pyxl-8 wrote:No, I mean taking out the whole online singleplayer mechanic because people on Silver couldn't use it.
I'm not familiar with Demon Souls; although heard a lot of good about it. How does this online single-player work?
Basically, the whole game is an online game, even when you're playing alone. You can see the ghosts of other players at your skill level run around, fight and whatnot. You can also see where they all died, how they died, and any tips they left you. That alone is a significant part of the game, but not nearly as much as the fact that at any time in any level, any other player can invade your world and try to kill you. And, in one of the stages, the end boss is played by another random player. Also, if you're struggling at a particular bit, can summon another random player to assist you, but you will only be able to interact with them on a level that you can interact with typical friendly AI (which is what they are supposed to be, just being controlled by a stranger).
I mean, if they have a similar system in place for this, they could just treat silver members like PS3 players of Demon's Souls with no internet connection, and it'll all be gravy. I just hope they don't start cutting some stuff to make it a more consistent experience for everyone with an online 360. There might also be a clash between encouraging players to actively strawberry float up other people's game and Live's rep system, I suppose.