Tekken 6: Bloodline Rebellion (PS3, 360, PSP)

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TravelJug
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by TravelJug » Tue Apr 21, 2009 9:43 am

It will never look this good:

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Banjo
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Banjo » Tue Apr 21, 2009 11:30 am

:lol:

_wheredoigonow_
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Dual
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Dual » Tue Apr 21, 2009 11:43 am

I don't think I can go back to Tekken after playing SFIV.

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CuriousOyster
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by CuriousOyster » Tue Apr 21, 2009 1:06 pm

Dualshock_TY wrote:I don't think I can go back to Tekken after playing SFIV.


I can, SFIV is crap unless it is the only game you ever want to play ever to be good enough to beat anyone at it ever. Tekken is nice and casual enough for me.

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PurplePenguin
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by PurplePenguin » Tue Apr 21, 2009 2:01 pm

Brerlappins little hat wrote:
Thor wrote:
Dualshock_TY wrote:I don't think I can go back to Tekken after playing SFIV.


I can, SFIV is crap unless it is the only game you ever want to play ever to be good enough to beat anyone at it ever. Tekken is nice and casual enough for me.


King wrong of wrongo



Yep agree dont slate the SF IV! Ill be getting Tekken 6 though i really cant wait for it SF IV has reignited my love for beat em ups.

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Jax
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Jax » Tue Apr 21, 2009 2:12 pm

That trailer made absolutely no sense.

When did people in Tekken grow wings and laser eyes, anyway?

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Dual
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Dual » Tue Apr 21, 2009 2:37 pm

Jaxley wrote:That trailer made absolutely no sense.

When did people in Tekken grow wings and laser eyes, anyway?


Since Tekken 3, I think.

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emilythestrange
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PostRe: Tekken 6: Bloodline Rebellion (PS3)
by emilythestrange » Tue Apr 21, 2009 2:38 pm

suzzopher wrote:Am I missing something? As this doesn't look any different to Tekken 5 on PS3 :|


That's what I was thinking.

Also, I believe there was a devil/angel character in Tekken 2 with wings and laser eyes.

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Christopher
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PostRe: Tekken 6: Bloodline Rebellion (PS3)
by Christopher » Tue Apr 21, 2009 2:39 pm

emilythestrange wrote:
suzzopher wrote:Am I missing something? As this doesn't look any different to Tekken 5 on PS3 :|


That's what I was thinking.

Also, I believe there was a devil/angel character in Tekken 2 with wings and laser eyes.


There was indeed.

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Neo Cortex
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PostRe: Tekken 6: Bloodline Rebellion (PS3)
by Neo Cortex » Tue Apr 21, 2009 3:23 pm

suzzopher wrote:
emilythestrange wrote:
suzzopher wrote:Am I missing something? As this doesn't look any different to Tekken 5 on PS3 :|


That's what I was thinking.

Also, I believe there was a devil/angel character in Tekken 2 with wings and laser eyes.


There was indeed.


Final boss after defeating Kazuya. Also had an Angel variant.

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Banjo
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PostRe: Tekken 6: Bloodline Rebellion (PS3)
by Banjo » Tue Apr 21, 2009 4:46 pm

Neo Cortex wrote:
suzzopher wrote:
emilythestrange wrote:
suzzopher wrote:Am I missing something? As this doesn't look any different to Tekken 5 on PS3 :|


That's what I was thinking.

Also, I believe there was a devil/angel character in Tekken 2 with wings and laser eyes.


There was indeed.


Final boss after defeating Kazuya. Also had an Angel variant.


It's been a Tekken staple for ages. Don't forget Ogre/True Ogre in number 3.

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Dangerblade
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Dangerblade » Tue Apr 21, 2009 5:18 pm

Forget Tekken 5 PS3, that CG isn't even better than Tekken DR on PSP. :|

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Neo Cortex
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PostRe: Tekken 6: Bloodline Rebellion (PS3)
by Neo Cortex » Tue Apr 21, 2009 8:28 pm

Banjo wrote:
Neo Cortex wrote:
suzzopher wrote:
emilythestrange wrote:
suzzopher wrote:Am I missing something? As this doesn't look any different to Tekken 5 on PS3 :|


That's what I was thinking.

