Far Cry 5 - 27/03 - Ditching towers *and* mini-map! Reviews suggest we have a good FC game on our hands :toot:

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Saint of Killers
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PostRe: Far Cry 5 - 27/02 - Ditching towers *and* mini-map!
by Saint of Killers » Thu Jun 29, 2017 7:28 am

Lead writer on why they're ditching towers and mini-map:

We recently spoke with the game’s lead writer Drew Holmes, and when we asked him just why Ubisoft had made this decision, he said some very encouraging things.

“I think it’s because it helps increase exploration,” Holmes said. “I think in Far Cry 3 and Far Cry 4 you got into a rhythm of, ‘the only way that I can find out what to do in this area is to go climb a tower, hit a button and all of these things pop up.’ We really wanted to focus on exploration with a sense of, ‘I’m not sure what to do or where to go’.”

“I think when you set a game in a more familiar setting like Montana, we wanted to compare it to, ‘what would I do in this situation?'” Holmes continued. “I’d have to go and try and meet some locals, see if they’d do anything. Or go to a town and see if there’s anything to do around there. So the goal really was to get rid of the towers as a way of forcing me to interact with the people, pay attention to my surroundings. And sort of intuitively figure out, ‘well, if there’s a town here, there’s a gas station down the road,’ so everything sort of feels like a believable world.”

Holmes then went on to tackle the removal of the mini-map from the game, a first for the series. “The removal of the mini map was so you’re not staring at a little corner of your screen saying, ‘what’s new in the world?'” he said. “You’ve got to actually pay attention to the world and making sure that the art side is doing a good job of making sure there are good landmarks to orient yourself. That it becomes more of less the game guiding you on where to go, and more of you saying, ‘where do I want to go, what do I want to do today?'”

http://gamingbolt.com/far-cry-5-ubisoft ... nd-min-map


I'm all for the removal of the mini-map just as long as it doesn't result in some of kind of intrusive, immersion ruining waypoint layover.

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Far Cry 5 - 27/02 - Ditching towers *and* mini-map!
by Monkey Man » Thu Dec 07, 2017 6:24 pm

Far Cry 5 will now launch on March 27 on PlayStation 4, PlayStation 4 Pro, Xbox One, Xbox One X and PC while The Crew 2 will now launch in the first half of our next fiscal year on PlayStation 4, PlayStation 4 Pro, Xbox One, Xbox One X, and PC.

For Far Cry 5, the extra time will allow the team at Ubisoft Montreal to make some additional improvements that will bring the best, most ambitious Far Cry experience in line with the team’s original vision. We’re excited for fans to join the Resistance in Hope County, Montana against the Project at Eden’s Gate cult. Tune in to the Ubiblog tomorrow, December 8th at 10pm PST to get the newest look at Far Cry 5.

http://blog.ubi.com/update-far-cry-5-crew-2/

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PostRe: Far Cry 5 - 27/02 - Ditching towers *and* mini-map!
by Trelliz » Thu Dec 07, 2017 7:13 pm

Either frantically removing lootboxes or preparing all of the apologies, rollbacks and damage control ahead of time.

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PostRe: Far Cry 5 - 27/02 - Ditching towers *and* mini-map!
by Hime » Thu Dec 07, 2017 10:44 pm

Trelliz wrote:Either frantically removing lootboxes or preparing all of the apologies, rollbacks and damage control ahead of time.

:lol:

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map!
by Godzilla » Fri Dec 08, 2017 9:01 pm

I'm still interested to play it as I loved part 4, though primal was a huge misstep.

Hopefully it's actually interesting and not just chasing headlines.

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map!
by Monkey Man » Sat Dec 16, 2017 3:22 am




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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map!
by Hime » Sat Dec 16, 2017 8:42 am

Looks great :D

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map!
by LewisD » Sat Dec 16, 2017 9:44 am

Certainly does look good.

I haven't played a Far Cry game since the one where you have Malaria.. 2?
But that was bullshit.. the Malaria aspect killed it for me.

Will pick this one up though, looks cool :)

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map!
by Boo! » Sat Dec 16, 2017 10:20 am

20% wrote:Certainly does look good.

I haven't played a Far Cry game since the one where you have Malaria.. 2?
But that was bullshit.. the Malaria aspect killed it for me.

Will pick this one up though, looks cool :)


That was far cry 2. The best one in my opinion.

