Super Smash Bros Ultimate | Nintendo Switch | Coming December 2018

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Pedz
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Pedz » Tue Jun 12, 2018 7:09 pm

:dread:

Almost as bad as Jazzem when Smash was shown at the end of the last direct.

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Hyperion
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Hyperion » Tue Jun 12, 2018 7:11 pm

:lol:

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Ad7 wrote:stop moaning about it
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Chocolate-Milk
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Chocolate-Milk » Tue Jun 12, 2018 7:21 pm

My boy Young Link is back.

My body is strawberry floating ready.

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Jazzem
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Jazzem » Tue Jun 12, 2018 7:40 pm

Pedz wrote::dread:

Almost as bad as Jazzem when Smash was shown at the end of the last direct.


A brief insight into the world of not being a cynical strawberry float for you :wub:

Last edited by Jazzem on Tue Jun 12, 2018 7:52 pm, edited 1 time in total.
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Ploiper
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Ploiper » Tue Jun 12, 2018 7:46 pm

would of preferred bomberman to be a main fighter than an assist trophy

:toot: :toot: :toot:
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Jazzem
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Jazzem » Tue Jun 12, 2018 7:55 pm

Ploiper wrote:would of preferred bomberman to be a main fighter than an assist trophy


Aye that's a shame, still hope that means we're getting a few third party assist trophies. Maybe more from Konami+Hudson or Sega/Capcom/Square

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Dig Dug
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Dig Dug » Tue Jun 12, 2018 8:12 pm

I like the echo fighters thing, means we'll probably see Dixie Kong in the game.

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HaruKazuhira
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by HaruKazuhira » Tue Jun 12, 2018 8:14 pm

Just saw more Inkling from the Treehouse stream. Leave it to Sakurai for being able to translate a character so well into Smash. They look really fun.

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ITSMILNER
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by ITSMILNER » Tue Jun 12, 2018 8:29 pm

Wonder what the single player mode will be like, hopefully a return of a story mode like subspace

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Benzin
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Benzin » Tue Jun 12, 2018 9:44 pm

Pichu is back bitches :wub:

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Kriken
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Kriken » Tue Jun 12, 2018 9:56 pm

Almost time for the invitational bracket: https://www.twitch.tv/nintendo

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shy guy 64
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by shy guy 64 » Tue Jun 12, 2018 10:01 pm

its pretty cool that all veterans are returning (though there are some whod i prefer for the boot)

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ITSMILNER
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by ITSMILNER » Tue Jun 12, 2018 10:05 pm

Seems the starting roster will be around 8-12 characters and you need to unlock the rest?

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Kriken
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Kriken » Tue Jun 12, 2018 10:05 pm

shy guy 64 wrote:though there are some whod i prefer for the boot

why


Also yeah Itsmilner that seems to be the case, which is kind of cool. I liked unlocking characters.

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OrangeRKN
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by OrangeRKN » Tue Jun 12, 2018 10:08 pm

Snake snake snake snake snake

Now give me codec conversations for everyone p l e a s e

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PuppetBoy
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by PuppetBoy » Tue Jun 12, 2018 10:10 pm

OrangeRakoon wrote:Snake snake snake snake snake

Now give me codec conversations for everyone p l e a s e


Absolutely this! :wub:

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Dig Dug
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Dig Dug » Tue Jun 12, 2018 10:15 pm

Tournament time lets go.

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shy guy 64
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by shy guy 64 » Tue Jun 12, 2018 10:28 pm

KrikenKing wrote:
shy guy 64 wrote:though there are some whod i prefer for the boot

why



because i dislike them

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DarkRula
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by DarkRula » Tue Jun 12, 2018 10:39 pm

Certainly looking fast-paced from the Invitational, and it does look good overall.

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Jezo
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PostRe: Super Smash Bros Ultimate - Nintendo Switch - December 7th 2018
by Jezo » Wed Jun 13, 2018 3:04 am

Way to steal my thread kek

But ye, super hyped for this. Unfortunately does still look a bit too Smash 4-y, but that's just looks! Maybe when the game finally arrives and we get our hands on it we can see just how much better the game really is. One, lag-filled directional air dodge is definitely nice to see (though why no wavedashing? Literally no excuse), and other offensively beneficial mechanics like instant options out of a dash are more than welcome.

Love seeing my Brawl ****** back, definitely gonna try out Snake, Wolf and maybe Icies. Hope Falco is a bit more fluid and back to form. Ganon is looking great, though no guaranteed ganoncide is a bit silly. Ridley looks surreal lol, so big... literally! As great as it is to have everyone back, I can't help feel Young Link, Pichu, Lucina and Dark Pit coming back is a hit overkill. YL since we already have a small Link in the form of Toon Link, Pichu because she was such a gimmick to nerf good players (though maybe we'll see some sick disrespect plays), Lucina because she literally takes away the essence of Marth while still being very viable (at least in 4) and Dark Pit just... not enough differences from Pit at all. I'm all up for 'echo' characters, or clone characters as they used to be, like how people used to consider Luigi, Dr Mario, Young Link, Pichu, Falco and Lucas, etc. to be clones, even though they had different moves, they were just similar, these echo characters literally just look pretty much exactly the same where the differences only serve to belittle the original or are just redundantly bad. But oh well, guess we'll see how much they really affect the game.

Something that didn't happen so much in the tournament which I'm guessing is because they were mentally playing Smash 4, is off-stage play. I'd be interested to know how viable off-stage options and attempted gimps are now that recoveries have been universally nerfed via air dodges, lessened magnet hands, etc. Here's hoping for a game which better rewards aggressive options.

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