Monkey Man wrote:Sekiro: Shadows Die Twice has no classes from which to choose, no character stats to level up, no option to create your own character, no multiplayer of any kind, no armour or weapons to find or equip, and no souls (or equivalent) to collect - or lose after dying.
Coooool. I did suggest to Pedz and Jazzem that from the trailer I wondered if it would be less of an RPG. There was something about the abilities that made it look that way to me.