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! New trailer and gameplay on p5
by Dual » Sat Dec 16, 2017 8:00 pm

Does look fun. Like the idea of killing alt-right members.

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! New trailer and gameplay on p5
by DrPepperMan » Sun Dec 17, 2017 4:34 pm


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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! New trailer and gameplay on p5
by Saint of Killers » Wed Jan 17, 2018 1:18 pm


| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Saint of Killers » Tue Jan 23, 2018 7:31 am

As the release of Far Cry 5 draws ever closer, the development team has offered a glimpse into the inner workings of the PC version of the game. From PC-specific features to the minimum and recommended requirements, the info below will help you get prepared to unleash righteous havoc on the Project at Eden’s Gate.

“PC has always been a key element of Far Cry’s DNA, and this couldn’t be truer with Far Cry 5,” says Kirill Bragin, PC Version Producer on Far Cry 5. In order to help ensure PC players have the best experience possible, the Benchmark feature and video memory usage meter will help you analyze your system and calibrate the myriad visual options, including variant aspect ratio support, FOV adjustment, optional FPS locking, and resolution scaling. But players won’t need to dive into the calibration menus if they don’t feel like it, says Bragin, because “the game will auto-detect the user’s hardware and will set the matching quality preset and resolution.” Furthermore, Far Cry 5 will support multi-GPU functionality, allowing players to significantly improve performance.

“This is just a sneak peek at some of the features we are excited about for the PC version,” says Bragin. Check below for the minimum and recommended system requirements.

MINIMUM CONFIGURATION:
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 8GB
Resolution: 720p
Video Preset: Low

RECOMMENDED CONFIGURATION (60 FPS):
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 8GB
Resolution: 1080p
Video Preset: High

4K 30 FPS CONFIGURATION:
OS: Windows 10 (64-bit version only)
PROCESSOR: Intel Core i7-6700 @ 3.4 GHz or AMD Ryzen 5 1600X @ 3.6 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 1070 or AMD RX Vega 56 (8GB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 16GB
Resolution: 2160p
Video Preset: High

4K 60 FPS CONFIGURATION:
OS: Windows 10 (64-bit version only)
PROCESSOR: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 1080 SLI or AMD RX Vega 56 CFX (8GB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 16GB
Resolution: 2160p
Video Preset: High/Ultra

*Supported NVIDIA cards at time of release:
• GeForce GTX600 series: GeForce GTX670 or better
• GeForce GTX700 series: GeForce GTX760 or better
• GeForce GTX900 series: GeForce GTX950 or better
• GeForce GTX10-Series: GeForce GTX1050 or better

**Supported AMD cards at time of release:
• Radeon 200 series: Radeon R9 270 or better
• Radeon 300/Fury X series: Radeon R7 370 or better
• Radeon 400 series: Radeon RX 460 or better
• Radeon Vega series: any Radeon Vega series

http://blog.ubi.com/en-GB/far-cry-5-pc- ... -revealed/

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Monkey Man » Sat Feb 03, 2018 6:39 pm



Season Pass includes -

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Gemini73 » Sat Feb 03, 2018 11:07 pm

That'll be my settings then, if I decide to buy it on PC of course.

RECOMMENDED CONFIGURATION (60 FPS):
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 8GB
Resolution: 1080p
Video Preset: High

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Monkey Man » Thu Feb 08, 2018 6:29 pm


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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Monkey Man » Fri Mar 02, 2018 7:14 pm


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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Buffalo » Fri Mar 02, 2018 8:23 pm

Is it just me or does anyone else think that the marketing for this is absolutely horrific? There’s a live action trailer doing the rounds, then that, then any other cringe rubbish.

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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Saint of Killers » Fri Mar 02, 2018 8:31 pm

Ignored the live action (baptism?) trailer and pretty much all the gameplay ones after the first batch of gameplay reveals.

The last good live action trailer I saw:


| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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PostRe: Far Cry 5 - 27/03 - Ditching towers *and* mini-map! PC specs and system requirements revealed
by Tafdolphin » Fri Mar 02, 2018 10:22 pm

Buffalo wrote:Is it just me or does anyone else think that the marketing for this is absolutely horrific? There’s a live action trailer doing the rounds, then that, then any other cringe rubbish.


The marketing has indeed been pretty dire. Then again, I've had almost zero interest since reports started coming out it was pretty much more of the same and that, despite the setting, it looked to be doing nothing interesting with its depiction of religion or the US.

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