Splatoon 2 [Switch]

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ITSMILNER
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PostRe: Splatoon 2 [Switch]
by ITSMILNER » Sun Feb 12, 2017 8:17 pm

Green Gecko wrote:They've only said all the subweapons are new. I bet they will include some of the original weapons, actually I'm pretty sure they've confirmed at least a few.


Cool, I hope they bring back the original maps as well, put as much of the original content in as possible

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PostRe: Splatoon 2 [Switch]
by Green Gecko » Sun Feb 12, 2017 8:37 pm

I kind of think that won't do that, so that it feels fresh and justifies a sequel. What I think they'll do is do them as dlc after being balanced for the new weapons and people start to miss the old ones. They have said this game will again have 12 months of free dlc.

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ITSMILNER
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PostRe: Splatoon 2 [Switch]
by ITSMILNER » Sun Feb 12, 2017 8:50 pm

Green Gecko wrote:I kind of think that won't do that, so that it feels fresh and justifies a sequel. What I think they'll do is do them as dlc after being balanced for the new weapons and people start to miss the old ones. They have said this game will again have 12 months of free dlc.


That's good to hear, hopefully it will be fully loaded at launch rather than missing modes like last time

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PostRe: Splatoon 2 [Switch]
by Green Gecko » Sun Feb 12, 2017 8:53 pm

I think that might be the reason for it not launching right away, as for that reason a lot of people seemed to pass on it last time (as it stands is a bloody awesome package for the 20 quid I paid). They've featured a few game modes so hopefully they'll be there at launch. :)

I'm guessing you'll again have to reach level 10 to play ranked though, as it really is infuriating playing with people that can't even do the controls on your team. It's really easy for a team to be let down by a dumb decision like going awol at a critical moment in Rainmaker for example (like on the opposite side of the map, painting ink to charge special etc). My main concern is people making less use of the map to make tactical advances or retreats, or squid jumping to opportunistic spaces.

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ITSMILNER
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PostRe: Splatoon 2 [Switch]
by ITSMILNER » Sun Feb 12, 2017 8:57 pm

Green Gecko wrote:I think that might be the reason for it not launching right away, as for that reason a lot of people seemed to pass on it last time (as it stands is a bloody awesome package for the 20 quid I paid). They've featured a few game modes so hopefully they'll be there at launch. :)


Have they shown anything of the single player? The first one showed potential that they could make something great

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PostRe: Splatoon 2 [Switch]
by Green Gecko » Sun Feb 12, 2017 9:05 pm

Not yet no.

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PostRe: Splatoon 2 [Switch]
by AndyXL » Sun Feb 12, 2017 9:10 pm

Quick question about Splatoon 1 - does it have a decent single player mode, or is this game only about the multi-player?

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ITSMILNER
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PostRe: Splatoon 2 [Switch]
by ITSMILNER » Sun Feb 12, 2017 9:29 pm

AXL wrote:Quick question about Splatoon 1 - does it have a decent single player mode, or is this game only about the multi-player?


It was decent enough but it was really about the multiplayer, I'm hoping the sequel improves upon the ideas from the original.

It did have a cool final boss though

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Super Dragon 64
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PostRe: Splatoon 2 [Switch]
by Super Dragon 64 » Sun Feb 12, 2017 9:38 pm

The single player in Splatoon 1 is fantastic. The only possible criticism is that it's not huge but it's so enjoyable that it's hard not to recommend it.

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the eponymous bollock
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PostRe: Splatoon 2 [Switch]
by the eponymous bollock » Sun Feb 12, 2017 10:21 pm

[quote="Super Dragon 64"]The only possible criticism[/quote]
:lol:

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PostRe: Splatoon 2 [Switch]
by OrangeRKN » Mon Feb 13, 2017 9:36 am

Splatoon's singleplayer is good and follows the Nintendo formula of constantly throwing new stuff at you so it never gets tired, but it only steps up to truly great for the final boss - which is on another level to everything that comes before it.

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PostRe: Splatoon 2 [Switch]
by AndyXL » Mon Feb 13, 2017 9:42 am

Ah, good to hear that Splatoon's single player is worth while.

I'll have to give it a go. Splatoon is another one of those Wii U games that I bought but never really played, apart from a quick few multiplayer matches.

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Cheeky Devlin
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PostRe: Splatoon 2 [Switch]
by Cheeky Devlin » Thu Mar 16, 2017 3:26 pm

Global Testfire is available to download now from the Switch eShop.

http://www.eurogamer.net/articles/2017- ... itch-eshop

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ITSMILNER
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PostRe: Splatoon 2 [Switch]
by ITSMILNER » Wed Mar 22, 2017 7:22 am

Global test fire this weekend, we should get a list together of everyone who will he playing and what times they will he available (if you can play with friends that is)


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Lazy Fair
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PostRe: Splatoon 2 [Switch]
by Lazy Fair » Wed Mar 22, 2017 7:07 pm

I'm really looking forward to this. I always felt I never played splatoon as much as I wanted to, the lack of ability to play in handheld mode was the main issue for me.

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Lagamorph
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PostRe: Splatoon 2 [Switch]
by Lagamorph » Wed Mar 22, 2017 7:13 pm

When does the testfire end? Is it only live on Saturday and Sunday? I'm working all day both days and will have zero chance to play, so hoping it's running on Monday as well.

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PostRe: Splatoon 2 [Switch]
by Mafro » Wed Mar 22, 2017 7:14 pm

Lagamorph wrote:When does the testfire end? Is it only live on Saturday and Sunday? I'm working all day both days and will have zero chance to play, so hoping it's running on Monday as well.

Here’s the full timetable:

Friday 24th March
19:00 - 19:59 GMT

Saturday 25th March
03:00 - 03:59 GMT
11:00 - 11:59 GMT
19:00 - 19:59 GMT

Sunday 26th March
04:00 - 04:59 BST
12:00 - 12:59 BST

Don’t forget to change the clocks on the Sunday morning. Summer time is coming!

https://www.nintendo.co.uk/News/2017/Fe ... 91111.html

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Lagamorph
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PostRe: Splatoon 2 [Switch]
by Lagamorph » Wed Mar 22, 2017 7:40 pm

Arse :(

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Cheeky Devlin
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PostRe: Splatoon 2 [Switch]
by Cheeky Devlin » Thu Mar 23, 2017 2:18 pm

I'm away most of the weekend and doubt I'll be back in time for the Sunday afternoon one. :cry:

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PostRe: Splatoon 2 [Switch]
by Qikz » Thu Mar 23, 2017 2:29 pm

I'll be there all three days for at least one :toot:

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