Happy New Year, everyone! We’re back working hard on Sea of Thieves after the holidays and a December chock-full of announcements. We revealed March 20 as our launch date and made a star of an unsuspecting chicken with a swashbuckling trailer, kicked off pre-orders, revealed how you progress through the world of Sea of Thieves, and showed off our haunting Limited Edition controller. All that and we hosted our biggest ever Technical Alpha play session last month.
All hands are now back on deck here at Rare as we sail toward launch. We’ll have plenty to share, show off and celebrate before then, but we’re beginning 2018 with the announcement of our upcoming Closed Beta dates.
The Sea of Thieves Closed Beta will run from 12 p.m. GMT on January 24 to 8 a.m. GMT on January 29 (4 a.m. PST on January 24 to 12 a.m. PST on January 29), which gives pirates a full five days of sailing, shanties and shenanigans. We’ve crafted a bespoke experience for Closed Beta players that offers a true taste of the pirate life and a great chance to get your sea legs ahead of March 20! We won’t be testing the full game during this Closed Beta phase: we want to keep a good selection of things up our sleeves for players to discover at launch. So get your calendars out and get those dates pencilled in!
The Sea of Thieves Closed Beta will be accessible to anyone who joined the Sea of Thieves Insider Programme before December 1, 2017, and anyone who pre-orders the game. If you’ve already pre-ordered the game and want to find out how to download the Closed Beta client, visit our website.
One final thing: the Closed Beta will not be covered by an NDA, so players can stream, create videos, share clips, take screenshots or do anything else that their wonderful minds can come up with. Some of our favourites will no doubt be shared on Sea of Thieves’ social channels and website. I know a lot of players will be excited by this announcement – I am too! If you missed out on the Insider Programme, pre-order now to ensure access to the Closed Beta!
Want to be among the first to know when we have more news to share? Make sure you follow us on social media and keep an eye on Xbox Wire and the official Sea of Thieves site.
Played this alone and with Monkey Man and while it was great fun, it oddly has less to do than in the Alpha's. Maybe they'll unlock the other quest lines during the Beta but just having treasure to find gets old quickly if you can't change it up. I snuck aboard an enemy big ship and killed a guy then eventually got killed myself. Thing was when I spawned on ship other team was on it waiting for me, meaning I had to quit. They should alternate spawn to different part of the ship other than captains quarters when this happens.
Really though as a crew of 4 you should destroy all the smaller ships which is understandable but kinda annoying as you need to get away fast. That said a well organised 2 some could go someway to beating a big ship.
Photek wrote:it oddly has less to do than in the Alpha's.
Glad you mentioned this because I was watching Pedz stream last night and whilst it looked like an enjoyable enough distraction to play with friends I really struggled to see much beyond that. Was still fun to see him get eaten by sharks though.
The reports of there not being much to do are concerning, though. I kinda hoped that there’d be a bit of progression in the beta so you’d get an idea of what you actually do in the main game apart from just roaming the seas finding loot and fighting other players...
Played it alone last night on my own ship (you can be matchmade into bigger crews) Had a very hard riddle and spent about 30mins on and island solving it, some ships passed by but my ship was well hidden so I had 2 in game days and nights on the island and it's all so gorgeous that I really enjoyed myself. I found 3 Chests in the end including a cursed one that cries (and floods the ship every few minutes so have to bail the water).
Made my way to the nearest outpost because of the cursed chest and hit a storm, It was a terrible mistake. However, the storm, and effects and lightning and the sea surge was one of the most impressive things I've seen in a game possibly ever, the sound was deafening and my ship eventually sank the wind howling then the muffled silence under the water as I looked down at my ship fade into the blackness followed by a shark attack... stunning stuff.