Incredible. Of course there will a major hardware revision at some point, but that could be a year or two away. The main thing it definitely needs is an increase in screen resolution, because the screen door effect is the one thing that lets it down. Most of the time I can forget it's there (in a racing game for example because you're so focused) but in elite and you have to read a lot, you really notice it. I hope one day when pixel density increases, the screen part of the headset can be upgraded.
I bought space pirate trainer yesterday, heard good things about it and it's on sale.
I'd really love to know whether the improved resolution doesn't just look prettier but whether, as I suspect, it improves the whole VR experience. Tangible improvements is a good sign for the future of VR.
It definitely will - in games like elite dangerous, leaning in to read text suddenly makes you aware of the pixels (you tend to filter them out playing normally or in action). Any improvement in this would help a lot. Saying that, these screens still have visible pixels which is enough to make me comfortable waiting it out a few years. I've only had my Vive just over a year after all.
Edit: I forgot all about the wireless add-on, now that is something I likely will buy. Be a total game changer for room scale as being aware of the cable really takes you out of the moment.
Had an hour on superior vr tonight as it's been a while since I spent any meaningful time playing room scale vr.
It's amazing, but strawberry float me am I tired, feel like I've done a proper work out or something. I also stood on the chord when crouched and stood up which pulled on the headset pretty hard. Wireless can't come soon enough.