Also, I believe there was a devil/angel character in Tekken 2 with wings and laser eyes.


There was indeed.


Final boss after defeating Kazuya. Also had an Angel variant.


It's been a Tekken staple for ages. Don't forget Ogre/True Ogre in number 3.


Ogre didnt have lasers though did he?

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Banjo
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Banjo » Tue Apr 21, 2009 8:33 pm

I consider breathing fireballs/flamethrowers close enough.

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Sarge

PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Sarge » Thu Apr 30, 2009 7:50 am

IGN - Hands On

At last night's Namco Bandai event in San Francisco, I was able to get some hands-on time with the hotly anticipated fighting game, Tekken 6, after more details about the game were provided during the company's formal presentation. The Tekken series has been around since 1995 and has sold a total of 33 million units across the entire franchise. The next iteration of the series will be hitting the PS3, 360 and the PSP this fall and will feature console-specific content that "the team is well known for." After watching a guitar-heavy trailer featuring plenty of gameplay clips, I sat down with the game and tried it out for the first time. Although my experience was limited to four characters from a roster of more than 30, it was great to finally play it.

If you're new to the Tekken party, I'll give you the basics. For many years, Tekken has occupied the 3D fighter realm, giving players the ability to fight one-on-one with a host of different characters. Although Tekken 6 is bringing a few new additions to the table, most of the gameplay mechanics will be very familiar to gamers that have followed the series. At the very core, each character has four attacks -- usually two punches and two kicks. Special moves can be executed by combining the two together and throws are also a vital aspect of the combat.

The four available fighters in the demo build were Jin, Kazuya, Zafina and Bob. Playing across a variety of levels, I fought several matches as each character, though I've already taken to Zafina. She's clearly the weirdest of the four, especially when you factor in her victory animation which has her crawl off the screen like a spider. She uses a variety of stances that modify her move set, making her a much more advanced character than the other three.

Jin and Kazuya are harder to differentiate in Tekken 6, as both characters felt somewhat similar. Both fighters sport a more balanced style, combining speed with power to create a fairly deadly combination. In other words, I got totally destroyed several times in a row, but I'm not going to complain -- it's a learning experience.

Then, of course, there's Bob. I'm sure I'm not the first person to point this out, but Bob feels a lot like the cousin of Rufus, one of the new characters in Street Fighter IV. Both fighters are heavy but surprisingly quick and offer something much more than simple comic relief.

The stages in Tekken 6 are nicely detailed and vary widely in location. You have the expected assortment of city streets, casinos and the like, but you also have the best stage ever created. That's right, you can take the Iron First Tournament to a small field full of sheep, which can be knocked into the air with stray attacks. Never has a fighting game been more amazing, as you can fling sheep about with just a few punches.

Besides the obvious inclusion of online play, Tekken 6 also boasts new moves for every character and several gameplay tweaks. Rage mode has also been added onto the combat system, which powers up your attacks when your health drops below ten percent. This gives near-death characters a definite edge, which makes them even more dangerous opponents.

Tekken 6 looks very polished and the clothing textures are amazing, so this is definitely a treat for the eyes. After playing so much Street Fighter IV, I have to admit that Tekken 6 felt extremely sluggish to me, but I only had a few moments to play. I'm sure more time with the game will help warm me up to the combat.


Editors Day Trailer
[gametrailers]48653[/gametrailers]

Gameplay Montage
[gametrailers]48651[/gametrailers]

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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by NickSCFC » Mon May 04, 2009 1:13 pm

Hmm, the trailer looked good until they got their weapons out :fp:

Sarge

PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Sarge » Mon Jun 01, 2009 7:49 am


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Zartan
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Zartan » Mon Jun 01, 2009 9:01 am

Oh dear the "streets of rage" mode is back and looks as dire as ever

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Christopher
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by Christopher » Mon Jun 01, 2009 9:02 am

Tekken Bowling needs to come back as the mini game.

DarrenK
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PostRe: Tekken 6: Bloodline Rebellion (PS3+360)
by DarrenK » Mon Jun 01, 2009 11:34 am

suzzopher wrote:Tekken Bowling needs to come back as the mini game.

This.

I think they should also add a Tekken Tag mode.


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