Starfield (XSX|S/PC/xCloud) - Next Update on 15th May inc 60FPS mode for Series X etc.

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Jenuall
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PostRe: Starfield (XSX|S/PC/xCloud) - FSR3 added to PC version.
by Jenuall » Fri Mar 01, 2024 6:20 pm

Just let it die! :lol:

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Robbo-92
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PostRe: Starfield (XSX|S/PC/xCloud) - FSR3 added to PC version.
by Robbo-92 » Fri Mar 01, 2024 6:42 pm

Definitely don't see this having the legs that Skyrim has had, although with how this turned out, it has made me worried for The Elder Scrolls 6 though, even though we're probably another 3-4 years away from that releasing.

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PostRe: Starfield (XSX|S/PC/xCloud) - FSR3 added to PC version.
by Monkey Man » Mon Mar 04, 2024 7:30 am

Starfield's Steam account has just had an "unknown app" added to the DLC section

According to SteamDB, Starfield's Steam listing was recently updated, adding an "unknown app" to the Steam backend that's widely speculated to be the Shattered Space DLC.

Whilst there's been no formal word that the new content – which was bundled in with premium editions of the game – is coming any time soon, similar "unknown apps" were added to prior Bethesda games like Fallout 4, which later turned out to be expansions like Nuka-World and Valut-tec Workshop.

https://www.eurogamer.net/starfields-st ... lc-section

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PostRe: Starfield (XSX|S/PC/xCloud) - FSR3 added to PC version.
by Tomous » Mon Mar 04, 2024 9:04 am

Robbo-92 wrote:Definitely don't see this having the legs that Skyrim has had, although with how this turned out, it has made me worried for The Elder Scrolls 6 though, even though we're probably another 3-4 years away from that releasing.


Zero chance this has Skyrim legs.

Although what does to be fair :slol:

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PostRe: Starfield (XSX|S/PC/xCloud) - Shattered Space announcement soon?
by Xeno » Mon Mar 04, 2024 9:42 am

Is the DLC going to fix some really dated of the gameplay mechanics or compound them?

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Monkey Man
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PostRe: Starfield (XSX|S/PC/xCloud) - Shattered Space announcement soon?
by Monkey Man » Wed Mar 06, 2024 7:52 pm

STARFIELD UPDATE 1.10.30 - MARCH 6, 2024 [BETA]

SAY CHEESE! Our latest update brings new ways to show off your modeling skills in space with the addition of new poses and expressions for you and your companions. We excitedly await more showing off of your photography!

We also understand that digipicks are precious, so we’ve made an adjustment that allows you to Undo without the penalty cost of a digipick during the Security mini-game.

Not without fixes, we also have a multitude of fixes to quests, graphics, gameplay, and more.

Take a look at the full list below for all the details on what’s in this update.

As always, we appreciate your feedback and attention to providing us details on issues you encounter. Keep ’em coming!

(PLEASE NOTE: This update is currently in Steam Beta before going live for all players. We don’t anticipate much to change from this update but will let you know when it’s available and any adjustments we make to the notes below. Thank you!)

FEATURES

PHOTOMODE: Added the ability to set Expressions and Poses on player and companions in Photomode.
SCANNER: You can now open doors and harvest with the scanner opened.
Setting course on an inactive quest will now make it the active quest.
Added support for adjusting FOV when using 3rd Person Ship view.
Added an Anisotropic filtering quality slider (PC).
Removed the digipick cost for using Undo during the Security mini-game.
Added an autosave when fast travelling from a planet's surface to orbit.
Updated the Ship UI to perform more smoothly at higher framerates.

Full list of over 500 fixes - https://bethesda.net/en/game/starfield/ ... -2024-beta

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PostRe: Starfield (XSX|S/PC/xCloud) - Shattered Space announcement soon?
by jawa_ » Tue Mar 19, 2024 6:28 pm

Starfield Update 1.10.31 is available now on Xbox and PC.

Updates include:

PHOTOMODE: Added the ability to set Expressions and Poses on player and companions in Photomode.

