Sonic Forces (The not Mania Sonic) - Launches 7th November

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Jenuall
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PostRe: Sonic Forces (The not Mania Sonic)
by Jenuall » Fri Mar 17, 2017 1:56 pm

The side scrolling bits in Generations would have been fine if they'd got the physics/movement right on Sonic. To me that's what made the real difference with the originals (and should do with Mania as well) - the controls were spot on for Sonic. He may have moved fast but you felt like you had the tools to control that movement.

3D sonic has always been a ball ache to control, he's a floaty bastard who decides to fall off/through things whenever it suits him!

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Seven
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PostRe: Sonic Forces (The not Mania Sonic)
by Seven » Fri Mar 17, 2017 3:20 pm

I loved Unleashed save the werehog sections and if this is more like that then I'd be happy.

Nintendo ID: SevenFisher (Nickname: Seven)
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Alvin Flummux
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PostRe: Sonic Forces (The not Mania Sonic)
by Alvin Flummux » Sat Mar 18, 2017 4:14 pm

That gameplay video again, best quality, no whooping crowd:



Looks par for the course as far as modern 3D Sonic goes.

Jupiter is in your sun sign this week, making it pretty crowded in there, what with Jupiter being the largest of the planets and all.
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Lagamorph
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PostRe: Sonic Forces (The not Mania Sonic) - Launches 7th November
by Lagamorph » Thu Aug 31, 2017 4:45 pm

Release date confirmed as November 7th.
Same price on all formats according to Sega,so no Switch tax, though Amazon UK are still listing the Switch version as £5 more expensive.



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Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
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Jazzem
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PostRe: Sonic Forces (The not Mania Sonic) - Launches 7th November
by Jazzem » Thu Aug 31, 2017 5:42 pm

Jet Set Radio costume is 10/10

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Dinoric
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PostRe: Sonic Forces (The not Mania Sonic) - Launches 7th November
by Dinoric » Thu Aug 31, 2017 5:49 pm

I'll definitely be getting it. I do love playing 3d sonic games. Probably not a good idea that there releasing so close to Mario odyessy.


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