Super Mario Odyssey (Switch) - Best selling 3D Mario game of all time (13.76m) | VR mode coming (p79)

Anything to do with games at all.

Your favourite 3D Super Mario game?

Super Mario 64 (N64 1997)
55
43%
Super Mario Sunshine (GC 2002)
14
11%
Super Mario Galaxy (Wii 2007)
32
25%
Super Mario Galaxy 2 (Wii 2010)
17
13%
Super Mario 3D Land (3DS 2012)
3
2%
Super Mario 3D World (Wii U 2013)
8
6%
 
Total votes: 129
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Cumberdanes
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Location: Sunderland

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Cumberdanes » Fri Jun 16, 2017 7:00 pm

Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.

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AndyXL
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by AndyXL » Fri Jun 16, 2017 7:02 pm

IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.

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Cumberdanes
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Location: Sunderland

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Cumberdanes » Fri Jun 16, 2017 7:09 pm

AndyXL wrote:
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.


I'm not saying it won't be a good game which I'm almost certain it will be it's just that I find the clash of realistic looking humans and the more cartoony Mario a little jarring.

Last edited by Cumberdanes on Fri Jun 16, 2017 7:14 pm, edited 1 time in total.
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Garth
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Location: Norn Iron

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Garth » Fri Jun 16, 2017 7:11 pm

Really loving the look of this!

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Victor Mildew
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Joined in 2009

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Victor Mildew » Fri Jun 16, 2017 7:19 pm

AndyXL wrote:
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.


It's not really hysterical is it? More like amusing.

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Cuttooth
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Cuttooth » Fri Jun 16, 2017 7:28 pm

Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

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Garth
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Location: Norn Iron

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Garth » Fri Jun 16, 2017 8:43 pm

Image

:lol:

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Pedz
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Pedz » Fri Jun 16, 2017 8:51 pm

Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.

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Saint of Killers
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Saint of Killers » Wed Jun 21, 2017 9:11 am

We went back to Super Mario Odyssey's demo and discovered even more

It's been a week since I first played Super Mario Odyssey and got a brief glimpse at its brilliantly bizarre worlds - as well as its slightly baffling motion controls. It left a big impression, but I couldn't help feel like I needed more time to properly understand everything happening on screen before me.

So, towards the end of E3 week, I went back for a much longer follow-up session. No longer limited by time, I was able to better explore the two Kingdom areas of Odyssey playable on the show floor. After my initial 30 minutes with the game I'd thought I'd got a decent glimpse of what these two areas had to offer. But, after a further hour, it became clear that any initial playtime really only scratched the surface. I also got to play using the Switch's Pro Controller, which proved far easier to get to grips with.

(...)

http://www.eurogamer.net/articles/2017- ... io-odyssey

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Poser
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Location: Newcastle Upon Tyne

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Poser » Wed Jun 21, 2017 9:18 am

Pedz wrote:
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.


I thought that was 2? Edit, sorry, no, you're correct.

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Poser
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Location: Newcastle Upon Tyne

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Poser » Wed Jun 21, 2017 9:23 am

IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.


While I agree that it's jarring, the true/traditional gameplay levels look as sublime as you'd expect. I have every faith that Nintendo will nail this.

Skippy
Member
Joined in 2008

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Skippy » Sun Jul 09, 2017 2:20 pm

My preview of the game, which focuses on how Nintendo is making richer worlds than existed in previous games

http://www.ibtimes.co.uk/super-mario-od ... es-1629288

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Qikz
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Joined in 2011

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Qikz » Sun Jul 09, 2017 2:38 pm

Poser wrote:
Pedz wrote:
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.


I thought that was 2? Edit, sorry, no, you're correct.


2 is a dream.

The Watching Artist wrote:I feel so inept next to Qikz...
NickSCFC

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by NickSCFC » Thu Aug 24, 2017 7:20 am


7256930752

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by 7256930752 » Thu Aug 24, 2017 8:33 am

Looks great.

I can't imagine how many Amibos they will get out of this.

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Drumstick
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Drumstick » Thu Aug 24, 2017 9:06 am

Can someone explain to me the point of this amiibo things?

Check out my YouTube channel!
One man should not have this much power in this game. Luckily I'm not an ordinary man.
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Errkal
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Location: Hastings
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Errkal » Thu Aug 24, 2017 9:18 am

Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.

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KjGarly
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Joined in 2008
AKA: TheArbiter
Location: Liverpool

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by KjGarly » Thu Aug 24, 2017 9:45 am

Errkal wrote:
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.


That would be true if they actually made enough of the things. Make your own :shifty:

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Errkal
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Location: Hastings
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Errkal » Thu Aug 24, 2017 9:47 am

KjGarly wrote:
Errkal wrote:
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.


That would be true if they actually made enough of the things. Make your own :shifty:


Nintendo's way is make less than is needed to ensure the prices stays high

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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by The Watching Artist » Thu Aug 24, 2017 11:23 am

"Nice."


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