Dark Souls: Prepare to cry

Anything to do with games at all.
User avatar
Mafro
Moderator
Joined in 2008
AKA: DAT MAF
Contact:

PostRe: Dark Souls: Prepare to cry
by Mafro » Tue Feb 07, 2017 6:18 pm

Parksey wrote:Ah bollocks. I had one go at O&S - almost killed Smough but got greedy and tried to thwack him a bit more with low health and paid the price.

But then, I accidentally lured some knights back to the bonfire and took a swipe out of Solaire. So now I have to go raise 40,000 souls in order to absolve my sins. Can't grind the silver knights though as he's around and I'm scared I might kill him.

Made it all the way back to Oswald too, to check the price, but the enemies are too weak here to grind. Guess I could go to the catacombs and grind for a bit.

Balls, going to take awhile. As I know have to go back as I'm going away tomorrow for five days. strawberry float my life.

Quickest way to earn souls would be to out your summon sign outside a boss room.
HSH28 wrote:Assmung you ever get one that is.

Blog | Twitter
User avatar
Squinty
Member
Joined in 2009
Location: Norn Oirland

PostRe: Dark Souls: Prepare to cry
by Squinty » Tue Feb 07, 2017 8:51 pm

Try and kill Ornstein first. It may take more time, but I find it easier to do it this way. He has a fast, lunge attack where he covers a huge distance in next to no time. If he does this and you dodge it, sometimes you can leave him vulnerable and it'll take a bit of time for Smough get to where you both are.

The most important thing in this fight is backpedalling and picking the right time to strike. A fire weapon really helps, I used Queelag's Fury Sword. Or a Black Knight Sword is killer.
User avatar
Parksey
Moderator
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Parksey » Wed Feb 08, 2017 1:39 am

Mafro wrote:
Parksey wrote:Ah bollocks. I had one go at O&S - almost killed Smough but got greedy and tried to thwack him a bit more with low health and paid the price.

But then, I accidentally lured some knights back to the bonfire and took a swipe out of Solaire. So now I have to go raise 40,000 souls in order to absolve my sins. Can't grind the silver knights though as he's around and I'm scared I might kill him.

Made it all the way back to Oswald too, to check the price, but the enemies are too weak here to grind. Guess I could go to the catacombs and grind for a bit.

Balls, going to take awhile. As I know have to go back as I'm going away tomorrow for five days. strawberry float my life.

Quickest way to earn souls would be to out your summon sign outside a boss room.


Do you have to be human to stick a summon sign down/be summoned? If not I will thwack one down near the Gargoyles as I'm near there now.

Do I lose my souls if I die when summoned?

Also, I want to kill Smough last so I get his soul. I eventually plan to go for the platinum I think (I want to do NG+ anyway) and have heard it's harder to kill them the other way round. Thought I'd do it in the vanilla game.

Think I can manage it, as my BKS was tearing Smough up quite easily, but I just got too risky with my heals trying to finish him quickly. Ornstein's spear is a pain in the arse though, as it reduces your safe space. Need to keep them behind pillars or quite far away, waiting for Smough to ground pound.
User avatar
Mafro
Moderator
Joined in 2008
AKA: DAT MAF
Contact:

PostRe: Dark Souls: Prepare to cry
by Mafro » Wed Feb 08, 2017 3:15 am

You don't have to be human form to summon and you won't lose your souls if you die.
HSH28 wrote:Assmung you ever get one that is.

