
by outoftime101 » Mon Jun 09, 2014 10:28 pm

Is there any gameplay footage of this? Seems interesting with all these massive monsters floating about and whatnot, but what is the actual game?

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Harry Bizzle » Mon Jun 09, 2014 10:32 pm

outoftime101 » Mon Jun 09, 2014 11:28 pm wrote:Is there any gameplay footage of this? Seems interesting with all these massive monsters floating about and whatnot, but what is the actual game?


This seems to be the theme of E3 2014. Showing you absolutely nothing but wireframes or CGI trailers.


Watched the Phantom Dust trailer and had no idea what sort of game it was supposed to be.

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by CuriousOyster » Mon Jun 09, 2014 10:51 pm

Dual » Mon Jun 09, 2014 10:19 pm wrote:Nice Beats headphones.


Totally out of place, as was wub wub music. Otherwise, looks tasty.

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Lagamorph
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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Lagamorph » Mon Jun 09, 2014 10:53 pm

In a Platinum game, nothing is out of place.

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Harry Bizzle » Tue Jun 10, 2014 12:43 am

twitter.com/PG_kamiya/status/476090981243035648



:lol:

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Monkey Man » Tue Jun 17, 2014 9:12 pm

....Meanwhile, Microsoft Studios is also working with Bayonetta and Vanquish maker Platinum and its celebrated game director Hideki Kamiya for Xbox One exclusive action adventure Scalebound.

"I've always loved Platinum," Lobb said. "18 months ago we started talking with them, and then we signed them last year. And finally we got to the point where we can announce. I love those guys. Kamiya is awesome."

Like Crackdown, Scalebound was announced during Microsoft's E3 press conference with a CGI trailer, below, rather than a gameplay video.

"Scalebound transports you to a distant, hostile world," reads the official blurb. "You'll come face to face with fearsome creatures, including a formidable dragon - and the bond you forge with this awesome predator will prove crucial to the survival of both worlds."

The trailer shows a cocky protagonist who goes up against huge monsters before riding a dragon himself into battle with a hydra-like beast.

According to Lobb, the trailer is representative of the gameplay.

"That's the game," Lobb said. "It's a trailer, but that's the game. That's what you're going to do. You fight with a dragon, who is your friend."

http://www.eurogamer.net/articles/2014- ... rackdown-3

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Monkey Man » Sat Jul 26, 2014 2:42 pm

twitter.com/XboxQwik/status/492531494850547713


Maybe out in 2015?

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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Monkey Man » Sat Aug 02, 2014 10:33 am

twitter.com/XboxQwik/status/494313925186297859



twitter.com/XboxQwik/status/494324694439301120


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PostRe: Scalebound from Platinum Games announced (Xbox One)
by Monkey Man » Thu Sep 18, 2014 1:04 pm

Some details from the TGS roundtable -

Perhaps the most revealing is that this will be a different type of game for Platinum Games, a step or two removed from the slick, fast-paced and hard-edged action of Bayonetta, Metal Gear Rising: Revengeance and The Wonderful 101. "The main characteristics of the games I've put out require reflexes, intuitiveness," says Kamiya. "It might seem like they're more for advanced and skilled players. How does that change if we've got these gigantic beasts and monsters. It's not really that plus the monsters - that's not how I'm looking at it.

"The way we're approaching our development and building our game is unlike what we've done before. It's a completely new take on how we make this game. So in that sense this game, I don't look at it for just being for very skilled advanced players - it should appeal to a wider range of players. It's not going to have this very high standard, severe risk reward type of feel. The dragon element, the fantasy element, will hopefully attract a wider audience, and the combat system will match those expectations."

As the trailer suggested back at E3, the player will form a bond with monsters that fight by their side, and Kamiya offered up a little more detail on how that will work. "I can't say a whole lot about the detail of the control of the action you have, but you will have a very good sense of this being a living and breathing partner on your side," he said. "Whether it's through battle or the adventure, the relationship and the bond is going to be growing. Your player character and this dragon will form that bond, and in that sense you will have enough of a relationship, in that sense, and it's not just meant to be a tool for battle. It's not meant to be your pet on the side."

An active social element that can be shared like Dragon Dogma's pawns? It's vague - as was everything during the presentation - but it's at least certain that Scalebound is an Xbox One exclusive. Inaba and Kamiya offered a little more on the deal, and how it came about.

"To be exact, this idea, this game concept was not created for the Xbox One," said Inaba. "It's a concept we've been working on for a very long time. It's something Microsoft believed in, and saw the vision that Hideki Kamiya brought to this concept as a director. They saw promise, and they believed in the product, so there was commitment - and they were committed to make that investment in this creation. To us, with that agreement is that we want to support the hardware with the best content possible."

"As the director of the game, I want to add one thing," said Kamiya. "This concept has been with me even before Bayonetta, even before we started working on that game. It's really from the early days of Platinum Games. Fast forward to today, if you think of the various market conditions, where the industry is headed and what's trending, to be able to have this opportunity, to work on an original IP exclusive to one platform, it's a very rare and precious opportunity. For me, as a game director that's focussed on making this game happen, I look at it as a great opportunity and a challenge. I really want to make sure I deliver to people's expectations."

http://www.eurogamer.net/articles/2014- ... one-before

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PostRe: Scalebound from Platinum Games (Xbox One) - TGS info
by Photek » Sun Jan 18, 2015 10:32 pm

MS seem pretty confident about this game:

"When people really understand what we're building, they're gonna be shocked," Lobb said during an interview on The Inner Circle Podcast. Scalebound will be a major AAA title, according to Lobb, and as he put it, has the potential to be "Game of All-Time."


Scalebound Producer tweeted:

@PG_jp: Thanks for all the kind words about Scalebound, @RealKLobb! Can’t wait until everyone gets to see what we see. #DragonsAreComing


I think it's an MMO... :shifty:

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PostRe: Scalebound from Platinum Games (Xbox One) - TGS info
by Monkey Man » Sun Jan 18, 2015 11:45 pm

Lobb was unable to speak on exactly what kind of game Scalebound is, but he did offer up a few hints. "What does Platinum do well? That's what they're building. And what do we (Microsoft Studios) do well? That's what we're adding. And yes, these are dragon companions."


Playable later this year.


Lobb talks about it from 43 mins onwards here, the GOAT thing was jokey -


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PostRe: Scalebound from Platinum Games (Xbox One) - TGS info
by Photek » Mon Jan 19, 2015 12:03 am

[iup=3657640]Monkey Man[/iup] wrote:
Lobb was unable to speak on exactly what kind of game Scalebound is, but he did offer up a few hints. "What does Platinum do well? That's what they're building. And what do we (Microsoft Studios) do well? That's what we're adding. And yes, these are dragon companions."


Playable later this year.


Lobb talks about it from 43 mins onwards here, the GOAT thing was jokey -



Yeah I know but he does sound very impressed...

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PostRe: Scalebound from Platinum Games (Xbox One) - TGS info
by Fade » Mon Jan 19, 2015 10:39 am

It's going to be a 3rd person combat mmo isn't it?

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PostRe: Scalebound from Platinum Games (Xbox One) - TGS info
by Monkey Man » Wed May 27, 2015 7:58 pm

twitter.com/PG_kamiya/status/603175834707316738


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