Dark Souls: Prepare to cry

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Christopher
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PostDark Souls: Prepare to cry
by Christopher » Thu Sep 16, 2010 8:29 am

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From Software’s announced a brand new PS3 exclusive from the dev team behind Demon’s Souls, known as Project Dark.Not much is known of it, other then it’s being aimed at fans of the former, with it being a “dark fantasy” title.The game was shown at Sony’s TGS press conference this morning, but the internet stream was blacked out during the presentation.If this is a spiritual sequel to Demon’s Souls, expect this to be strawberry floated up difficult.Project Dark releases next year in Japan for PS3

http://www.vg247.com/2010/09/16/demons-souls-devs-announce-project-dark-at-tgs/

HYPE, HYPE, HYPE :mrgreen:

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Garth
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PostRe: Sony/From Software announces Project Dark
by Garth » Thu Sep 16, 2010 8:34 am

It's coming to 360 too:
http://www.fromsoftware.jp/game/projectdark/

Might just be PS3 exclusive in Japan.

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Christopher
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PostRe: From Software announces Project Dark PS3/360
by Christopher » Thu Sep 16, 2010 8:37 am

Good stuff, deserves as big an audience as it can get.

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Saint of Killers
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PostRe: From Software announces Project Dark PS3/360
by Saint of Killers » Thu Sep 16, 2010 10:44 am

I'm pumped for this and I haven't even played Demon's Souls yet!

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PostRe: From Software announces Project Dark PS3/360
by T9Flake » Thu Sep 16, 2010 10:45 am

Spiritual sequel to Demons Souls?

Count me in.

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PostRe: From Software announces Project Dark PS3/360
by PCCD » Thu Sep 16, 2010 1:34 pm

Why not just call it Demon's Souls 2?

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Christopher
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PostRe: From Software announces Project Dark PS3/360
by Christopher » Thu Sep 16, 2010 1:34 pm

PCCD wrote:Why not just call it Demon's Souls 2?


Sony owns the Demon's Souls license.

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PostRe: From Software announces Project Dark PS3/360
by jiggles » Thu Sep 16, 2010 1:36 pm

I hope they don't gimp the online due to Xbox Live.

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PostRe: From Software announces Project Dark PS3/360
by Christopher » Thu Sep 16, 2010 1:36 pm

pyxl-8 wrote:I hope they don't gimp the online due to Xbox Live.


Damn those 4gbs of flash :lol:

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PostRe: From Software announces Project Dark PS3/360
by jiggles » Thu Sep 16, 2010 1:38 pm

No, I mean taking out the whole online singleplayer mechanic because people on Silver couldn't use it.

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PostRe: From Software announces Project Dark PS3/360
by Christopher » Thu Sep 16, 2010 1:39 pm

pyxl-8 wrote:No, I mean taking out the whole online singleplayer mechanic because people on Silver couldn't use it.


Oh yeah, gooseberry fool.

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PostRe: From Software announces Project Dark PS3/360
by Skullfire » Thu Sep 16, 2010 2:13 pm

pyxl-8 wrote:No, I mean taking out the whole online singleplayer mechanic because people on Silver couldn't use it.

I'm not familiar with Demon Souls; although heard a lot of good about it. How does this online single-player work?

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PostRe: From Software announces Project Dark PS3/360
by jiggles » Thu Sep 16, 2010 2:32 pm

Skullfire wrote:
pyxl-8 wrote:No, I mean taking out the whole online singleplayer mechanic because people on Silver couldn't use it.

I'm not familiar with Demon Souls; although heard a lot of good about it. How does this online single-player work?


Basically, the whole game is an online game, even when you're playing alone. You can see the ghosts of other players at your skill level run around, fight and whatnot. You can also see where they all died, how they died, and any tips they left you. That alone is a significant part of the game, but not nearly as much as the fact that at any time in any level, any other player can invade your world and try to kill you. And, in one of the stages, the end boss is played by another random player. Also, if you're struggling at a particular bit, can summon another random player to assist you, but you will only be able to interact with them on a level that you can interact with typical friendly AI (which is what they are supposed to be, just being controlled by a stranger).