Blog | Twitter
User avatar
more heat than light
Member
Joined in 2008
Location: Leicestershire

PostRe: Dark Souls: Prepare to cry
by more heat than light » Wed Feb 08, 2017 6:19 am

You probably won't be able to find anyone these days though. Either that or the connection will fail. It's a pretty broken feature, or at least it was on 360.
jawafour wrote:You definitely have the biggest one, mhtl - it's strawberry-floatin' massive!
User avatar
Photek
Member
Joined in 2008
Location: Dublin

PostRe: Dark Souls: Prepare to cry
by Photek » Wed Feb 08, 2017 6:43 am

I killed 6 bosses in DS1 with 2/3 other players back in the day, worked fine.
Blue Eyes wrote:Jack Wheelchair is crippled again. Poor guy just can't catch a break. Except in his leg.
User avatar
more heat than light
Member
Joined in 2008
Location: Leicestershire

PostRe: Dark Souls: Prepare to cry
by more heat than light » Wed Feb 08, 2017 7:08 am

Is that fine or Master Chief Collection fine?
jawafour wrote:You definitely have the biggest one, mhtl - it's strawberry-floatin' massive!
User avatar
Squinty
Member
Joined in 2009
Location: Norn Oirland

PostRe: Dark Souls: Prepare to cry
by Squinty » Wed Feb 08, 2017 7:29 am

BKS is kickass in this fight, if you have one of those, you are flying.

I don't know if you've been there yet, but heading to the Catacombs and beating Pinwheel makes the S&O fight somewhat easier (by way of granting you a new ability).
User avatar
Mafro
Moderator
Joined in 2008
AKA: DAT MAF
Contact:

PostRe: Dark Souls: Prepare to cry
by Mafro » Wed Feb 08, 2017 10:45 am

more heat than light wrote:You probably won't be able to find anyone these days though. Either that or the connection will fail. It's a pretty broken feature, or at least it was on 360.

It was the same on PS3 and PC too.

SUMMONING FAILED

SUMMONING FAILED

SUMMONING FAILED

SUMMONING FAILED

etc.

It was because they switched from using multiplayer servers to peer-to-peer.
HSH28 wrote:Assmung you ever get one that is.

Blog | Twitter
User avatar
IAmTheSaladMan
Member
Joined in 2011
Location: Sunderland

PostRe: Dark Souls: Prepare to cry
by IAmTheSaladMan » Wed Feb 08, 2017 11:24 am

Summoning on PS3 was usually hit and miss at best. Sometimes I could farm Sunbro medals for an hour or two at a time getting summoned for the Belfry Gargoyles but other times it just wouldn't work, or by the time you spawned in the host's game they'd be dead already.
Image
User avatar
Green Gecko
Director
Joined in 2008
Location: Sussex
Contact:

PostRe: Dark Souls: Prepare to cry
by Green Gecko » Wed Feb 08, 2017 5:35 pm

It was a great feature but yes it hardly ever worked.
Support GRcade | t: @GRcade | FB: GRcadeUK | YT: GRcadeVideo | Twitch: GRcadeUK
User avatar
Parksey
Moderator
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Parksey » Mon Feb 13, 2017 1:58 am

Managed to beat O+S on my first go. My two handed BKS attack made short work of them. The first part was fairly simple as long as you were aware of where Ornstein was when I baiting Smough to attack. If he did that running attack, he'd actually come towards you and give you a bit of space.

Massive Ornstein was a bit of a pain - the second time I died, it was because of that one where he hits you and then on the second swipe it lifts you into the air.

For the most part though, his increased size actually makes him easier. He became a bit like a Bloodborne enemy and it was fairly easy to get behind him or under his legs. Actually, I won in a bit of a cheap way, as I rolled right between his legs and managed to expend a full stamina bar of 2h attacks on to his crotch and he just sort of swiveled on the spot trying to get at me. His ground pound was fairly easy to exploit as long as you didn't get greedy.

