Dark Souls: Prepare to cry

Anything to do with games at all.
User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Dark Souls: Prepare to cry
by Victor Mildew » Wed May 28, 2014 10:37 pm

I think the general rule is to hold on to boss souls no matter what. Behind that sealed door is a place where you can do soul farming so you can easily rack them up that way.

I had a few boss souls I was tempted to use but thank Christ I didn't as I would have probably hit a proper game over difficulty wise.

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Tragic Magic
Member
Joined in 2008
Location: Leicester
Contact:

PostRe: Dark Souls: Prepare to cry
by Tragic Magic » Wed May 28, 2014 10:38 pm

Ad7 » Wed May 28, 2014 10:37 pm wrote:I think the general rule is to hold on to boss souls no matter what. Behind that sealed door is a place where you can do soul farming so you can easily rack them up that way.

I had a few boss souls I was tempted to use but thank Christ I didn't as I would have probably hit a proper game over difficulty wise.


I assume that there's another use for them later on then? I think that the Moonlight Butterfly is the only boss that has dropped a unique soul so far.

User avatar
Cumberdanes
Member
Joined in 2011
Location: Sunderland

PostRe: Dark Souls: Prepare to cry
by Cumberdanes » Wed May 28, 2014 10:42 pm

Most major bosses drop a unique soul which can be turned into weapons and such once you reach a certain point in the game.

Embers can only be given to specific blacksmiths so you can't really mess that up.

Image
User avatar
Dad.
Member
Joined in 2013

PostRe: Dark Souls: Prepare to cry
by Dad. » Thu May 29, 2014 12:04 am

Tragic, overall it's not worth consuming the soul as it's the least valuable boss soul in the game. Killing just one of the guys in the crest door area next to moonlight butterfly will net you more souls than it can. At the Anor Blacksmith, from a range of +10 shield/weapons, you can turn it into either:

The crystal ring shield (highest magic defence of any shield, but crap physical defence, and low stability, so for a mere 10% less magical defence, the Crest shield - you get on return to undead asylum - has 100% physical defence and more stability)

or

The Moonlight butterfly horn (magic damage spear with excellent range, good for pvp with an intelligence build, but no great shakes for pve or offline play).

User avatar
Dual
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Dual » Thu May 29, 2014 8:17 am

As a general rule don't consume boss souls.

User avatar
Tragic Magic
Member
Joined in 2008
Location: Leicester
Contact:

PostRe: Dark Souls: Prepare to cry
by Tragic Magic » Thu May 29, 2014 12:47 pm

Cool, thanks guys

User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Dark Souls: Prepare to cry
by Victor Mildew » Thu May 29, 2014 1:06 pm

Be wary of liar

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Super Dragon 64 » Thu May 29, 2014 1:13 pm

Try jumping.

Image
User avatar
Tragic Magic
Member
Joined in 2008
Location: Leicester
Contact:

PostRe: Dark Souls: Prepare to cry
by Tragic Magic » Thu May 29, 2014 7:27 pm

Ooh, just made some decent process. Got a drake sword from that dragon tail, found the stone armour and had a go at killing the great wolf. It definitely seems doable for me but unfortunately he caught me with two spinning attacks and I died. Also annoyed that I spent humanity to reverse hollowing, only to get double teamed by an intruder and one of those dudes behind the Darkroot crest door. But hey ho, that's Dark Souls for you. Might try to kill that wolf again later.

Also, if I equip all of the stone armour, my dude obviously walks incredibly slowly. So I swapped the legs back to my red dress thing and he now seems to move as normal. Obviously the stone armour isn't as good at defending from magic, poison, etc but is there any other hidden downside to it? It's a shame it looks shite though. I liked my spangly coin thing.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Super Dragon 64 » Thu May 29, 2014 7:32 pm

Surely by this stage in the game the Drake Sword is useless to you.

Image
User avatar
Squinty
Member
Joined in 2009
Location: Norn Oirland

PostRe: Dark Souls: Prepare to cry
by Squinty » Thu May 29, 2014 7:46 pm

I didn't even about the Drake Sword when I did my playthrough. Sounds like that was good thing.