I mean, if they have a similar system in place for this, they could just treat silver members like PS3 players of Demon's Souls with no internet connection, and it'll all be gravy. I just hope they don't start cutting some stuff to make it a more consistent experience for everyone with an online 360. There might also be a clash between encouraging players to actively strawberry float up other people's game and Live's rep system, I suppose.

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PostRe: From Software announces Project Dark PS3/360
by Razilez » Thu Sep 16, 2010 4:06 pm

Game of the Generation getting a spiritual successor?

CHYEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! :mrgreen: :wub:

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PostRe: From Software announces Project Dark PS3/360
by Beans » Thu Sep 16, 2010 4:10 pm

What this all about? :shifty:

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Garth
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PostRe: From Software announces Project Dark PS3/360
by Garth » Thu Sep 16, 2010 4:18 pm

pyxl-8 wrote:Basically, the whole game is an online game, even when you're playing alone. You can see the ghosts of other players at your skill level run around, fight and whatnot. You can also see where they all died, how they died, and any tips they left you. That alone is a significant part of the game, but not nearly as much as the fact that at any time in any level, any other player can invade your world and try to kill you. And, in one of the stages, the end boss is played by another random player. Also, if you're struggling at a particular bit, can summon another random player to assist you, but you will only be able to interact with them on a level that you can interact with typical friendly AI (which is what they are supposed to be, just being controlled by a stranger).

I mean, if they have a similar system in place for this, they could just treat silver members like PS3 players of Demon's Souls with no internet connection, and it'll all be gravy. I just hope they don't start cutting some stuff to make it a more consistent experience for everyone with an online 360. There might also be a clash between encouraging players to actively strawberry float up other people's game and Live's rep system, I suppose.


Fable II's Orbs worked in a similar way. Orbs were representations of other players moving around in their game (set to people from your friends list or randomers) - you could trade stuff with them and voice chat within a certain radius, and invite them to join your game. You could see player gamer pictures inside the Orbs too :)


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PostRe: From Software announces Project Dark PS3/360
by Mafro » Thu Sep 16, 2010 4:29 pm

Those orbs in Fable 2 were unintentionally hilarious. All the ones flowing about with a Cole Train gamerpic :lol:

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Christopher
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PostRe: From Software announces Project Dark PS3/360
by Christopher » Thu Sep 16, 2010 4:45 pm

Garth wrote:
pyxl-8 wrote:Basically, the whole game is an online game, even when you're playing alone. You can see the ghosts of other players at your skill level run around, fight and whatnot. You can also see where they all died, how they died, and any tips they left you. That alone is a significant part of the game, but not nearly as much as the fact that at any time in any level, any other player can invade your world and try to kill you. And, in one of the stages, the end boss is played by another random player. Also, if you're struggling at a particular bit, can summon another random player to assist you, but you will only be able to interact with them on a level that you can interact with typical friendly AI (which is what they are supposed to be, just being controlled by a stranger).

I mean, if they have a similar system in place for this, they could just treat silver members like PS3 players of Demon's Souls with no internet connection, and it'll all be gravy. I just hope they don't start cutting some stuff to make it a more consistent experience for everyone with an online 360. There might also be a clash between encouraging players to actively strawberry float up other people's game and Live's rep system, I suppose.


Fable II's Orbs worked in a similar way. Orbs were representations of other players moving around in their game (set to people from your friends list or randomers) - you could trade stuff with them and voice chat within a certain radius, and invite them to join your game. You could see player gamer pictures inside the Orbs too :)



Did this work for Silver users?

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Garth
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PostRe: From Software announces Project Dark PS3/360
by Garth » Thu Sep 16, 2010 4:55 pm

I've no idea. It didn't stop it being a feature in the game in any case :)

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Christopher
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PostRe: From Software announces Project Dark PS3/360
by Christopher » Thu Sep 16, 2010 4:57 pm

Garth wrote:I've no idea. It didn't stop it being a feature in the game in any case :)


Indeed. But if I were to recommend Demon's Souls to someone without the internet I would say no, it really isn't the same game.


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