Super Mario Odyssey (Switch) - Balloon World update out now

Anything to do with games at all.

Your favourite 3D Super Mario game?

Super Mario 64 (N64 1997)
52
43%
Super Mario Sunshine (GC 2002)
12
10%
Super Mario Galaxy (Wii 2007)
32
26%
Super Mario Galaxy 2 (Wii 2010)
15
12%
Super Mario 3D Land (3DS 2012)
3
2%
Super Mario 3D World (Wii U 2013)
8
7%
 
Total votes: 122
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Jenuall
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Jenuall » Wed Nov 15, 2017 10:45 am

Jazzem wrote:
Karl wrote:Went back and played around in the Cascade Kingdom some more. It lacks the panache of some of the later kingdoms but it's such a pure, fun playground. One of my faves for sure. :wub:


The theme there :wub: Best '1st' level music since Good Egg Galaxy


Cascade Kingdom does have a great theme - reminds me a lot of Gusty Garden (which is a classic).

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Tomous
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Tomous » Wed Nov 15, 2017 10:47 am

Cascade, Snow and Wooded Kingdoms all have great music.

And Metro obviously.

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NickSCFC
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by NickSCFC » Wed Nov 15, 2017 10:58 am

Really don't want this to end, made it as far as the Luncheon Kingdom but have now found myself backtracking through other kingdoms to find purple coins to deck my odyssey out with :fp:

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KjGarly
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by KjGarly » Wed Nov 15, 2017 11:27 am

NickSCFC wrote:Really don't want this to end, made it as far as the Luncheon Kingdom but have now found myself backtracking through other kingdoms to find purple coins to deck my odyssey out with :fp:


Last I checked when browsing people's play time for Mario like a sad bastard you were on about 5 hours playtime and we are at the same point in the game and that's taken me 35 hours :slol:

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NickSCFC
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by NickSCFC » Wed Nov 15, 2017 2:01 pm

KjGarly wrote:
NickSCFC wrote:Really don't want this to end, made it as far as the Luncheon Kingdom but have now found myself backtracking through other kingdoms to find purple coins to deck my odyssey out with :fp:


Last I checked when browsing people's play time for Mario like a sad bastard you were on about 5 hours playtime and we are at the same point in the game and that's taken me 35 hours :slol:


I was quite surprised by how small the kingdoms are, I'd imagine competing the game from beginning to end would take under 10 hours.

I'm spending more time just exploring nooks and crannies, playing the the mechanics an just trying to savour it.

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KjGarly
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Location: Liverpool

PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by KjGarly » Wed Nov 15, 2017 6:36 pm

NickSCFC wrote:
KjGarly wrote:
NickSCFC wrote:Really don't want this to end, made it as far as the Luncheon Kingdom but have now found myself backtracking through other kingdoms to find purple coins to deck my odyssey out with :fp:


Last I checked when browsing people's play time for Mario like a sad bastard you were on about 5 hours playtime and we are at the same point in the game and that's taken me 35 hours :slol:


I was quite surprised by how small the kingdoms are, I'd imagine competing the game from beginning to end would take under 10 hours.

I'm spending more time just exploring nooks and crannies, playing the the mechanics an just trying to savour it.


I think you got that a bit backwards St Nick, at near 35 hours and me just finishing the Luncheon Kingdom I'm the one doing the savouring ;)

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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by The Watching Artist » Wed Nov 15, 2017 8:16 pm

Pffft, I don't need a Switch.
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SUPER WARIO 64!

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jawafour
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by jawafour » Wed Nov 15, 2017 8:45 pm

The Watching Artist wrote:Pffft, I don't need a Switch...

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;) .

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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by The Watching Artist » Wed Nov 15, 2017 9:09 pm

you strawberry floating wanker

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still
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by still » Wed Nov 15, 2017 9:19 pm

The Watching Artist wrote:you strawberry floating wanker


I have to say, tee hee! Well played Mr Jawa ;)

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Ad7
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Ad7 » Wed Nov 15, 2017 9:19 pm

To think I was worried about finishing this quickly :lol:

I'm at over 40 hours and have 631 moons, so much left to do.

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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by The Watching Artist » Wed Nov 15, 2017 9:22 pm

still wrote:
The Watching Artist wrote:you strawberry floating wanker


I have to say, tee hee! Well played Mr Jawa ;)

Indeed.

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jawafour
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by jawafour » Wed Nov 15, 2017 9:35 pm

The Watching Artist wrote:you strawberry floating wanker

:lol: .
still wrote:I have to say, tee hee! Well played Mr Jawa ;)

:lol: .

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Hyperion
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Location: Beyond the wall

PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Hyperion » Wed Nov 15, 2017 9:59 pm

Oh boy this Darker Side of the Moon is a tad frustrating

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Ad7 wrote:stop moaning about it
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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by The Watching Artist » Wed Nov 15, 2017 10:04 pm

jawafour wrote:
The Watching Artist wrote:you strawberry floating wanker

:lol: .
still wrote:I have to say, tee hee! Well played Mr Jawa ;)

:lol: .

:wub:
Pedz is streaming Fallout btw.

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Jenuall
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Jenuall » Thu Nov 16, 2017 12:08 am

Hyperion wrote:Oh boy this Darker Side of the Moon is a tad frustrating


It was certainly a challenge, but then that's what it's there for. I really enjoyed that bit: I loved how it felt like a celebration of lots of little bits of the kingdoms and cappy creatures that had come before it!

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OrangeRakoon
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by OrangeRakoon » Thu Nov 16, 2017 9:42 am

Hyperion wrote:Oh boy this Darker Side of the Moon is a tad frustrating


I haven't played since almost finishing it and deciding to take a break.

I tell you what was really frustrating though

This


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Jenuall
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Jenuall » Thu Nov 16, 2017 10:26 am

OrangeRakoon wrote:
Hyperion wrote:Oh boy this Darker Side of the Moon is a tad frustrating


I haven't played since almost finishing it and deciding to take a break.

I tell you what was really frustrating though

This



That bit was fairly tricky I agree. Although you don't actually need the speed of the roll to do it - you can get through using long jumps which I found makes it easier to hit the P switches.

I've really been enjoying some of the post game content, especially these bits which ramp up the challenge.

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The Watching Artist
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by The Watching Artist » Thu Nov 16, 2017 5:16 pm

So Super Wario 64 is a bit odd.

It just doesn't feel right. Wonder if the mod has cocked up the controls slightly. * Like the model/hit box/animation have made it more clunky. I dunno. Never remember Mario feeling this sluggish and performing a triple jump is much harder then I remember as well. When I get the metal cap the game freezes so I wont 100% this version SM64.

Also this camera has not aged as well as some people think.

*probs not helped by emulating to a 360 stick

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Ad7
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PostRe: Super Mario Odyssey (Switch) | successor to Mario 64/Sunshine | Metacritic 97, game of the generation
by Ad7 » Thu Nov 16, 2017 6:46 pm

Buy a switch ffs


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