Tetris Effect - Tetsuya Mizuguchi - We're all connected. Again. (Connected mode update and cross-play on all platforms)

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Winckle
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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Winckle » Fri Nov 09, 2018 5:15 pm

Is this time exclusive or actually exclusive?

We should migrate GRcade to Flarum. :toot:
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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Venom » Fri Nov 09, 2018 5:43 pm

Winckle wrote:Is this time exclusive or actually exclusive?


My hunch is that it's timed exclusive. The publisher and developers are not Sony owned.

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Call and Answer
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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Call and Answer » Sat Nov 10, 2018 8:07 am

Why did we all baulk at the price reveal? I did too, 35 quid for Tetris does feel like a lot, but why is that the reaction? It can't be because it's the same experience; games like FIFA or Madden provide yearly releases with incremental updates at full price, and all get bought. Is it that puzzle games offer a smaller scope that we're not comfortable in paying larger sums for? Perhaps, but thinking about the sheer number of hours I've put into Tetris games over the years, I couldn't argue that they haven't been value for money.

I don't know, just something to ruminate on I suppose.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by NBK » Sat Nov 10, 2018 9:14 am

Call and Answer wrote:Why did we all baulk at the price reveal? I did too, 35 quid for Tetris does feel like a lot, but why is that the reaction? It can't be because it's the same experience; games like FIFA or Madden provide yearly releases with incremental updates at full price, and all get bought. Is it that puzzle games offer a smaller scope that we're not comfortable in paying larger sums for? Perhaps, but thinking about the sheer number of hours I've put into Tetris games over the years, I couldn't argue that they haven't been value for money.

I don't know, just something to ruminate on I suppose.


Self edit.

I paid full price and I'm really enjoying it.

The end.

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HSH28
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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by HSH28 » Sat Nov 10, 2018 10:44 am


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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Pedz » Sat Nov 10, 2018 11:23 am

Tafdolphin wrote:Honestly, I'd probably pay £15 max. It's great, but it's still Tetris. Having said that, it's more likely to be worth £30 odd quid than that Tetris v Puyopuyo game for the Switch.

What is it with stupidly priced Tetris games this gen?


Puyopuyo Tetris is strawberry floating ace. It is shockingly priced on Switch though. It's like £12 on Steam.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Yoshimi » Sat Nov 10, 2018 9:43 pm

Gah! I'm really wanting this, but I've got a feeling it will have a big price cut soon, and will be announced on Switch too. I can't justify £35.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Cheeky Devlin » Sun Nov 11, 2018 11:05 am

So, having spent a couple of hours with this last night I'm happy to say this is possibly my favourite Tetris game yet.

I would also say its arguably the game Mizuguchi was born to make. Rez and Lumines are great, but this is a whole different level and the way the light and sound come together to match the gameplay is astonishing.

VR is the best way to play this as well. It utterly absorbs you into the game in a way that the 2d version can't hope to.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Tafdolphin » Sun Nov 11, 2018 11:09 am

This sort of blew me away (the reactive sound, not how good the guy is. Though, he is):

twitter.com/turdl33/status/1060773730236932097



I wish I could allow myself to buy this, but I just...can't. Hopefully it'll get a price dip around Christmas.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Saint of Killers » Sun Nov 11, 2018 11:14 am

I heard it'll be the first game ever to get a price increase at Christmas.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Tafdolphin » Sun Nov 11, 2018 11:17 am

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Not sure if serious though...

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Cuttooth » Sun Nov 11, 2018 11:42 am

I liked the demo. It's Lumines with, let's face it, the much better game behind the cool adaptive music. I'm sure there'll be a price drop that I'd wait for anyway, but I agree with Call and Answer; we've kind conditioned ourselves out of supporting puzzle games the same way we do other genres because they're expected to be cheaper.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Victor Mildew » Sun Nov 11, 2018 11:43 am

Tafdolphin wrote:This sort of blew me away (the reactive sound, not how good the guy is. Though, he is):

twitter.com/turdl33/status/1060773730236932097




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PostRe: Tetris Effect - Tetsuya Mizuguchi - 9/11 - Time-limited demo coming on November 1st
by Saint of Killers » Thu May 28, 2020 8:25 am

:lol:

:toot: :toot: :toot:

twitter.com/SoKfa_ce/status/1265906770221895682



twitter.com/SoKfa_ce/status/1265907609116213248


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Winckle
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PostRe: Tetris Effect - Tetsuya Mizuguchi - Digital soundtrack now available to buy and stream (Google and Amazon)
by Winckle » Thu May 28, 2020 1:01 pm

I can't believe it's taken them this long to get an official release out there for the soundtrack.

