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Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 7:00 pm
by Cumberdanes
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 7:02 pm
by AndyXL
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 7:09 pm
by Cumberdanes
AndyXL wrote:
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.


I'm not saying it won't be a good game which I'm almost certain it will be it's just that I find the clash of realistic looking humans and the more cartoony Mario a little jarring.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 7:11 pm
by Garth
Really loving the look of this!

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 7:19 pm
by Victor Mildew
AndyXL wrote:
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a Sonic 06 vibe from Mario walking around among realistic looking humans.


Get over it! It's one level and I love the concept. Mario interactive with humans is hysterical :-)

I cannot believe people are criticising this game because of the variety of levels.


It's not really hysterical is it? More like amusing.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 7:28 pm
by Cuttooth
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 8:43 pm
by Garth
Image

:lol:

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Fri Jun 16, 2017 8:51 pm
by Pedz
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Wed Jun 21, 2017 9:11 am
by Saint of Killers
We went back to Super Mario Odyssey's demo and discovered even more

It's been a week since I first played Super Mario Odyssey and got a brief glimpse at its brilliantly bizarre worlds - as well as its slightly baffling motion controls. It left a big impression, but I couldn't help feel like I needed more time to properly understand everything happening on screen before me.

So, towards the end of E3 week, I went back for a much longer follow-up session. No longer limited by time, I was able to better explore the two Kingdom areas of Odyssey playable on the show floor. After my initial 30 minutes with the game I'd thought I'd got a decent glimpse of what these two areas had to offer. But, after a further hour, it became clear that any initial playtime really only scratched the surface. I also got to play using the Switch's Pro Controller, which proved far easier to get to grips with.

(...)

http://www.eurogamer.net/articles/2017- ... io-odyssey

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Wed Jun 21, 2017 9:18 am
by Poser
Pedz wrote:
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.


I thought that was 2? Edit, sorry, no, you're correct.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Wed Jun 21, 2017 9:23 am
by Poser
IAmTheSaladMan wrote:
Minty14 wrote:I really can't shake the feeling that something looks a bit off with this. I really don't like the look or style of the City level.

Mind you, every truly great Mario game has been a complete mind strawberry float when you first see it, so I still have faith this will be great.


As much as I think it looks awesome I can't help getting a bit of a Sonic 06 vibe from Mario walking around among more realistic looking humans.


While I agree that it's jarring, the true/traditional gameplay levels look as sublime as you'd expect. I have every faith that Nintendo will nail this.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Sun Jul 09, 2017 2:20 pm
by Skippy
My preview of the game, which focuses on how Nintendo is making richer worlds than existed in previous games

http://www.ibtimes.co.uk/super-mario-od ... es-1629288

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Sun Jul 09, 2017 2:38 pm
by Qikz
Poser wrote:
Pedz wrote:
Cuttooth wrote:
Karl wrote:
OrangeRakoon wrote:the mario timeline


Do you remember how Zelda timeline theorycrafting was a big deal on sites like ZeldaUniverse, before Nintendo came out with an official version?

I think the time is right for a Mario timeline.

The theory I love is Super Mario Bros. 3 being a theatrical retelling of Super Mario Bros. and Mario eventually turning into Wario.

Super Mario Bros 3 is an actual play though, Miyamoto confirmed that.


I thought that was 2? Edit, sorry, no, you're correct.


2 is a dream.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 7:20 am
by NickSCFC

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 8:33 am
by 7256930752
Looks great.

I can't imagine how many Amibos they will get out of this.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 9:06 am
by Drumstick
Can someone explain to me the point of this amiibo things?

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 9:18 am
by Errkal
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 9:45 am
by KjGarly
Errkal wrote:
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.


That would be true if they actually made enough of the things. Make your own :shifty:

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 9:47 am
by Errkal
KjGarly wrote:
Errkal wrote:
Drumstick wrote:Can someone explain to me the point of this amiibo things?

To take your money.


That would be true if they actually made enough of the things. Make your own :shifty:


Nintendo's way is make less than is needed to ensure the prices stays high

Re: Super Mario Odyssey (Switch) | 27 Oct 2017 | successor to Mario 64/Sunshine

Posted: Thu Aug 24, 2017 11:23 am
by The Watching Artist
"Nice."