SCANNER: You can now open doors and harvest with the scanner opened.

Setting course on an inactive quest will now make it the active quest.

Added support for adjusting FOV when using 3rd Person Ship view.

Added an Anisotropic filtering quality slider (PC).

Removed the digipick cost for using Undo during the Security mini-game.

Added an autosave when fast travelling from a planet's surface to orbit.

Updated the Ship UI to perform more smoothly at higher framerates.
Source: Pure Xbox

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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Monkey Man » Mon Apr 29, 2024 9:13 pm

twitter.com/klobrille/status/1785034091613581678



Shattered Space coming later this year i.e “Fall”

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Peter Crisp
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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Peter Crisp » Wed May 01, 2024 1:20 pm

I only played this for about an hour so know pretty much nothing.

Are mods available on console and can I build a town in the same style as Fallout 4?
That's all I want to do.

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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Photek » Wed May 01, 2024 1:21 pm

Peter Crisp wrote:I only played this for about an hour so know pretty much nothing.

Are mods available on console and can I build a town in the same style as Fallout 4?
That's all I want to do.


Mods are on console (when they launch the creation kit) and you can make your own ship and your own base.

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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Victor Mildew » Wed May 01, 2024 1:33 pm

Peter Crisp wrote:I only played this for about an hour so know pretty much nothing.

Are mods available on console and can I build a town in the same style as Fallout 4?
That's all I want to do.


Thats more than most people managed to play it for.

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Jenuall
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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Jenuall » Wed May 01, 2024 1:54 pm

Only an hour? Probably still haven't got out of the first menus yet then

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Victor Mildew
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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Victor Mildew » Wed May 01, 2024 1:55 pm

Before anyone gets all upset, I played it for 60 odd hours before I stopped.

Hexx wrote:Ad7 is older and balder than I thought.
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Photek
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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Photek » Wed May 01, 2024 2:01 pm

I'm waiting for the 60fps mode, I've about 50hrs in it and really enjoyed it but going to Skyrim and Fallout 3 then back was a mistake cos the 30 was bad.

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aayl1
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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by aayl1 » Wed May 01, 2024 2:20 pm

Photek wrote:
Peter Crisp wrote:I only played this for about an hour so know pretty much nothing.

Are mods available on console and can I build a town in the same style as Fallout 4?
That's all I want to do.


Mods are on console (when they launch the creation kit) and you can make your own ship and your own base.


Mods are not on console now.

You can make your own base but it is entirely pointless and very basic right now. Even when they flesh it out it will likely be pointless still because (mechanics around game completion) it will delete your base when you finish the game.

Ship building is ever so slightly better, but very very clunky and also (you guessed it!) pointless.

You have a very "Daily Mail Headline" answer to Peter there, Photek.

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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Photek » Wed May 01, 2024 2:58 pm

aayl1 wrote:
Photek wrote:
Peter Crisp wrote:I only played this for about an hour so know pretty much nothing.

Are mods available on console and can I build a town in the same style as Fallout 4?
That's all I want to do.


Mods are on console (when they launch the creation kit) and you can make your own ship and your own base.


Mods are not on console now.

You can make your own base but it is entirely pointless and very basic right now. Even when they flesh it out it will likely be pointless still because (mechanics around game completion) it will delete your base when you finish the game.

Ship building is ever so slightly better, but very very clunky and also (you guessed it!) pointless.

You have a very "Daily Mail Headline" answer to Peter there, Photek.

?

Todd Howard literally said yesterday that Xbox will have full mod support!?