Saying that, I think I am somewhat overlevelled (level 80) so I don't think I got the same torturous experience many got by doing it a few levels lower. Wonder what they are like in NG+. Will need to kill Smough last next time.
User avatar
IAmTheSaladMan
Member
Joined in 2011
Location: Sunderland

PostRe: Dark Souls: Prepare to cry
by IAmTheSaladMan » Mon Feb 13, 2017 4:18 pm

I didn't find NG+ or beyond that much different from my first time through the game. The only boss I feel got a significant increase in difficulty is Four Kings who I found became nigh impossible to beat without certain Pyromancies.
Image
User avatar
<]:^D
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by <]:^D » Tue Feb 14, 2017 12:30 pm

4kings is like the anti-dark souls boss, as its much harder to tank hits and rely on cautious play as those bastards keep multiplying. it becomes trivial once your dps is above a certain level. has great potential (dat void arena :datass: ) but ruined by the mechanics i feel.
Image
User avatar
IAmTheSaladMan
Member
Joined in 2011
Location: Sunderland

PostRe: Dark Souls: Prepare to cry
by IAmTheSaladMan » Tue Feb 14, 2017 12:50 pm

The only way I could kill them in later playthroughs was to use Power Within, spam 2 handed attacks and heal whenever I got an opening. Witch Beatrice is canny handy first time through but she is useless on NG+ and beyond.
Image
User avatar
Mafro
Moderator
Joined in 2008
AKA: DAT MAF
Contact:

PostRe: Dark Souls: Prepare to cry
by Mafro » Mon Feb 20, 2017 12:52 pm

HSH28 wrote:Assmung you ever get one that is.

Blog | Twitter
User avatar
Parksey
Moderator
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Parksey » Mon Feb 20, 2017 2:59 pm

Guess which idiot took off that Artorias ring in the Abyss, when the Four Kings had less than a quarter of their health bar left. I thought once I was doing there I'd be fine and unneeded some extra stamina...

Fortunately managed to beat them, which is a relief as there's no bonfire down there. They weren't actually that hard if you wail on them in heavy armour.

Think I might be over-leveled due to being ultra cautious at times. Managed to take out Pinwheel in three regular hits. What a wuss.
User avatar
Green Gecko
Director
Joined in 2008
Location: Sussex
Contact:

PostRe: Dark Souls: Prepare to cry
by Green Gecko » Wed Feb 22, 2017 12:07 am

That happened to me too with Pinwheel, I don't think AL is going to be as hard as people make out. I went in weird directions for quite a while. I think I have 80hrs on the game (maybe even 100) and stopped playing at AL. Must remember to get back into it..
Support GRcade | t: @GRcade | FB: GRcadeUK | YT: GRcadeVideo | Twitch: GRcadeUK
User avatar
Parksey
Moderator
Joined in 2008

PostDark Souls: Prepare to cry
by Parksey » Wed Feb 22, 2017 1:44 am

I must admit, this second half of the game isn't as good as the first (I think that's the general opinion as well).

The first half is in this open, interconnected world, where you loop back on yourself many times over and generally don't really know which is the "right" way to go.

The second half, whilst you're giving four places to do in an order, the level progression is generally just a linear path from a center point outwards, generally to a big boss and dead end.

I did New Londo and got to the Abyss, which is a boss and a dead end.

Then the doing the Catacombs and Tomb of the Giants which I know is probably going to be a boss (Nito) and a dead end.

Same with Lost Izalith as I've done quite a lot of that too and presume there's that Witch boss at the end

It's still good, but it's now a lot more like other games in structure and a fairly straightforward "collect X amounts of this" to open the final boss. Like in Zelda where you always need to get parts of a pendant/mirror or from five or six dungeon bosses to open the final encounter.

Probably doesn't help that I am about 60 hours in and, having thoroughly explored the early game, now a little overlevelled. So the sense of danger and peril has diminished a bit.
User avatar
Brerlappin
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Brerlappin » Wed Feb 22, 2017 11:50 am

Parksey wrote:
Probably doesn't help that I am about 60 hours in and, having thoroughly explored the early game, now a little overlevelled. So the sense of danger and peril has diminished a bit.


Artorias of the abyss, Black Dragon Kalameet and Manus all send their regards.

Get the DLC and prepare to gooseberry fool yourself.

Return to “Games”

Who is online

Users browsing this forum: Albear, Crimson, Frank, jiggles, Tafdolphin, Trelliz, Yahoo [Bot] and 34 guests