Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out

Anything to do with games at all.

Your favourite 3D Super Mario game?

Super Mario 64 (N64 1997)
50
44%
Super Mario Sunshine (GC 2002)
11
10%
Super Mario Galaxy (Wii 2007)
32
28%
Super Mario Galaxy 2 (Wii 2010)
10
9%
Super Mario 3D Land (3DS 2012)
3
3%
Super Mario 3D World (Wii U 2013)
7
6%
 
Total votes: 113
mrbrightside
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by mrbrightside » Mon Dec 25, 2017 11:45 pm

It would be a real shame if we didn’t get some DLC. A level from Mario 64 or Sunshine would be great! But I agree it seems very unlikely. But then what are Nintendo working on at the moment ?

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ITSMILNER
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by ITSMILNER » Mon Dec 25, 2017 11:54 pm

mrbrightside wrote:It would be a real shame if we didn’t get some DLC. A level from Mario 64 or Sunshine would be great! But I agree it seems very unlikely. But then what are Nintendo working on at the moment ?


Odyssey 2, as mentioned before I think Nintendo will follow what they done with Galaxy and work on a direct sequel to Odyssey with new kingdoms but keeping the same core mechanics and building on them.

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Return_of_the_STAR
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Return_of_the_STAR » Tue Dec 26, 2017 1:21 am

I would like to see a sequel to Super Mario 3D World before an Odyssey sequel. That’s assuming they can only produce one mario game at a time though. Otherwise get on with both.

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Ad7
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Ad7 » Tue Dec 26, 2017 9:24 am

I want all Mario 64 and sunshine levels as dlc. In fact I'd take those two as a standalone game with no complaints.

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Godzilla
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Godzilla » Tue Dec 26, 2017 1:11 pm

Struggling with the last boss, but loving every second of the game.

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Tomous
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Tomous » Tue Dec 26, 2017 1:13 pm

Return_of_the_STAR wrote:I would like to see a sequel to Super Mario 3D World before an Odyssey sequel. That’s assuming they can only produce one mario game at a time though. Otherwise get on with both.


Well, I think they'll probably have a 2D Mario/new Mario Maker in the works at the moment too. The 2D Mario games sell big numbers, bigger than the 3D games at times, and assumingly are much cheaper to make.

The logical thing to do for me would be to scrap the art style used in NSMB, and then that can be the selling point of a Mario Maker 2 down the line.

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Karl
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Karl » Tue Dec 26, 2017 1:49 pm

Hear me out here.

Super Mario Odyssey Maker.

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ITSMILNER
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PostSuper Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by ITSMILNER » Tue Dec 26, 2017 2:24 pm

What if they either done DLC or based the next game around kingdoms that represent other Nintendo IP? Hyrule Kingdom for instance with mini dungeons where you complete puzzles then a boss to gain moons!


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Godzilla
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Godzilla » Tue Dec 26, 2017 5:29 pm

And finished. Excellent game with a lot of post credits content. Some really tough moments and some serious challenges to come but overall just right and exceptionally charming.

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Ad7
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Ad7 » Tue Dec 26, 2017 5:36 pm

ITSMILNER wrote:What if they either done DLC or based the next game around kingdoms that represent other Nintendo IP? Hyrule Kingdom for instance with mini dungeons where you complete puzzles then a boss to gain moons!


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I'd be down for that

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still
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by still » Thu Dec 28, 2017 9:51 am


BOR
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by BOR » Thu Dec 28, 2017 9:37 pm

This is really quite something, isn’t it? :datass:

Cascade Kingdom 15/25 Moons so far. I haven’t travel to the next World yet.

Last edited by BOR on Thu Dec 28, 2017 10:50 pm, edited 2 times in total.
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Godzilla
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Godzilla » Thu Dec 28, 2017 10:49 pm

I'd love to 100% this like I did with Mario 64 many years ago but some of the moons are exceptionally tough. The moon that can be bought from a shop.... Are they infinite? As I bought 30 And it keeps letting me go back for more.

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BOR
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by BOR » Thu Dec 28, 2017 10:54 pm

Godzilla wrote:I'd love to 100% this like I did with Mario 64 many years ago but some of the moons are exceptionally tough. The moon that can be bought from a shop.... Are they infinite? As I bought 30 And it keeps letting me go back for more.

On the previous page...

The Alchemist Penguin wrote:I didn't realise that you could get infinite moons from the shop, so I've been buying them thinking they would eventually stop. Oops.

It seems like it.

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Benzin
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Benzin » Thu Dec 28, 2017 11:13 pm

So damn good this game :datass:

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ITSMILNER
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by ITSMILNER » Fri Dec 29, 2017 7:11 am

The post-credits end game stuff is so good :wub:


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Rubix
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Rubix » Fri Dec 29, 2017 9:46 am

Just hit 400 moons, this is going to be a slog

Playing: FFXII (PS4), Mario Odyssey (Switch) Zelda: Breath of the Wild (Switch)
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Floex
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Floex » Fri Dec 29, 2017 7:32 pm

A great sense of discovery in this (if a little bare at times).

Oh and the Broodals have got to be the worst character designs Nintendo have ever done, the Rabbids have more personality. RABBIDS.

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Jenuall
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Jenuall » Fri Dec 29, 2017 10:04 pm

Worse than the Rabbids, seriously? They may not win any awards but the Rabbids make the Broodals look like strawberry floating Shaft!

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Wedgie
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Time to make like a bouquet and get thrown out
by Wedgie » Sat Dec 30, 2017 9:40 am

This game. :wub:

I’ve just started and on the second world. The scope of the worlds is amazing.

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