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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Jenuall » Wed May 01, 2024 3:27 pm

Community notes coming down hard

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PostRe: Starfield (XSX|S/PC/xCloud) - Update 1.10.31 is available now on Xbox and PC.
by Monkey Man » Wed May 01, 2024 4:35 pm



Out 15th May.
40fps and 60fps modes for Series X
Creation kit at beta testers now
Land vehicle coming later
New difficulty options
More detailed surface maps
More ship customization

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Photek
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PostRe: Starfield (XSX|S/PC/xCloud) - Next Update on 15th May inc 60FPS mode for Series X etc.
by Photek » Wed May 01, 2024 4:47 pm

60fps as I predicted! Suck it Aaron! :wub:

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PostRe: Starfield (XSX|S/PC/xCloud) - Next Update on 15th May inc 60FPS mode for Series X etc.
by Monkey Man » Wed May 01, 2024 5:00 pm



UPDATED SURFACE MAPS

Community feedback is a huge source of inspiration for the team at Bethesda Game Studios, and one of the most requested features has been more detailed surface maps, and the latest update delivers. These improved maps replace surface dots with terrain markings, which, combined with actually seeing the points of interest on the map, makes it much easier to see where you are and what’s around you.

Additionally, new markers have been added in the major cities to show the locations of vendors and each of these markers acts as a fast travel point, so you’ll be able to head straight there quickly and easily from your Scanner or the surface map.




NEW GAMEPLAY OPTIONS

The new update also introduces a host of new gameplay options, including the ability to increase vendor credits and carry capacity or access your ship cargo from anywhere through your player inventory. You can also play around with some survival features, like the effects of food and your environmental hazards. Of course, there are also some new combat settings, so you could make space combat harder and run-and-gun combat easier if you want to. And if you’re looking for a bigger challenge, there’s now a new Extreme difficulty above Very Hard. These settings can be tuned to allow you to focus on the style of gameplay you enjoy the most. Depending on how you balance them out, you might even get some bonus experience.




NEW SHIP INTERIOR CUSTOMIZATION TOOLS

In Starfield, your ship is your home. The latest update takes that to a new level by expanding the amount of interior customization you can do in your ship. The system is now very similar to how you decorate your outposts. The update also includes new completely empty hab modules, allowing you to start your decorating from scratch. This also lets you play around with your ship’s layout with more openings available for doorways.




XBOX SERIES X DISPLAY SETTINGS

We’ve heard from many that you’d like to have more control over the graphic fidelity and performance on Xbox, similar to how PC players can customize their experience. We’re now enabling that on Xbox Series X with a few options that you can use to find the best fit for your playstyle and display.

For each of these, we highly recommend a Variable Refresh Rate (VRR) Display running at 120hz, and to verify your Xbox is setup to use it. If you have it set up this way, Starfield will now default to a frame rate target of 40, while keeping the priority for full visuals.

Frame Rate Target: You can now choose between 30, 40, 60 or an Uncapped frame rate on VRR displays. If you do not have a VRR display running 120hz, you will still be able to select from 30 or 60. Screen tearing may occur at times when selecting 60 on a non-VRR display.

Prioritize: You can now prioritize between Visuals and Performance while trying to maintain the frame rate target. If you’re choosing a frame rate target of 60 or above, we recommend changing this to Performance. Prioritizing Visuals keeps the highest resolution while maintaining full detail for special effects, lighting, and crowds. Prioritizing Performance lowers internal resolution and detail for special effects, lighting, and crowds. Both modes may adjust internal resolution dynamically when scenes or action get heavier as well. When switching between modes, you will see the lighting change briefly as the system catches up to the new mode.




NEW GAME PLUS TRAIT RESPECCING

Replayability is huge in Bethesda Game Studios games, and in Starfield the universe opens up even more with New Game Plus. Now, after you enter the Unity, you’ll have the option to change both your appearance and your Traits. It’s another way for you to choose who you want to be in your new universe.




QUALITY OF LIFE IMPROVEMENTS

In addition to the major features coming in this update, there are also a ton of quality-of-life improvements like the ability to toggle the dialogue camera off. Now you’ll be able to watch scenes play out from your chosen perspective. There are also new tabs in your Container and Barter menus, making it easier to see where you’re navigating to when quickly cycling through the menus.


THE FUTURE OF STARFIELD

The team isn’t slowing down with this update. There are some major features on the horizon, including a land vehicle for speedier planetary exploration, official mod support for Starfield, and the massive Shattered Space expansion. Stay tuned in the coming months for more news on these!

https://bethesda.net/en/game/starfield/ ... highlights

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