Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Anything to do with games at all.

Your favourite 3D Super Mario game?

Super Mario 64 (N64 1997)
33
46%
Super Mario Sunshine (GC 2002)
6
8%
Super Mario Galaxy (Wii 2007)
20
28%
Super Mario Galaxy 2 (Wii 2010)
6
8%
Super Mario 3D Land (3DS 2012)
1
1%
Super Mario 3D World (Wii U 2013)
5
7%
 
Total votes: 71
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IAmTheSaladMan
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by IAmTheSaladMan » Fri Jun 16, 2017 7:00 pm

Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.

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AndyXL
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by AndyXL » Fri Jun 16, 2017 7:02 pm

IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.

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IAmTheSaladMan
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by IAmTheSaladMan » Fri Jun 16, 2017 7:09 pm

AndyXL wrote:
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.


I'm not saying it won't be a good game which I'm almost certain it will be it's just that I find the clash of realistic looking humans and the more cartoony Mario a little jarring.

Last edited by IAmTheSaladMan on Fri Jun 16, 2017 7:14 pm, edited 1 time in total.
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Garth
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Garth » Fri Jun 16, 2017 7:11 pm

Really loving the look of this!

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Ad7
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Ad7 » Fri Jun 16, 2017 7:19 pm

AndyXL wrote:
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.


It's not really hysterical is it? More like amusing.

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Cuttooth
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Cuttooth » Fri Jun 16, 2017 7:28 pm

Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

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Garth
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Garth » Fri Jun 16, 2017 8:43 pm

Image

:lol:

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Pedz
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Pedz » Fri Jun 16, 2017 8:51 pm

Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.

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Saint of Killers
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Saint of Killers » Wed Jun 21, 2017 9:11 am

We went back to Super Mario Odyssey's demo and discovered even more

It's been a week since I first played Super Mario Odyssey and got a brief glimpse at its brilliantly bizarre worlds - as well as its slightly baffling motion controls. It left a big impression, but I couldn't help feel like I needed more time to properly understand everything happening on screen before me.

So, towards the end of E3 week, I went back for a much longer follow-up session. No longer limited by time, I was able to better explore the two Kingdom areas of Odyssey playable on the show floor. After my initial 30 minutes with the game I'd thought I'd got a decent glimpse of what these two areas had to offer. But, after a further hour, it became clear that any initial playtime really only scratched the surface. I also got to play using the Switch's Pro Controller, which proved far easier to get to grips with.

(...)

http://www.eurogamer.net/articles/2017- ... io-odyssey

| (•_•)| S: This is the best date I've been on since my last date. PB: This is not a date.
S: Neither was the last one. It was a robbery. M: Really? S: Yeah. She stole my heart. And my crown. (❍ᴥ❍ʋ)
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Poser
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Poser » Wed Jun 21, 2017 9:18 am

Pedz wrote:
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.


I thought that was 2? Edit, sorry, no, you're correct.

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Poser
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Poser » Wed Jun 21, 2017 9:23 am

IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.


While I agree that it's jarring, the true/traditional gameplay levels look as sublime as you'd expect. I have every faith that Nintendo will nail this.

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Skippy
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Skippy » Sun Jul 09, 2017 2:20 pm

My preview of the game, which focuses on how Nintendo is making richer worlds than existed in previous games

http://www.ibtimes.co.uk/super-mario-od ... es-1629288

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Qikz
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Qikz » Sun Jul 09, 2017 2:38 pm

Poser wrote:
Pedz wrote:
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.


I thought that was 2? Edit, sorry, no, you're correct.


2 is a dream.

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The Watching Artist wrote:I feel so inept next to Stay Dead...
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NickSCFC
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by NickSCFC » Thu Aug 24, 2017 7:20 am


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Hime
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Hime » Thu Aug 24, 2017 8:33 am

Looks great.

I can't imagine how many Amibos they will get out of this.

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Drumstick
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Drumstick » Thu Aug 24, 2017 9:06 am

Can someone explain to me the point of this amiibo things?

One man should not have this much power in this game. Luckily I'm not an ordinary man.
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"economically unviable"
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Errkal
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Errkal » Thu Aug 24, 2017 9:18 am

Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.

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KjGarly
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Location: Liverpool

PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by KjGarly » Thu Aug 24, 2017 9:45 am

Errkal wrote:
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.


That would be true if they actually made enough of the things. Make your own :shifty:

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Errkal
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by Errkal » Thu Aug 24, 2017 9:47 am

KjGarly wrote:
Errkal wrote:
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.


That would be true if they actually made enough of the things. Make your own :shifty:


Nintendo's way is make less than is needed to ensure the prices stays high

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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
by The Watching Artist » Thu Aug 24, 2017 11:23 am

"Nice."


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