We should migrate GRcade to Flarum. :toot:
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PostRe: Tetris Effect - Tetsuya Mizuguchi - Digital soundtrack now available to buy and stream (Google and Amazon)
by Saint of Killers » Thu May 28, 2020 2:01 pm

I wonder if it had something to do with Limited Run Games releasing the record collection and not wanting digital version impacting those...

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Winckle
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PostRe: Tetris Effect - Tetsuya Mizuguchi - Digital soundtrack now available to buy and stream (Google and Amazon)
by Winckle » Fri May 29, 2020 9:39 am

There's been a lot of exclusive bullshit going on with the title in general. PS4, then EGS.

We should migrate GRcade to Flarum. :toot:
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PostRe: Tetris Effect - Tetsuya Mizuguchi - Digital soundtrack now available to buy and stream (Google and Amazon)
by Ironhide » Fri May 29, 2020 3:12 pm

As great as most of the soundtrack is (the city jazz one is so hypnotic and really gets you in 'the zone'), I really don't like the tracks that feature singing.

There's something about the vocals (and lyrics) that really puts me off when I'm trying to concentrate at crucial moments .

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PostRe: Tetris Effect - Tetsuya Mizuguchi - Digital soundtrack now available to buy and stream (Google and Amazon)
by Saint of Killers » Fri May 29, 2020 3:50 pm

Sometimes I switch the sound off to help me concentrate.

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PostRe: Tetris Effect - Tetsuya Mizuguchi - Digital soundtrack now available to buy and stream (Google and Amazon)
by Monkey Man » Wed Oct 28, 2020 5:07 pm




The co-op, called Connected (a riff on Tetris Effect's life-affirming title song), sees three players team up to try to defeat computer-controlled bosses. That's right, boss fights in Tetris Effect - and it's wondrous.

Here's how it works
: you start by playing in your own matrix, clearing lines as normal. Occasionally the boss will send over attacks, called Blitzes, your way, triggering a game-changing effect that annoys the hell out of you. The boss might turn your screen upside down, or send over a super large Tetrimino. That kind of thing. The boss can also choose to go on the defense, too. Here, the boss can remove some of the garbage lines you've sent over.

Meanwhile, as you clear lines all three players fill up their shared Connected meter, and once it's full, all three matrices converge to become one. When you're all connected, you each take turns to place Tetriminos, clearing lines that are pushed to the bottom as they normally are during Zone, then sent over to the boss when the meter expires in a bid to top it out. This is the only way to attack the boss - together in co-op. There's no way to attack the boss as an individual. Also thrown into the Connected mix are Magicminos, magical purple Tetriminos that work to fill gaps, pushing anything in their way to fix the playfield.

At first this is a quite bewildering thing to do. You see an outline of where your Tetrimino will land, and you're sort of competing for position as your co-op friends move about their outlines on the connected screen. But it's not long before all three of you somehow start thinking as one, almost leading each other to place Tetriminos in such a way as to create that Tetris endorphin shot. When all three players are in the zone together, quickly placing blocks one after the other, it is a quite magical thing. I was playing with strangers, and yet we found ourselves in unison. No voice communication. No pings. Just... Tetris.

There are 12 bosses to work through, each based on one of the signs of the zodiac, and each with its own stage, style and, crucially, music. Music of course is one of the best things about Tetris Effect, and I'm told new music has been recorded for Connected. I'm also told the final boss is something special. Dear reader, I cannot tell you how excited I am to play this game with friends and reach this boss. Truly, the next generation has arrived.

And it arrives, as I said, at the perfect moment in time. In the middle of a pandemic, amid lockdowns and crushing isolation, at a time when I have no idea when I'll next see my elderly mother, Tetris Effect's new Connected mode is the multiplayer I need. It is an effortless co-op. It can be played in a quite lovely chill out variant, a breezy co-op Tetris I imagine will have that brilliant virtual pub effect I used to get from mindlessly farming in World of Warcraft - I am doing things in a lovely video game almost in pilot mode, and having a laugh with friends. I appreciate Tetris Effect is not the only video game to offer such a thing, but only Tetris Effect is Tetris Effect. So.

And get this, for 24 hours every weekend, Tetris Effect: Connected gets a versus variant, which lets a fourth player control the boss and fight against the team of three. I, the best Tetris player I know, will certainly give that one a shot.

https://www.eurogamer.net/articles/2020 ... -right-now

Out 10th Nov on Xbox's & MS Store, free with Game Pass. Summer 2021 for other platforms.

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