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Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 7:00 pm
by Cumberdanes
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.
Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.
As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 7:02 pm
by AndyXL
IAmTheSaladMan wrote:Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.
Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.
As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.
Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical
I cannot believe people are criticising this game because of the variety of levels.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 7:09 pm
by Cumberdanes
AndyXL wrote:IAmTheSaladMan wrote:Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.
Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.
As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.
Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical
I cannot believe people are criticising this game because of the variety of levels.
I'm not saying it won't be a good game which I'm almost certain it will be it's just that I find the clash of realistic looking humans and the more cartoony Mario a little jarring.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 7:11 pm
by Garth
Really loving the look of this!
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 7:19 pm
by Victor Mildew
AndyXL wrote:IAmTheSaladMan wrote:Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.
Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.
As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.
Get over it! It's one level and I love the concept. Mario interactive with humans is
hysterical I cannot believe people are criticising this game because of the variety of levels.
It's not really
hysterical is it? More like amusing.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 7:28 pm
by Cuttooth
Karl wrote:OrangeRakoon wrote:the mario timeline
Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?
I think the time is right for a Mario timeline.
The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 8:43 pm
by Garth
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Fri Jun 16, 2017 8:51 pm
by Pedz
Cuttooth wrote:Karl wrote:OrangeRakoon wrote:the mario timeline
Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?
I think the time is right for a Mario timeline.
The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.
Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Wed Jun 21, 2017 9:11 am
by Saint of Killers
We went back to Super Mario Odyssey's demo and discovered even more
It's been a week since I first played Super Mario Odyssey and got a brief glimpse at its brilliantly bizarre worlds - as well as its slightly baffling motion controls. It left a big impression, but I couldn't help feel like I needed more time to properly understand everything happening on screen before me.
So, towards the end of E3 week, I went back for a much longer follow-up session. No longer limited by time, I was able to better explore the two Kingdom areas of Odyssey playable on the show floor. After my initial 30 minutes with the game I'd thought I'd got a decent glimpse of what these two areas had to offer. But, after a further hour, it became clear that any initial playtime really only scratched the surface. I also got to play using the Switch's Pro Controller, which proved far easier to get to grips with.
(...)
http://www.eurogamer.net/articles/2017- ... io-odyssey
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Wed Jun 21, 2017 9:18 am
by Poser
Pedz wrote:Cuttooth wrote:Karl wrote:OrangeRakoon wrote:the mario timeline
Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?
I think the time is right for a Mario timeline.
The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.
Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.
I thought that was 2? Edit, sorry, no, you're correct.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Wed Jun 21, 2017 9:23 am
by Poser
IAmTheSaladMan wrote:Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.
Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.
As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.
While I agree that it's jarring, the true/traditional gameplay levels look as sublime as you'd expect. I have every faith that Nintendo will nail this.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Sun Jul 09, 2017 2:20 pm
by Skippy
My preview of the game, which focuses on how Nintendo is making richer worlds than existed in previous games
http://www.ibtimes.co.uk/super-mario-od ... es-1629288
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Sun Jul 09, 2017 2:38 pm
by Qikz
Poser wrote:Pedz wrote:Cuttooth wrote:Karl wrote:OrangeRakoon wrote:the mario timeline
Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?
I think the time is right for a Mario timeline.
The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.
Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.
I thought that was 2? Edit, sorry, no, you're correct.
2 is a dream.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 7:20 am
by NickSCFC
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 8:33 am
by 7256930752
Looks great.
I can't imagine how many Amibos they will get out of this.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 9:06 am
by Drumstick
Can someone explain to me the point of this amiibo things?
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 9:18 am
by Errkal
Drumstick wrote:Can someone explain to me the point of this amiibo things?
To take your money.
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 9:45 am
by KjGarly
Errkal wrote:Drumstick wrote:Can someone explain to me the point of this amiibo things?
To take your money.
That would be true if they actually made enough of the things. Make your own
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 9:47 am
by Errkal
KjGarly wrote:Errkal wrote:Drumstick wrote:Can someone explain to me the point of this amiibo things?
To take your money.
That would be true if they actually made enough of the things. Make your own
Nintendo's way is make less than is needed to ensure the prices stays high
Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine
Posted: Thu Aug 24, 2017 11:23 am
by The Watching Artist
"Nice."