Twinkle Winckle Christmas Star wrote:1.Analogue movement is largely irrelevant since you want to be moving as fast as possible, and modifier keys are available. Alternatively hold a wii nunchuck in your left hand.
2. My chair has elbow rests, and mousepads with wrist rests are available. Not to mention increasing sensitivity of the mouse.
3. I can hit R without moving my hand's position from WASD at all, I have to move my index finger no more than a centimetre.
Truth be told I guess these are down to personal preference. PC gaming has always been dominated by need for speed in an FPS (Quake etc) where a pixels difference in aiming can be the difference between life and death whereas console FPS's tend to play at a slower pace due to slower controls. No-one has really tried to make a Quake-style twitch deathmatch game for the Wii yet (bar Water Warfare).