I guess you can kill that dragon? I tried, but he wrecked my gooseberry fool.

User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Dark Souls: Prepare to cry
by Victor Mildew » Thu May 29, 2014 7:50 pm

I got the drake sword early on because a mate told me about it, but I didn't like it so stuck with my Zweihander :datass:

I think the one and only time I used it was on quelaag.

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Tragic Magic
Member
Joined in 2008
Location: Leicester
Contact:

PostRe: Dark Souls: Prepare to cry
by Tragic Magic » Thu May 29, 2014 8:12 pm

Dark Dragon 64 » Thu May 29, 2014 7:32 pm wrote:Surely by this stage in the game the Drake Sword is useless to you.


I dunno it seems quite powerful to me and that double handed quake thing seems like it may come in use. It does more damage than my upgraded zweihander and it uses up less stamina.

User avatar
jiggles
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by jiggles » Thu May 29, 2014 9:35 pm

I'm losing patience with this. I was looking forward to get back to it all day and move forward, and over an hour goes by with no progress.

I haven't had much free time at all this past week, and doing the same snippet of a game over and over until I can do it with no mistakes isn't how I want to spend the little free time I do have. It's just no fun anymore.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Super Dragon 64 » Thu May 29, 2014 9:36 pm

Where are you? Also, I agree with you which is why I mainly play Souls games on the weekends.

Image
User avatar
Green Gecko
Treasurer
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Green Gecko » Thu May 29, 2014 9:52 pm

I eb in and out of Dark souls with others games, when I feel like having a go at a meaty challenge..

Tragic, you need Havals ring to increase max equipment load and realistically use the stone armour.

And the drake sword is useful early game, but it scales with no stats, and isn't as powerful as upgraded and scaled weapons. I moved onto Black Knight Sword as soon as I could wield it well.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
_________________________________________

❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE
User avatar
Cumberdanes
Member
Joined in 2011
Location: Sunderland

PostDark Souls: Prepare to cry
by Cumberdanes » Thu May 29, 2014 9:53 pm

The Drakesword is a bit of a cheat code if you get it early but eventually it effectively becomes useless. It doesn't scale with any stats so no matter how high you make your STR and DEX once you level it to +5 it stops doing any more damage.

EDIT: Black Knight's Sword served me well through multiple playthroughs on the same file.

Last edited by Cumberdanes on Thu May 29, 2014 9:56 pm, edited 2 times in total.
Image
User avatar
jiggles
Member
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by jiggles » Thu May 29, 2014 9:54 pm

Dark Dragon 64 » Thu May 29, 2014 9:36 pm wrote:Where are you? Also, I agree with you which is why I mainly play Souls games on the weekends.


At the start of Sen's Fortress. My very first venture in was super slow and super cautious. It turns out I actually got all the way up to the bonfire (killed by a giant firebomb I had no way of telling was coming), but just didn't realise it. Since then, I haven't been able to get nearly as far. Enemy behaviour is different from that first run too.

All the trial-and-error traps and running jumps feel like they've thrown all the fairness out the window for the sake of making it extra difficult. Simply doesn't feel as well designed as the rest of the game. The whole area is just a pain in the dick, and I wish I was back in Blighttown.

User avatar
Mogster
Member ♥
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Mogster » Thu May 29, 2014 9:58 pm

Every single trap there is either telegraphed (pressure plates, massive swinging blades), or avoidable if you're quick on a first attempt. Once you've seen everything once you know what to expect anyway. I don't remember having to do any running jumps, but then my memory is terrible. It was certainly a lot easier than Blighttown!

I'm Let's Playing my way through the Tomb Raider series: https://www.youtube.com/c/JevanMoss
User avatar
Green Gecko
Treasurer
Joined in 2008

PostRe: Dark Souls: Prepare to cry
by Green Gecko » Thu May 29, 2014 10:02 pm

The whole area is totally predictable using triggers...

"It should be common sense to just accept the message Nintendo are sending out through their actions."
_________________________________________

❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE

Return to “Games”

Who is online

Users browsing this forum: floydfreak, speedboatchase, Spindash, Yoshimi and 240 guests