Skull & Bones (PS4, Xbone One) - Ubisoft open world pirate game, coming 2018

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Octoroc
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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by Octoroc » Sun Jun 18, 2017 10:39 pm

I wonder what's innovative about the wind system.

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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by BOR » Thu Jun 22, 2017 12:29 pm

Ubisoft says this game will have a narrative single campaign.

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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by Tafdolphin » Thu Jun 22, 2017 1:47 pm

Octoroc wrote:I wonder what's innovative about the wind system.


BOR wrote:Ubisoft says this game will have a narrative single campaign.


You play as the wind

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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by Samuel_1 » Thu Jun 22, 2017 3:21 pm

Samuel_1 wrote:So does this only involve sea battles, nothing on land?

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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by Brerlappin » Thu Jun 22, 2017 3:35 pm

BOR wrote:Ubisoft says this game will have a narrative single campaign.


It will be a you vs bots campaign that lasts for about 20 minutes, guaranteed.

I loved AC4 ship combat but strawberry float playing an entire game of nothing but that. Ubi need to make an actual proper Pirate game, no Assasins shenanigans, just take the foundation of AC4, and build on that. This being billed as an online game first and foremost really puts me off it. The same went for For Honor, would have loved a cool stupid, Knights v Samurai v Vikings time travelling brawler, but its MP only, so strawberry float that.

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PostRe: Skull & Bones (PS4, Xbone One) - Ubisoft open world pirate game, coming 2018
by Rax » Thu Jun 22, 2017 4:10 pm

My feelings in a nutshell right there. Id love something like Black Flag with the AC stuff ripped out, a proper pirate game, not just the ship combat, no persistent world, no mmo gooseberry fool just a good pirate adventure.

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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by Trelliz » Thu Jun 22, 2017 4:46 pm

Brerlappin wrote:
BOR wrote:Ubisoft says this game will have a narrative single campaign.


It will be a you vs bots campaign that lasts for about 20 minutes, guaranteed.

I loved AC4 ship combat but strawberry float playing an entire game of nothing but that. Ubi need to make an actual proper Pirate game, no Assasins shenanigans, just take the foundation of AC4, and build on that. This being billed as an online game first and foremost really puts me off it. The same went for For Honor, would have loved a cool stupid, Knights v Samurai v Vikings time travelling brawler, but its MP only, so strawberry float that.


I'm pretty sure For Honor has a singleplayer, but its basically an extended multiplayer tutorial against bots with a tissue-thin plot to justify it all; i expect the same here.

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PostRe: Skull & Bones (PS4, Xbone One) - Ubisoft open world pirate game, coming 2018
by BOR » Fri Jun 23, 2017 12:37 pm

While it was introduced very much as a competitive multiplayer game, Ubisoft has confirmed that its pirate ship battler, Skull & Bones will come with a story component - but it's a little unclear what form that will take.

Speaking to PC Gamer, an Ubisoft representative said the game "will offer a narrative campaign which will be integrated into the game and will not be something aside of the multiplayer experience. In this campaign, players will encounter iconic characters and memorable rival pirates. More details will be shared at a later date."

It's a fairly vague description, but appears to be suggesting that the game will build its story mode and multiplayer into a single experience.

The game will be set in a "shared, systemic world," and, as pointed out in our E3 hands-on, will feature as-yet unseen PvE elements. With that in mind, it seems fairly possible that we'll see something akin to Destiny, with story told through a series of individual missions that can be played alone or with your pirate gang.

We contacted Ubisoft for clarification of what form the mode will take, but the developer will currently offer no further explanation.

http://uk.ign.com/articles/2017/06/22/s ... y-campaign

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Octoroc
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PostRe: Skull & Bones (Ubisoft) - Open world pirate game
by Octoroc » Fri Jun 23, 2017 6:28 pm

Tafdolphin wrote:
Octoroc wrote:I wonder what's innovative about the wind system.


BOR wrote:Ubisoft says this game will have a narrative single campaign.


You play as the wind


That's not innovative though, we played as the wind in Flower.

My guess is that the game will ship with some kind of 'Virtual Wind' device- a wide brimmed hat of some sort with fans attached to it.

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PostRe: Skull & Bones (PS4, Xbone One) - Ubisoft open world pirate game, coming 2018
by Trelliz » Mon Aug 14, 2017 5:36 pm


Tragic Magic wrote:It's so pink when he bangs it on teh floor. Pi mm p boy pink.

Never pre-order or pre-purchase a console, game or season pass.

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